PLTW IED Glossary
AVI
(Advanced Visual Interface) A standard file format for audio/visual clips.
ANSI
(American National Standards Institute) Establishes the standards for drafting in the United States.
Computer Integrated Manufacturing
(CIM) This is a process in which computers are utilized in all phases of manufacturing. All departments in a manufacturing environment have control of information related to a project between itself and other departments immediately upstream or downstream in the process flow. As an example, the use of computers to design parts and produce computer numerical control code to control machine operations, and the storage of large quantities of data related to a part or product increases production and decreases cost is a small portion of this area.
Computer Numerical Control
(CNC) A numerical control method in which one computer is linked with a machine tool to perform a machining operation. Numerical code, controlling the X, Y, and Z axes of a machine, are generated by a computer to represent a contour of an object. A piece of raw material is inserted into a machine and the machine is activated. The numerical code guides the precise path of cutter to generate an exact copy of the original design without flaw.
Design for Manufacture
(DFM) Keeping available manufacturing methods and techniques in mind when designing a product or part.
Flexible Manufacturing System
(FMS) A group or cluster of manufacturing machines connected by an automated material handling system and operated by a dedicated computer controller.
HTML
(Hypertext Markup Language) A standard language used in authoring web pages.
ISO
(International Standards Organization) The organization which sets the international standard for manufacturing.
Just in Time
(JIT) A process in which a company orders raw materials, pre-made parts, or sub-assemblies to be delivered to the plant as they are required. This eliminates the need for storage space and handling is kept to a minimum. Inventory is scheduled to arrive to operations and assembly at the time they are needed and not before.
Lateral Thinking
(LT) Creative thinking; the ability to look at a given situation or problem in a nontraditional way. Also known as divergent thinking.
Real Time Inspection
(RTI) Observation taking place during a process whereby at any time the process can be stopped, altered, or changed to get the proper results.
Statistical Process Control
(SPC) A system of collecting data on a process to predict the desired outcome. This process can control the process so items being produced will conform more consistently to the design criteria. This process produces more usable items and reduces rework or scrapped parts.
Total Quality Control
(TQC) A theory, which is based on the concept that it is possible to produce a perfect part each and every time. The responsibility for quality is placed on the individual operator to perform their task correctly all the time.
Total Quality Management
(TQM) A method that uses inputs from all levels of personnel to ensure continuous quality improvement.
Vertical Thinking
(VT) Also called high-probability thinking or convergent thinking.
Unity
A Principle of Design. Applying consistent use of lines, color, and texture. To be harmonious.
Creativity
A Principle of Design. Being imaginative or inventive.
Proportion
A Principle of Design. Comparative relationships between things with respect to size.
Subordination
A Principle of Design. Less important aspects of a design, less eye-catching, but are essential to the overall effectiveness of the design.
Informal Balance
A Principle of Design. Not symmetrical, but balanced visually.
Balance
A Principle of Design. Pleasing harmony of various elements in a product, print media, or art form.
Emphasis
A Principle of Design. Points of attention in a design. The feature in a design that attracts one's eye.
Rhythm
A Principle of Design. Repeated lines, planes, or surface treatments.
Transition
A Principle of Design. The changing from one aspect of a design to another.
Opposition
A Principle of Design. The use of long and short, thick and thin, and black and white objects in a design.
Repetition
A Principle of Design. The use of repeated lines, spaces and textures.
Finance
A branch of industry that determines how much a product will cost. These include, but are not limited to, direct and indirect materials, labor, processes, equipment, tooling, inventory storage, handling losses, spoilage, interest, and tax cost. This department is also responsible to determine overhead costs that must be assigned and the total manufacturing cost determined.
Marketing
A branch of industry that seeks out and evaluates the needs of the consumer. Marketers must determine the size of the market, what functions the product needs to accomplish, and the selling cost. They must also determine the life of the product, serviceability, reliability, and the annual production.
Purchasing
A branch of industry that will provide information and suggestions relevant to a product as to whether to buy or make components of the design. The availability of raw materials and the quantity of a material may change the desired output and is also determined by the purchasing department. Parts may be manufactured out-of-house at a lower cost and a higher quality than could be made in-house. Some components may be purchased by quantity discounts or just in time delivery methods to lower costs.
Cutting Plane Line
A broken line that is used to indicate where an object has been sectioned. The orientation of the arrows on a cutting plane line indicates the direction in which the section is being viewed.
