ch. 4 editing - film objectives

Pataasin ang iyong marka sa homework at exams ngayon gamit ang Quizwiz!

1. the two goals of editing

1. generate emotions and ideas. 2. move beyond normal temporal and spatial limitations.

4. establishing shots

Orient us to setting and characters

4. insert

a brief close up

2. cut

brakes and image that marks link between 2 shots

4. eyeline match

character looks off screen and next shot appears to show what they were looking at

shock cut

create jarring effect

6. how has ASL( average shot length) changed since the 1990s

digital tech, and our attention spans have decreased.

3. continuity editing

each shot is continuous relationship to the next to make it appear real.

4. two-shot

establishes conversation

2. transitions (3)

fade- fades into another image. dissolve- superimposes one shot over the next. wipe - one shot is pushed off screen by next.

5. time editing

flashback / flash-forwards. cross-cutting / parallel editing. cutaways. transitions. overlapping editing- repeated several same shots. long takes vs. fast cuts

4. over-the-shoulder

from almost behind head over the shoulder, conversations

4. re-establishing shots

in a conversation going back and forth, showing the two people together

jump cuts

intentional gap in action, violates 30° rule

intercutting

interposing shots of two or more actions or locations

4. cutaway

interrupts action to another image

montage

lots of pictures and videos without sound

4. POV shot

objective of character shown looking, next shows at what from characters POV, subjective

4. 30° rule

one shot followed by another taking at least 30° from the first shots

4. match on action shot

one shot of action cuts to continuation of action

1. film editing

process by which different shots are linked together to guide viewers perception

7. fast cutting

quick shots like in action movies

4. editing rules

see below

4. graphic match

shape in one shot transitions into similar shape in next shot

4. shot reverse shot

shot of 1 character looking off screen followed by a shot of 2nd looking back

4. 180° rule

that true character should be directly across from each other

4. reaction shot

viewers shown something, next shot of characters response


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