Chapter 11: Making Decisions
Creativity
the generation of new ideas that are original, fluent, and flexible
Majority rule
the principle that the greater number should exercise greater power
Sampling misunderstanding bias
When individuals draw broad conclusions from small sets of observations instead of more reliable sources of information derived from large, randomly drawn samples
Non-programmed decisions
unique, non-routine, and important. these decisions require conscious thinking, information gathering, and careful consideration of alternatives
Escalation of commitment bias
when individuals continue on a failing course of action after information reveals this may be a poor path to follow
Overconfidence bias
when individuals overestimate their ability to predict future events.
Satisficing
when individuals settle for the first acceptable alternative instead of seeking the best possible solution
Programmed decisions
choices that occur frequently enough that we develop an automated response to them
Tactical decisions
decisions about how things will get done
Operational decisions
decisions employees make each day to make the organization function
Strategic decisions
decisions that are made to set the course of an organization
Decision making
making choices among alternative course of action, including inaction
Alternatives
other possible solutions to a problem in the decision making process
Crowd-sourcing
outsourcing a problem to a large group
Bounded rationality model
According to this model, individuals knowingly limit their options to a manageable set and choose the first acceptable alternative without conducting an exhaustive search for alternatives
Correlation and causality
Confusing correlation with causation
SCAMPER
a checklist tool that helps you think of changes can to an existing marketplace to make something new
Analysis paralysis
a decision making process in which more and more time is spent on gathering information and thinking about it, but no decisions actually get made
Decision Trees
a decision support tool that uses a tree-like graph or model of decisions and their possible consequences, including chance event outcomes, resource costs, and utility. It is one way to display an algorithm
Nominal Group Technique (NGT)
a group process involving problem identification, solution generation, and decision making
"premortem"
a managerial strategy in which a manager imagines that a project or organization has failed, and then works backward to determine what potentially could lead to the failure of the project or organization
Delphi Technique
a method of group decision-making and forecasting that involves successively collating the judgments of experts
Brainstorming
a process of generating ideas that follows at set of guidelines, including not criticizing ideas during the process, the idea that no suggestion is too crazy, and building on other ideas (piggybacking)
Rational decision making-model
a series of steps decision makers should consider if their goal is to maximize their outcome and make the best choice
Idea quotas
a set number of ideas a group must reach before they are done with brainstorming
Decision criteria
a set of parameters against which all of the potential options in decision making will be evaluated
Fundamental attribution error
a situation in which good outcome are attributed to personal characteristics, such as intelligence, but undesirable outcomes are attributed to external circumstances, such as the weather
Availability bias
a situation in which information that is more readily available is viewed at more likely to occur
Group think
a tendency to avoid a critical evaluation of ideas the group favors
Wild-storming
a variation of brainstorming in which the group focuses on ideas that are impossible and then imagines what would need to happen to make them possible
Group Decision Support Systems (GDSS)
an interactive, computer-based system that helps a team of decision-makers solve problems and make choices. GDSS are targeted to supporting groups in analyzing problem situations and in performing group decision-making tasks (cf., DeSanctis and Gallupe, 1987; Huber, 1984).
knowledge management systems
any kind of IT system that stores and retrieves knowledge, improves collaboration, locates knowledge sources, mines repositories for hidden knowledge, captures and uses knowledge, or in some other way enhances the KM process.
Intuitive decision-making model
arriving at decisions without conscious reasoning. the model argues that in a given situation, experts making decisions scan the environment for cues to recognize patterns
Decision rule
automate response to problems that occur routinely
Consensus
general agreement
Flexibility
how different the ideas are from each other. if individuals are able to generate several unique solutions to a problem, they are high on flexibility
Originality
how unique a person's ideas are
Devil's advocate
someone who is assigned the role of challenging and questioning the group. this person may prevent the group from premature agreement
Fluency
the number of ideas a person is able to generate
Hindsight bias
the opposite of overconfidence bias as it occurs when a person, looking at the past, judges that a mistake that was made should have been recognized as a mistake at the time
Anchoring and adjustment bias
the tendency for individuals to rely too heavily on a single piece of information
Framing bias
the tendency of decision makers to be influenced by the way that problems are framed
Satisfice
to accept the first alternative that meets minimum criteria