Physical Plant
A building that provides space for all functions a company needs to conduct business. Company requirements may dictate that existing buildings are not practical for their use and require that a new building be built to house a process or product line.
Pie Graph
A chart or diagram that is useful for representing percentages; a pie represents the entire percentage (100), so a particular slice can represent a portion of the whole.
Circle
A closed curve with coplanar points at the same distance from the center point.
Polygon
A closed plane figure with three or more straight sides.
Symbol Library
A collection of pre-drawn, commonly used images representing such things as electronics, hydraulic, and pneumatic devices.
Part Library
A collection of pre-drawn, commonly used items, such as fasteners, springs, bearings, gears, shafts, cams, and pulleys that can be inserted into an assembly.
Shade
A color mixed with black to absorb more light.
Tint
A color mixed with white to give low saturation and high lightness.
Utilities
A company that provides something useful to the public such as electricity, gas, and water.
Trade-Off
A compromise to get one from the best solution to the optimum solution.
Integrity
A condition of being complete or whole. For a product, it would be a condition of being sound and in an unimpaired condition. For a person, integrity is the condition of being honest and sincere.
Constrained Move
A constrained move honors previously applied constraints. That is, the selected component and parts constrained move together in their constrained positions. A grounded component remains grounded at the new location. Components constrained to the grounded component remain in their constrained positions at the new location.
Work Point
A construction feature that defines a point in three-dimensional space. It can be placed onto a sketch and incorporated into dimension and constraint schemes.
Work Axis
A construction line of infinite length that is parametrically attached to a part.
Spectrum
A continuum of color formed when a beam of white light is dispersed (as by passage through a prism) so that its component wavelengths are arranged in order.
Open Loop System
A control process which operates without knowledge of the actual output (i.e., the output is dependent only on the input).
Closed Loop System
A control system that uses feedback to maintain a desired output.
Fillets
A curved surface formed at the interior intersection of two or more surfaces of an object.
Receiving
A department in a company where all materials and supplies necessary for that company to function are "received." Having a central location to inventory everything that enters a company to ensure that materials are allocated and charged to the correct departments within that company.
Research
A department within a company that develops new products or redesigns existing products to improve company profits. This department is sometimes referred to as a "Research and Development (R & D)" department.
Design View
A design view preserves an assembly display configuration which you can recall by name when you next work on the assembly. One advantage of using a design view is that you can turn off visibility of components you do not need to see and then save that view with a design view name. When you reload the design view, only the components you need are displayed.
Annotated Sketch
A detailed sketch that is labeled with critical dimensions, notes and symbols.
Chart
A diagram that shows the relationship between two or more numerical quantities, such as the age and average height of an individual.
Line Graph
A diagram, or a visual representation, using a broken line to show the relationship between certain sets of numbers.
Reference Dimensioning
A dimension usually without tolerance used for information purposes only.
Working Drawings
A drawing for manufacturing or building purposes; term synonymous with detail drawings.
Axonometric
A drawing only partially to scale, used to describe a method of drawing a three-dimensional object so that the vertical and horizontal axes are drawn to scale, but the curves and diagonals appear distorted.
Isometric
A drawing projected so that the plane of projection of a three-dimensional drawing forms equal angles (120 degrees) to each of the three axes of the object.
Trimetric
A drawing projected so that the plane of projection of a three-dimensional drawing is at a different angle to all three axes of the object.
Dimetric
A drawing projected so that the plane of projection of a three-dimensional drawing is at an equal angle to two of the three axes of the object.
Technical Drawing
A drawing used to express technical ideas.
Extruded Feature
A feature created by adding depth to a sketched profile. The feature's shape, extent, and taper angle control the shape. An extruded feature can be defined by selecting a Boolean operation (join, cut, or intersect with existing feature.).
Shell
A feature in which material is removed from a specified face, leaving a cavity with walls of a specified thickness. Shell walls are usually uniform thickness, but may have specific wall thickness assigned to them. A shell is used most frequently for cast or molded parts.
Adaptive Feature
A feature that can resize when constrained to other features. Features are usually constrained to a specified size, unless they are designated as adaptive. A part that is not constrained to a specified size or shape.
Process Route
A fixed order of procedures that a component takes in order to be completed. The order is sequential in nature and is usually designed by an industrial engineer to be the most efficient and cost effective method of producing that component.
