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________________ theories are based on human capacity.

A, B, C only

______________, also referred to as bucket test and is similar to a between-subject design, is done with just two groups of users to observe and record differences between the designs.

A/B testing

In the form fill-in design, __________________ element ensure that the forms are navigable with a screen reader.

Accessibility

___________________ development methods for self-organizing, dynamic teams and that facilitate flexible, adaptive, and rapid development that is robust to changing requirements and needs

Agile interaction design

A taxonomy for mobile device application development could include:

All of the above

According to Rosson and Carroll (scenario-based) design characterization includes:

All of the above

An iterative design process would consist of following distinct phases:

All of the above

In content organization, the rules for forming menu trees are:

All of the above

In interface design, the potential controversies evolving public policies related to ____________.

All of the above

Keeping the goals of efficiency and satisfaction in mind, ______________ are usability measures that can be directly used to produce a practical evaluation of a system.

All of the above

Myers-Briggs Type Indicator of personality indicator is:

All of the above

Problems with direct manipulation are:

All of the above

The additional consideration for content organization design includes:

All of the above

The determinants of the evaluation plan include:

All of the above

The golden rules of interface design are:

All of the above

The measurable criteria for the user interface can be established for the following:

All of the above

The sample of iOS Human Interface Guidelines in the i O S Developer Library are:

All of the above

There are a variety of expert review methods to chose from:

All of the above

___________ are populations of users with special needs for whom current interfaces could be improved to better serve them.

All of the above

_______________ is an interaction style.

All of the above

________________ the principle of direct manipulation.

All of the above

____________________ positive feelings associated with good user interfaces.

All of the above

in teleoperation, the architecture of remote environments introduces several complicating factors, such as:

All of the above

_______________________ shows the real world with an overlay of additional overlay.

Augmented reality

____________________ developed by IBM, contains 19 statements to which participants respond using a 7-point scale.

Computer System Usability Questionnaire (CSUQ)

As discussed in the textbook, the ______________ case study shows how following a good user interface design process can result in a successful conclusion with a large, data-intensive problem.

Data-Driven Design at Volvo

In the design of an experimental study, ______________ variable is something that happens as a result of the experiment and is usually measured.

Dependent

______________________ are a very powerful application of simultaneous menus now used extensively in online shopping, library catalog, and database searches.

Facetd search menus

Motor-task performance times theories predict reading times for free text, lists, or formatted displays.

False

Phrasing are techniques to indicate position in the menu structure can be useful.

False

_____________ heuristics are the most difficult to evaluate because familiarity with all aspects of the game is required.

Gameplay

In ______________________ direct manipulation users can see themselves and can walk/fly through the space by walking, leaning in, and so m forth--the scenery changes with move.

Immersive

Virtual reality, oculus rift is example of ___________________ Translational Distances of Direct Manipulation Systems.

Immersive

_______________ often governs human subject test process.

Institutional Review Boards (I R B)

The ____________ of Dialog Boxes require: ▪Meaningful title, consistent style ▪Top-left to bottom-right sequencing ▪Clustering and emphasis ▪Consistent layouts (margins, grid, white space, lines, boxes) ▪Consistent terminology, fonts, capitalization, justification ▪Standard buttons (OK, Cancel) ▪Error prevention by direct manipulation

Internal layout guidelines

__________________ are often called wireframes, and provide some standardized elements (such as buttons, menus, and text fields), even if potentially drawn in a sketchy fashion, and has some basic navigation functionality.

Medium-fidelity prototypes

_____________ focus on measurable performance (such as speed and errors) on multiple, standard tasks taking seconds or minutes in laboratory environments.

Micro-HCI theories

In __________________ content organization design choices may be reachable by more than one path, e.g. websites for online shopping that provide access to banking information from both the personal profile and the checkout section of a link structure.

Networks

The ___________ in the usability lab, is larger and can hold the usability testing facilitators with ample room to bring in others, such as the developers of the product being tested.

