The Uncanny Valley
animated
(of a movie or image) made using animation techniques
Technology
The application of scientific knowledge for practical purposes
cartoon
a motion picture using animation techniques to photograph a sequence of drawings rather than real people or objects
response
a reaction or change in behavior
Virtual reality (VR)
a simulated experience that can be similar to or completely different from the real world.
Augmented reality (AR)
a technology that superimposes a computer-generated image on a user's view of the real world, thus providing a composite view.
positive
good or useful
humanoid
having an appearance or character resembling that of a human.
uncanny
strange, mysterious, weird, beyond explanation
empathy
the ability to understand and share the feelings of another
computer-generated imagery (CGI)
the application of computer graphics to create special effects
emotion
the feeling that is produced in response to life experiences
uncanny valley
the phenomenon whereby a computer-generated figure or humanoid robot bearing a near-identical resemblance to a human being arouses a sense of unease or revulsion in the person viewing it.
aesthetics/esthetics
the study of beauty
scare
to make someone afraid
anxious
worried, concerned