Mechanical
A form of energy that uses motion to do work.
Jinks Method
A form of modeling, which uses square dowels connected by gluing reinforcing gussets of index card stock.
Isometric View
A form of pictorial drawing that is used to show several faces of an object at once, approximately as they appear to the observer. An isometric drawing is not true shape nor true size. The sides of an isometric drawing are projected back at an angle of 30 degrees relative to the horizontal axis.
Oblique
A form of pictorial sketch in which two axes are at right angles to each other (one vertical, one horizontal) and the depth axis is at an oblique angle.
Rectangle
A four-sided polygon with four right angles.
Sketch
A freehand drawing of an idea, or solution to a problem without concern for detail, which could be done either on paper or on a computer.
Sketching
A freehand type of drawing; without the use of drawing tools.
Prototype
A full size, functional, working model of a design that is completed before a part is manufactured, which allows the object to be tested and analyzed before production begins.
Browser Editing
A function within Autodesk Inventor which allows one to edit the history of the design.
Hole
A geometric shape defined by hole type, placement size, and dimensions. A hole requires a center point sketch for its origin and placement.
Bar Graph
A graph that uses lines or bars that are horizontal or vertical to represent a quantity.
Pictograph
A graph that uses small pictures or symbols to represent a certain quantity following the format of a bar graph.
Sub-Assembly
A group of components that are constrained to act as one in a larger assembly.
Organizations
A group of individuals joined for some common purpose.
Shaded View
A life-like view that has been modified to appear photo realistic.
Center Line
A line consisting of a long dash followed by a short dash, that is used to show and locate the centers of arcs and circles, and to describe the center axis of a cylindrical form.
Horizontal
A line parallel to the horizon.
Tangent
A line that intersects a circle or an arc at one and only one point.
Diagonal
A line that is slanting or oblique.
Loft Feature
A loft feature blends two or more non-similar shapes on non-intersecting planes. Tangency condition, termination, and order of sketches are some of the sketched features that specify a loft.
Invention
A making something new, such as the invention of a tool.
Brainstorming
A method of generating creative ideas spontaneously, usually for problem-solving, and especially in an intensive group discussion that does not allow time for reflection. It is part of the design process.
Marketing
A method of involving the consumer in the evaluation of a product to determine/evaluate the salability of a product.
Absolute Coordinates
A method of plotting points whereby distances are measured from the origin.
Relative
A method of plotting points whereby distances are measured from the previous point.
Polar
A method of plotting points whereby distances are measured using angles.
Assembly Model
A model made up of two or more components that have been constrained together.
Orthographic Projection
A multi-view drawing of an object, where each view represents two dimensions, and the observer's viewpoint is perpendicular to the drawing plane. The standard orthographic projection consists of a front, top, and right-side view.
Annotate
A note added to a text or document to clarify or explain further.
Slide Show
A number of visual aids used for presentations.
Work Features
A parametric plane, axis, or point that you use to control the position and orientation of geometric features on a part.
Internal Component
A part has been created as a separate part file inside of the current assembly model.
External Component
A part has been created as a separate part file outside of the current assembly model.
Arc
A part of a circle.
Component
A part of a total manufactured item. Components can be an individual piece or a sub-assembly of the total product.
Grid
A pattern of uniformly placed horizontal and vertical lines used to locate points.
Technician
A person skilled in the technique of some art or science.
Skilled
A person who has obtained a level of competence through education and/or experience in an occupational field.
Unskilled
A person who lacks a level of competence through education and/or experience in an occupational field.
Self-Motivation
A personal trait of displaying some inner drive that causes one to act in a certain way. A person that has an inner force that drives that person to set goals and incentives and to accomplish them.
One Point Perspective
A perspective drawing using one vanishing point.
Mock-Up
A physical model constructed from inexpensive materials intended to represent a design and analyze a design concept, commonly called appearance models. This model is constructed proportionally correct but no normally to scale.
Bisector
A plane, line, or ray that cuts an angle into two equal parts.
Helix
A point, which moves around and along the surface of a cylinder uniformly in a linear direction, along an axis. An example of this is a screw thread on a bolt.
Octagon
A polygon with eight sides.
Pentagon
A polygon with five sides.
Square
A polygon with four equal sides and four right angles.
Quadrilateral
A polygon with four sides.
Hexagon
A polygon with six sides.
Line Segment
A portion of a line that is defined by two points.