Observation room

For ________________ designers should allow for variability within their applications via settings for sound, color, brightness, font sizes, etc. with less distracting animation

Older adult users

In _______________, developers test and validate the system implementation to ensure that it conforms to the requirements and design set out earlier in the process.

Phase 4 - Evaluation

_____________ allow for the user to convert data across multiple software and hardware environments.

Portability

___________________ enable designers to compare proposed designs for execution time or error rates

Predictive theories

Foley and van Dam* ______________ approach defines how the units (words) that convey semantics are assembled into a complete sentence that instructs the computer to perform a certain task.

Syntactic level

__________________ allows users to successfully operating interactive applications, such as installing a mobile app, completing an on-line survey, or purchasing a train ticket

Task navigation

Heuristic evaluations of Usability can be completed in _________________ step.

Test and Refine

__________________ are high-level widely applicable frameworks to draw on during design and evaluation, as well as to support communication and teaching.

Theories

A newer version of CAPTCHA (Completely Automated Public Turning test to tell Computers and Humans Apart) such as Google introduced reCAPTCHA can predict whether a human or robot is interacting.

True

Basic data about human dimensions comes from research in anthropometry

True

Field tests can be made more fruitful if logging software is used to capture error, command, and help frequencies as well as productivity measures.

True

Identify a "control", formulate a hypothesis, test for hypothesis being true or false, etc. is an ideal model for interface researchers.

True

In content organization, the Tree-structured menu systems have the power to make large collections of data available to novice or intermittent users.

True

In fluid navigation the Ribbons, introduced by Microsoft in Office 2007, attempt to replace menus and toolbars by one-inch tabs grouping commands by task.

True

On small display tiny devices (such as watches or fitness wearables), a deck of card menu can be used, where each single tap advances to the next choice and a long press or two-finger press may select the item to access more information.

True

On the desktop computers, keyboard shortcuts such as Escape to cancel and close the dialog box and Enter to select the default command when appropriate, are essential to speed the response to dialog box.

True

One of the design considerations for small displays is simplify: "less is more".

True

Research finding recommends to keep average link text to two to three words, using sans serif fonts and applying colors to highlight headings.

True

Run-time logging software is an effective tool to capture the users' pattern of activity.

True

Smaller screen size, Touch data entry can cause errors, Battery-power limitations, Data download speed or access are constraints in Mobile HCI Design.

True

Successful UI designers go beyond vague notions of "user friendliness", "intuitive", and "natural" doing more than simply making checklists of subjective guidelines.

True

The Interdisciplinary Design Science of Human-Computer Interaction combines knowledge and methods associated with professionals including: Psychologists, Computer Scientists, Instructional and Graphic Designers, Technical Writers, Human Factors and Ergonomics Experts, User experience designers, Anthropologists and Sociologists.

True

The alpha-slider uses multiple levels of granularity in moving the slider thumb and therefore can support tens or hundreds of thousand of items

True

The preliminary stage of design, where the high-level design or architecture of the interactive system is derived.

True

Usability engineering has evolved into a recognized discipline with maturing practices and a growing set of standards.

True

User modeling for adaptive interfaces allows for automatically adapting system - response time, length of messages, density of feedback, content of menus, order of menu items, type of feedback, content of help screens.

True

Using dashboard, users are being able to see a large volume of information (big data) at one time and to directly manipulate it and observe the impact visually.

True

While facilitate data entry, the format of data-entry information should be linked closely to the format of displayed information, such as dashes in telephone numbers.

True

Workplace design can both help and hinder work performance

True

In the form fill-in design, __________________ element ensures that alignment creates a feeling of order and comprehensibility.

Visually appealing layout of the form

In the _______________ a young child can easily learn to tap, change screens, and touch on a tablet, but does not have the skills to re-arrange the icons on the screen.

intuitive actions


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