Motor Learning quiz 2- performance and learning

Pataasin ang iyong marka sa homework at exams ngayon gamit ang Quizwiz!

more likely to forget what type of skill? why

discrete skill bc continuous requires so much practice that hard to forget

performance curves are NOT what

do not measure learning

best type of focus for transfer

external- letting the brain do all thr work ex: staring at a wall while trying to balance

outcome goal

focus is on the end result/ outcome of practice

performance goal

focus of improvements from previous performance

process goal

focus on the quality of movement or movement pattern

Transfer

gain or a loss of a persons proficiency on a task as a result of previous practice on another task

retention tasks

gain or the loss of proficiency on a task as a result of time delay

Performance curves

graph of average performance that is observed over trials

how does baseliine effect performance

higher starting levels, smaller gains in learning

Motor elements for trasnfer

motor pattern associated with correct performance ex: muscles used, joint pattern, coordination

examples of process measures

movement patters, speed, timing, coordination Quality of movement not outcome

can you observe learning

not really

outcome measurees

observed outcome or end result of practice

process measures

observing the quality of the movement or the movement patterns

target behavior

the action you take so you can produce your target skill

target context

the environment to produce the skill

target skills

the skill you want to perform

Conceptual elements of transfer

the strategies/rules needed for performance ex: general rules and strategies across sports

If you increase practice time..

the time able to complete action decreases

Generalized

train with different variations of a task

example of transfer of learning

using a rowing machine

what is an observable trait

was performance good or bad when looking at performance curve - look at slope of line

how does performance increase or decrease

with practice or detraining

within subject effects

withing same person

Goal setting

without a goal, you will not see motor improvements

what does a performance curve show

you can assume learning, but it does not SHOW learning

examples of outcomes measures

# of balls caught, baskets made, goals made, score NO quality , just OUTCOMES

motor performance/aquition

-always observable -fluctuates -

Progressing through stages depends on what

-everyone learns at different rate - amount of practice effects progress - types of skill- discrete vs continuous - difficulty of skill -performance based factors

why does ceiling effect occur

-have completely learned a skill -fatigue, motivation, bordom

benefits of practice during acquisition

-increase performance -increase perceptual advantage -reduce ability to pay attention -creats internal model -increase the ability to detect errors -reduces interference effects

performance on retention tests depends on what q

-task -practice -time delay -person -performance based factors

Fitts stage 2

Fixation or motor stage: -focus is on movements themselves -cognitive issues from stage 1 are solved -performance is steady

Degree of freedom

a way that a movement can be performed

repeating a movement is what

a process of using feedback and problem solving

Bernstein stage 2

releasing DOF that were frozen -general pattern of movement but be attained

2 theories of learning

1. FItts 2. bernstein

2 ways to measure learning

1. retention tasks 2. transfer tasks

why do warm up decrements occur

1. we lose our set: psychological adjustment 2. motor forgetting; working memory

3 elements of transfer

1.motor 2. perceptual 3. conceptual

Fitts stage 3

Autonomous stage: -automatic stage of attainment of expert performance -less attention but higher levels of cognition -faster and more efficient

Fitts stage 1

Cognitive stage: time here is spent thinking and talking to yourself -large/rapid gains in performance

Berntein stage 3

Exploiting passive dynamics- using environment to advantage - maximum skill attainment

Perceptual Element of transfer

Task related stimuli- getting information from the environment ex: senses using ( vision, hearing, touch) -same cues

Specific

Your practice task is identical to the transfer task ex: free throw

far transfer

a large variation between practice and transfer task

goals should be

achievable, realistic, challenging, measurable, specific, performance based

performance is also called what

acquisition

warm up decrement

an initial depression of performance at beginning of practice after a time delay

performance

an outcome after a series of events

external focus

attend to environment

internal focus

attend to personal movments

what is performance influenced by

attention, motivation ,fatigue, physical conditions, environment

Too much feed back is good or bad

bad- reliance; can be detrimental to learning

between subject effects

between Different people - masks differences between different people

Bernstein's theory

components and biomechanics

transfer of learning

learning something in one situation and applying it to another skill

what does a logarithmic function do

makes the line strait

what is the issue with averaging group

masks differences between people

what is the issue with averaging trials

masks individual changes between trials; don't see the fluctuation

if just averaging you are doing what

missing information that could be beneficial

near trasnfer

more of the components are similar; small variation between practice and transfer task

ways to assess performance

outcome measures and process measures

Fits theory

perceptual and motor components

Snoddy's law

performance gains are rapid at first then slow down - sign of learning

ceiling effect

performance plateau- very little or no performance improvements at time

Learning

permanent gain in the capability of skilled performance

Forgetting depends on what

practice, task, performer

what is better, process or outcome measures

process is better because a successful process will eventually lead to a successful outcome

Bernstein stage 1

reduce DOF: reduce non essential DOF- make movement simple!


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