Cost Analysis
A process of collecting data in a manufacturing environment to determine the cost of manufacturing a product. This includes the design phase, purchasing equipment and materials, production of the product, packaging, etc.
Career
A profession or occupation that one trains for and pursues as a life work.
Revolved Feature
A profile revolved around an axis to create a solid feature.
Sweep Feature
A profile that is created by moving along a planar path. Two sketches are required to create a sweep, a profile, and a path on intersecting planes.
Journal
A publication appearing regularly and containing articles, findings, editorial commentaries, etc. Journals are primarily published by professional organizations.
Rhombus
A quadrilateral with four equal sides and opposite angles equal.
Trapezoid
A quadrilateral with two parallel sides.
Light
A quality of brightness.
Reliability
A quality which displays how trustworthy and dependable a person or product is.
Ideation Sketching
A rapid technique of sketching to capture and develop ideas. A way to record ideas from the "mind's eye" to a graphic form of communication.
Slots
A recessed area that commonly has fully rounded ends and tangent to its sides.
Portfolio
A record of history and important events, samples of best work, and evidence of original work.
Cartesian Coordinate System
A rectangular coordinate system created by three perpendicular axes labeled X, Y, and Z.
Pattern
A regular or repeated design, form, order or arrangement. Duplicates one or more components and arranges the resulting occurrences in a circular or rectangular pattern.
Section View
A section view is used in an orthographic drawing to show the internal detail of an object. Typically the section view is used when the drawing detail is complex enough to obscure the hidden detail.
Process
A series of changes, or a number of steps, which transform an object. This can be as drastic as raw materials being developed into a part, or as minor as a part receiving a protective coating.
Hatch Marks
A series of lines or symbols used in a section view that show where the material has been cut by the cutting plane line. Hatch mark styles can be used to indicate the type of material the object is made from.
Formula
A set of algebraic symbols expressing a mathematical fact, rule, etc.
Circumscribed
A shape drawn around a circle.
Inscribed
A shape drawn inside a circle.
Parametric Sketch
A sketch that can be driven by its geometry.
Gesture Study
A sketch that captures the essence of shape.
Chamfer
A slight surface angle used on the sharp edges of a product.
35mm Slide
A standard slide format from 35mm film
Chord
A straight line with opposite ends that terminate on the circumference of a circle.
Shrink-Wrap
A thin piece of film or plastic that when heated forms tightly to the product or container. Common technique used to place safety seals on medicine bottles for consumer protection.
Centroid
A three-dimensional point defining the geometric center of a solid.
Graphic Organizer
A tool used to arrange thoughts and ideas in an orderly fashion.
Wireframe View
A transparent view that shows all surface edges of an object.
Right Triangle
A triangle having a 90 degrees angle, or right angle, in it.
Equilateral Triangle
A triangle having all angles equal and all sides have equal lengths.
Isosceles Triangle
A triangle that has two sides of equal length and two equal interior angles.
Scalene Triangle
A triangle with no sides and no angles equal.
Model
A two- or three-dimensional representation of an object. A model represents a wireframe, hidden edge, or shaded display.
Surface
A two-dimensional area on a plane.
Perspective
A view of an object created with one or more points vanishing to the horizon.
Auxiliary View
A view that is used to show the detail of a surface when it is not parallel to one of the principle planes of projection. The auxiliary projection plane is parallel to the inclined surface of the object, and represents features on the surface in true shape and true size.
Detail View
A view that magnifies, or scales up, a feature on the drawing object that is small relative to the total size of the part.
Poster Board
A visual aid used in presentations commonly constructed by placing images and text on heavy construction paper or foam board.
Graph
A visual representation that shows the relationship between certain sets of numbers.
Absorption
Ability of a substance to reduce the intensity of light radiation by converting the energy into another form.
Proprietary Specifications
Additional information provided in a separate document that details mandatory parts, processes, and materials to be used to manufacture the part(s) on the working drawings.
General Specifications
Additional information provided in a separate document that further explains information on the working drawings.
Interference Fit
Also known as force or shrink fit. Interference fit exists when mating parts must be pressed together. For example, when a bushing must be pressed onto a housing.
Clearance Fit
An allowable gap between two mating points.
Employment Trend
An analysis of the future demand in various careers/professions based on past/present job opportunities.
Obtuse Angle
An angle greater than 90 degrees.
