Ch 3 quiz 1
2. When was the first video game patent issued?
b. 1948
2. How was the main rivalry between Nintendo and Sony resolved by 1997?
b. Nintendo claimed the market for children up to age fourteen and Sony targeted serious young adult gamers.
2. Street Fighter and Doom are examples of _____ games.
b. action
3. What did Pong have that Odyssey did not?
b. blip sounds
4. When playing MMORPGs, most experienced players join organized groups called _____.
b. guilds or clans
3. What rating indicates that a video game is appropriate for teenagers?
c. T
4. What statement about the Entertainment Software Rating Board (ESRB) is true?
c. The ESRB is part of a voluntary industry rating system.
1. What is the most popular MMORPG?
c. World of Warcraft
1. What term refers to a video game created for purely promotional purposes?
c. advergame
1. How does the Electronic Software Association organize games?
c. by gameplay
3. What type of game involves managing resources and planning worlds, but is typically based in reality?
c. simulation
4. What term refers to a device people use specifically to play video games?
console
1. The emergence of leisure time came about during what period of history?
d. Industrial Revolution
2. Parents, politicians, and the medical establishment have expressed concern over the _____ quality of video games.
d. addictive
4. Each new generation of gaming platforms _____ the numbers of people involved in designing, programming, and mixing digitized images and sounds.
d. doubles
1. What is the only U.S.-based company producing video game hardware?
a. Microsoft
5. What was the first major console to add a wireless motion-sensing controller?
a. Nintendo Wii
5. What convention was created by gamers for gamers, and is held every year in Seattle?
a. Penny Arcade Expo (PAX)
3. What video game console also plays Blu-ray discs?
a. PlayStation 3
5. In 2011, the Supreme Court ruled that _____.
a. electronic games have the same First Amendment protections as other mass media
2. What is the focus of online fantasy sports games?
d. making managerial decisions
5. Google Play offers apps that can be used on _____.
e. All of the options are correct. a. the Kindle b. the Nook c. Galaxy d. Android mobile phones
4. Nintendo's Game Boy popularized what game?
e. Tetris
5. What term refers to how interactive game experiences are being embedded to bring competition and rewards to everyday business processes?
e. gamification
3. If a video game is proprietary, it _____.
e. only plays on one company's system