Part 1: Motion
can you tell if velocity is positive, negative, zero
the velocity is the slope of the line on a position vs time graph zero = flat line positive = positive slope negative = negative slope
change in time
change in position divided by velocity
what is its displacement over a certain time interval
change in position over a period of time
that when an object is thrown in the air or dropped from a height above the earth, unless there is a lot of air resistance, it automatically has an acceleration equal to -9.8m/s^2
acceleration due to gravity the rate of falling for all objects is the same regardless of weight
constant velocity means
acceleration is zero
is velocity constant or is the object accelerating
acceleration results in curve on graph constant speed is sloped line steeper slope as velocity increases
what acceleration, average acceleration and instantaneous acceleration are
acceleration: change in velocity change in velocity divided by change in time m/s^2 can be + or - constant velocity = 0 acceleration
How to add two vectors together and find the magnitude and direction of the resultant vector
add and subtract components of vectors x and y
that free fall acceleration, the acceleration due to gravity is constant
and always pointing down (toward the earth) up: -9.8m/s^2 down: 9.8m/s^2
when an object thrown in the air reaches its maximum height it has a vertical velocity of 0m/s^2
assume zero initial position and velocity unless problem explicitly gives you them A falling object reaches terminal velocity when the upward force of air resistance on the object equals the object's weight
how to use a position vs time graph to find average and or instantaneous velocity
average velocity: total displacement (distance) traveled divided by the total time taken instantaneous velocity: slope of position vs time graph at a moment
how to find average and or instantaneous acceleration using a velocity vs time graph
average: change in velocity / change in time instantaneous: slope of tangent line
is the object speeding up or slowing down
based on acceleration of line slowing down = negative speeding up = positive
direction from components
(0)=tan^-1(Fy/Fx) 360 - ^ = direction in degrees
magnitude of a vector
(Fx, Fy) use pythagorean theorem
examples of free fall
- a ball falling down with negligible air friction - a ball thrown up with negligible air friction - a ball launched at any angle, even horizontally as long as their is negligible air friction always goes downwards - when nothing is touching it and gravity is the only force on object
time conversions
1 millisecond = 0.001s 60 seconds = 1 minute 60 minutes = 1 hour 1 day = 24 hours = 86,400s 1 year = 365.24 days = 31,579,200 s
how to use kinematics equations to solve problems involving constant acceleration or free fall
1. v final = v initial + acceleration x change in time 2. displacement = 1/2(v final + v initial) x change in time 3. v final^2 = v initial^2 + 2a deltax 4. displacement = vi deltat + 1/2a x deltat^2
is the object accelerating is the acceleration constant what does the slope represent
constant acceleration is a straight line of constant slope also means that change in velocity each second is the same positive slope = positive acceleration negative slope = negative acceleration
velocity equals
displacement (change in position) divided by change in time
the difference between displacement and distance traveled
displacement: change in position can have positive (right) and negative (left) values distance traveled: space between any two points; a measurement of length, height, meters, feet, inches, cm
how to draw and/or interpret a motion diagram
equally spaced: constant speed increasing distance: speeding up decreasing distance: slowing down
how much distance has it traveled
final position d = velocity x time + 1/2acceleration x time
average velocity
final position - initial position / total time
position is equal to the object's starting position plus displacement
final position = initial position + displacement
component force
force that lies along one of the three coordinate axes (x, y, or z). vector in the x-direction is Fx and is found by drawing a perpendicular line from the head of the vector to the x-axis. y-component Fy is similarly found by drawing a perpendicular line to the y-axis the force vector F1→F1→ = (+4,+2) N points in the opposite direction from the vector F2→F2→ = (−4,−2) N.
vector diagram
includes direction, strength, size graphical representation of a vector in which the coordinate axes are scaled to represent the components of the vector in perpendicular directions. magnitude of force vector: length on diagram, strength in N cannot be negative ^
understand the motion of projectiles and be able to analyze the vertical and horizontal components of the motion of projectile.
know that the vertical and horizontal components of a projectile's motion are independent, and that the only variable which connects the two parts of the motion is time. understand that this idea is key for solving projectile motion problems.
how to draw a best fit line and calculate the slope of a line
m = (y2 - y1)/(x2 - x1), to find the slope
what does a negative slope represent what does a negative slope mean
negative velocity traveling backwards
when acceleration is unknown
position = initial position + 1/2(initial velocity = velocity) x time
deriving position
position = initial position + initial speed x time + 1/2 acceleration x time
constant velocity motion
position at time = initial position at time t=0 + (velocity)(time)
How to convert between units in the metric system, and how to convert units of time
positive physics
how to interpret position vs time graph
represents motion position = y axis time = x axis
the difference between a vector and a scalar + examples
scalar: a quantity that only has a magnitude (single value, no units) ex: distance, speed, time, mass, energy, work, density, distance, temperature vector: a quantity that has a direction + magnitude ex: position, displacement, velocity, acceleration, force, momentum - positive means right - negative means left magnitude of vector: it's length independent of direction displacement of -10m has magnitude of 10m cannot be negative
velocity is constant when
speed is a flat line
distance equals
speed x time
the difference between speed and velocity
speed: ratio of distance traveled to time taken (m/s or mph) velocity: the rate at which position changes (can be + or -) speed w direction
for what part of the graph is the speed greatest
steep slope
what is acceleration
the slope of the velocity vs time graph
how to resolve (break) a vector into its horizontal and vertical components
use middle line force times cosangle for horizontal (fx) use middle line force time sinangle for vertical (fy)
instantaneous velocity
velocity = initial velocity + acceleration x time
how to interpret a velocity vs time graph: can you tell by looking at it (page 111)
velocity = y axis time = x axis Objects reverse direction when their velocity becomes zero and then change sign area under graph is an accelerating object's displacement
displacement
velocity x change in time
when time is not known
velocity^2 = initial velocity^2 + 2(acceleration)(position - final position)
when is an object slowing down, speeding up
when sign of velocity and acceleration differ ex: acceleration of -1m/s^2 adds -1m/s to velocity decreases a positive velocity makes negative velocity more negative and faster