Acute Angle
An angle less than 90 degrees.
Right Angle
An angle measuring 90 degrees.
Automation
An apparatus that works or moves by responding to preset controls or computerized instruction.
Fillet Feature
An arc of a specified radius placed at the corner or intersection of two lines. Its type, radius, and placement define a fillet feature.
Shading
An area of relatively dark tone or close lines, dots, or hatch marks that produces darkness or shadow in a drawing or picture.
Spotface
An enlarged drilled area that is used to provide a flat bearing area for a washer or bolt head.
Counterbore
An enlarged drilled area used to accept the head of a bolt so that the head of the bolt is recessed below the surface of the material.
Point
An exact location in space. The exact point in space is where the two lines of the grid intersect.
Certification Exam
An examination that certifies one for a certain discipline.
Adaptive Design
An existing part can be defined adaptive within the assembly, thus allowing its features to resize and change shape when one constrains them to other components
Responsible
An expectation of a person to be obliged to account for something or someone.
Artifact
An historical object, relic, manufactured article, or a work of art.
Projection Plane
An imaginary plane in the line of sight on which an image appears.
Work Plane
An infinite construction plane that is parametrically attached to a part. It can be placed at any orientation in space, offset from existing part faces, or rotated around an axis or edge in a part face. It can be designated as a sketch plane and can be dimensioned or constrained to other features. It is useful when no planar face exists to use as a sketch plane.
Inventory
An itemized list of parts, materials, and products.
Moments of Inertia
An object's opposition to changing its motion about an axis.
Products of Inertia
An object's opposition to changing its motion about two axes.
Timeline
An order or sequence.
Contour
An outline, especially of something curved or irregular.
Polar Dimensioning
Angular dimensions used to locate features from centerlines or planes.
Waste
Any activity that involves the use of time and materials which is not required for the task of production.
Graphics
Any form of visual artistic representation used to enhance printed information, logos, pictures, clip art, etc.
Primary Color
Any one of the three basic colors of the spectrum, red, yellow, or blue, from which all other colors can be blended. Any one of the three basic colors cyan, magenta, or yellow, which when subtracted from white can produce all other colors.
Feature
Any physical portion of an object, such as a hole or fillet.
Tools
Anything used to modify another material or object, from a stone ax to a CNC lathe.
Concentric
Arcs and circles sharing the same centers.
AAS
Associate in Applied Sciences degree
BS
Bachelor of Science degree
Coplanar
Belonging to the same plane.
Evolution
Changes that occur over a period of time that involve such things as the adaptation of living things to their environment or a process of improving the design of products.
Saturation
Chromatic purity. Freedom from dilution with white.
Types of Fit
Classes of fits are arranged in three general groups known as running and sliding fits, locational fits, and force fits. They are based on equipment design and limits of size between mating parts.
Datum Dimensioning
Common dimensioning method where each feature dimension originates from a common axis, surface, or center plane.
Mock-up
Commonly called an appearance model, it is constructed to scale/proportionally. It is made up of inexpensive materials.
Tolerancing
Communicating the total allowable range of size and fit of parts.
Part Manipulation
Consists of moving, rotating, copying, and replacing components.
Panel Bar
Contains current command icons or command names depending on how it is configured.
Hole Note
Contains information about the diameter, depth, and type of hole being used.
Engineering Network
Contains proper documentation so that ideas are not lost and projects can be duplicated. Proper documentation in a notebook includes sketches made with notes as well as dimensions documented. Each drawing in an engineering notebook should have a sketch, design details, size requirements, a title, author's initials, and the date.
Negative Space
Created by the boundaries of space within an object.
Additive
Creating a three-dimensional shape by adding additional shapes/mass to the model.
Subtractive
Creating a three-dimensional shape by subtracting, or removing, shapes/mass from the model.
Futuristic
Dealing with events that haven't occurred yet.
Geometric Constraints
Defined relationships between features, such as lines, arcs, and surfaces; e.g., defining two surfaces to be parallel, or defining an arc and a line to be tangent.
Specification Sheet
Describes materials, manufacturers, qualities, cost, and other information needed to produce a part.
Aesthetic
Designing products with an artistic flair and its forms and effects to influence consumers' choice when purchasing products.
Dark
Devoid, or partially devoid, of light. Not reflecting.
Location Dimension
Dimension on a drawing that indicates the position of a feature or geometric shape in relationship to another feature, geometric shape, edge or center.
Size Dimension
Dimension on a drawing that indicates the size of a part.
Angular Dimensioning Method
Dimensioning method used for angular surfaces in which one linear dimension is given to locate one of the endpoints of the angle, and an angular measurement is also given.
Unidirectional Dimensioning
Dimensioning technique commonly used in mechanical drafting that requires all numerals, figures, and notes be placed horizontally and read from the bottom of the sheet.
Aligned Dimensioning
Dimensioning technique that requires all numerals, figures, and notes be aligned with the dimension lines so that they may be read from the bottom and from the right side of the sheet.
Ph.D.
Doctor of Philosophy degree
Freehand
Done without the use of tools or drawing equipment.
Drag and Drop Component
Drag and drop can be used to place multiple components in an assembly. The dropped components will appear at the bottom of the browser.
Two Point Perspective
Drawing using vertical lines and two vanishing points.
Degrees of Freedom
Each component in an assembly has six degrees of freedom. It can move along X, Y, and Z axes (translational freedom) and it can rotate around the X, Y, and Z axes (rotational freedom). When you place a constraint between two pieces of geometry, you remove one or more degrees of freedom. Movement is still possible in the unconstrained directions.
Rounds
Fillets created on convex edges.
Coordinate System
Fixed system that incorporates an origin and associated axes to define the position of objects in space.
Parametric
Geometric relationships used to define a sketch. Used to allow a sketch to change shape or size in relationship to other features.
Career Clusters
Groups of occupational titles in related fields.
Esteem
Have a favorable opinion of, or regard highly.
Ethical
Having to do with standards of right and wrong.
Browser Hierarchy
In Autodesk Inventor, the browser contents correspond to the current assembly file. The hierarchy beneath the top-level assembly can expand to show the parts and sub-assemblies placed in the assembly. If additional detail is available below an entry in the assembly browser, it is indicated by a plus sign. For a sub-assembly, parts and other sub-assemblies are listed. For a part, features are listed. Just click the plus sign to expand the entry. There is no limit to the levels of nesting in the browser. One can use the scroll bars on the side and bottom of the browser window to view additional detail.
Visibility Control
In a large assembly, one may need some components only for context, or the components one needs may be obscured by other components. One can change components to not enabled or turn the visibility of components on and off as needed. Assembly files open and update faster when non-essential components are turned off.
Picture Plane
In a perspective drawing, it is the plane of projection.
Converge
In a perspective drawing, the effect when parallel lines appear to come together in the distance.
Horizon Lines
In a perspective drawing, the imaginary line at eye level used as a construction line.
Ground Line
In a perspective drawing, the plane where objects appear to rest.
Interference
In an assembly, two or more components cannot occupy the same space at the same time. To detect such errors, one can analyze assemblies for interference. Where components overlap, interference is temporarily displayed as a solid.
Profile Line
In sketching, a dark heavy line that outlines the object drawn.
Replace Component
In the design process, one often needs to replace one or more components in an assembly. One can select a part to replace an existing assembly component regardless of its location in the directory structure. The new component is placed in the same location as the original component, but all assembly constraints are deleted. The origin of the replacement component is coincident with the origin of the replaced component. One reapplies constraints, as needed, to correctly position the component.
Component Finder
In very large assemblies, it is easy to lose track of objects. The component finder function can quickly locate parts both in the browser and the graphics window.
Local Note
Information about a particular feature.
Rectangular Dimensioning
Linear dimensions used to locate features from centerlines or planes.
Collinear
Lines or points belonging to the same line or an extension of that line.
Chronological
List of events or items in their order of occurrence.
Fixed Point
Locking a point to a position relative to the sketch coordinate system.
MS
Master of Science degree
Packaging
Material(s) used to protect a product during shipping and/or materials used to contain a product for display and sale.
Materials
Matter that occupies space.
Pencil Types
Measured by the softness of the lead.
Chain Dimensioning
Method of dimensioning from one feature to the next. Also known as point-to-point dimensioning.
Technological Change
Modifications brought about by improving processes or products.
Principal Moments
Moments of inertia related to the principal axes of the part.
Pattern Feature
Multiple instances of a sketched feature arrayed in a specified pattern. Patterns are defined by type (rectangular or circular), orientation, number of features, and spacing between features.
Innovation
New and unique application, concept, or improvement of an existing product.
General Note
Note that applies to the entire part and/or drawing.
Size
Numerical value placed on a model and its features.
Dimension
Numerical value used on a drawing to describe location, size, shape, or geometric characteristic.
Diminution
Objects further away appear smaller.
Copy
One can copy and paste features within a part file or between open part files using the Windows clipboard. One can paste only in the part modeling environment. Copying and pasting is similar to creating and placing a design element with these differences. The paste command allows dependent features to be copied as well. Newly copied features are fully independent, unlike design elements. If pattern features are copied and pasted, then the parent feature is also pasted.
Unconstrained Move
One can move a component to get a better view of its features. An unconstrained move is simply a temporary "get out of the way" move. The part remains in the moved location, but snaps back to its constrained position when one applies a new constraint, updates or refreshes the assembly.
Professional Societies
Organizations or groups of specially educated, trained, and/or licensed occupational fields.
Adaptive Part
Parts created in place and parts placed from part files can both be defined as adaptive. Adaptive parts have under constrained features that resize according to their placement in an assembly. Features designated as adaptive in the part file can change size and shape when constrained to fixed geometry in an assembly.
Vertical
Perpendicular to the horizon.
Axis
Primary direction in a coordinate system
Annotating
Process of adding notes and dimensions to a model or drawing.
Project Geometry Tool
Projected geometry is fixed in position relative to the sketch where it originates, but one can constrain, or dimension, sketch geometry to projected geometry. Projected geometry can be in profiles or paths.
Assembly Constraint
Removes the degrees of freedom between two selected components, positioning them relative to one another.
Core Subjects
Required courses that form the bas of one's discipline.
Orthographic
Right angle projection. The views of an object are drawn in perpendicular planes to one another.
Constraint
Rules that govern the position and relationships among sketch geometry or the relationships between parts in an assembly.
Detail
Shape or feature on a model.
Ideation Drawings
Sketches and drawings used in the formation of ideas.
Object Line
Slightly lighter than a profile line, used to add all details to a sketch.
Keyseats
Slotted openings in shafts that accept keys.
Thumbnail Sketches
Small developmental sketches to communicate design ideas.
Object
Something visible or tangible.
Warehousing
Storage of products waiting for distribution and/or use.
Résumé
Summary of your education, degree(s) earned, work history, accomplishments, etc.
Icons
Symbols used to represent an operation or function.
Design Principles
Ten underlying considerations that lead to an interesting design.
Re-manufacturing
Term used to describe products that are designed in such a way that the product can be returned to the manufacturer, and parts of the product can be utilized for newer products.
Palletized
Term used to describe the neat stacking of cartons in preparation for shipment. Cartons are stacked on platforms called pallets.
Durability
The ability of a product to withstand abuse and still meet the design requirements. For a package, it is the ability to protect a product from factory to market and from market to consumer.
Scale
The ability to change the proportions or size of one part of the image in relationship to the other.
Serendipity
The accidental discovery of a product or idea while attempting to solve an unrelated problem.
Angle Constraint
The angle constraint positions, edges, or planar faces on two components at a specified angle to define a pivot point. Removes one degree of angular rotation.
Color
The aspect of objects and light sources that may be described in terms of hue, lightness, and saturation for objects and hue, brightness, and saturation for light sources.
Statistical Tolerancing
The assigning of tolerances to related dimensions in an assembly based on the requirements of statistical process control.
Isometric Axis
The axis representing height, width, and depth for an isometric drawing.
Assembly Browser
The browser presents the content of an assembly in a hierarchy. Components are listed in the order in which they are placed in the assembly.
Collision Detection
The checking for interference among components. If interference is detected, an interference solid is temporarily created to illustrate where the interference occurs. One can then modify components to eliminate the interference; also, one can use the information from the interference analysis to modify components to eliminate the interference.
Ventilation
The circulation of fresh air through a duct system into a room or building, or the removal of gas or foul air through the said system.
Rotate
The component button on the assembly toolbar that will rotate an individual component.
Maximum and Minimum Conditions
The condition of a part or feature when it contains the most or least amount of material and is still considered acceptable.
Overhead
The continuing cost of running a business. For example, rent, utilities, maintenance, etc.
Style
The current, fashionable way of dressing, acting, etc.
Snap
The cursor will travel to a predetermined distance.
Offset Section
The cutting plane is offset through staggered interior features of an object to show those features in section as if they were in the same plane.
Fragility
The degree of susceptibility or fragility a product is to damage.
Analysis
The detailed examination of something in order to understand it better or draw conclusions from it.
Allowance
The difference between the maximum and minimum material conditions.
Views
The different viewing perspectives found in mechanical drawing.
Circumference
The distance around the outside of the circle.
Radii of Gyration
The distance from the axis of interest where all the mass can be concentrated and still produce the same moment of inertia.
Radius
The distance from the center point to the outside curved surface. The radius is half the diameter.
Wavelength
The distance from the start of one wave to the start of the next.
Design Elements
The factors, including lines, form, color, light, shadow, space, textures, etc., that define the product. These take into considerations the aesthetics and function in the development of a product.
Angle
The figure formed by the intersection of two lines at a point.
Base Component
The first component placed in an assembly should be a fundamental part or sub-assembly, such as a frame or base plate, on which the rest of the assembly is built.
Grounded Component
The first component placed in an assembly should be a fundamental part or sub-assembly, such as a frame or base plate, on which the rest of the assembly is built.
Flush
The flush constraint aligns components adjacent to one another with faces flush. Positions selected faces, curves, or points so that they are aligned with surface normals pointing in the same direction.
Editing Constraints
The following constraints can be edited in the browser: offset, angle, selected components, and direction.
Hue
The gradation of color. The attribute of colors that permits them to be classed as red, yellow, green, blue, or an intermediate color between any contiguous pair of these colors.
Ellipse
The group or set of all points in the same plane whose sum of distances from two points (foci) is constant. An ellipse looks like a squashed circle or a circle viewed at an angle.
Value
The lightness or darkness of a color.
Edge
The line where two surfaces or points intersect.
Intonation
The manner of applying pitch to a sentence or phrase.
Density
The mass per unit volume of an object.
Move
The move component button on the assembly toolbar will allow the dragging of individual components in any linear direction in the viewing plane.
Defects
The non-conforming parts or components produced during manufacturing, which includes the cost of raw materials, scrapped materials and parts, rework materials and labor, and labor idled by defect-caused production slowdowns.
Center Point
The origin or a circle or arc.
Range of Motion
The path a component or linkage travels when a drive constraint is applied.
Line
The path of an infinite series of points. A line has length, but not width or thickness.
Shape
The physical geometry of a model.
Origin
The point at which axes intersect.
Vanishing Point
The point on the horizon where parallel objects appear to intersect due to convergence.
Vertex
The point where the two sides of an angle intersect.
Station Point
The point where the viewer stands to observe the image on the picture plane.
Tool Bar
The portion of the Inventor user interface that appears under the title bar in the graphics window. Contains icon buttons for tools that are used in all types of Inventor files.
Posture
The position of the body.
Concurrent Engineering
The process of involving all branches of manufacturing in the initial design pf a product. This method of design shortens the manufacturing cycle because all departmental needs have been considered and there is no need for redesign at any stage of manufacture.
Quality Control
The process of maintaining pre-determined standards throughout the design-to-manufacturing process.
Dimensioning
The process of placing measurements and notes on a drawing to completely communicate its meaning.
Research
The process of scientific investigation.
Design
The process which is a systematic method for solving problems related to the development and innovation of products. A formalized process for problem solving is critical for producing a desired end result in a cost effective and efficient manner. An analysis of market needs and a clear understanding of the design problem will help shape the results and keep the design effort moving in the right direction.
Engineering
The profession that involves the complex analysis, design, and development of solutions to technical problems.
Mass
The property of an object that is a measure of its inertia, the amount of matter it contains, and its influence in a gravitational field.
Essence
The quality or nature of something that identifies it or makes it what it is.
Order of Views
The relationship between the views in orthographic projection.
Spatial Relations
The relative position and size of objects in a three-dimensional environment.
Location
The relative position of one part in relationship to the entire model.
Architecture
The science and art of planning for the building structures.
Technology
The science of creating objects
Form
The shape of a material.
Drive Constraint
The simulation of mechanical motion by moving a constraint through a sequence of steps. For example, you can rotate a component by driving an angular constraint from zero to 360 degrees.
Volume
The space occupied by a three-dimensional object measured in cubic units.
Surface Area
The squared dimensions of the exterior surface.
Diameter
The straight distance from one outside curved surface through the center point to the opposite outside curved surface. The longest chord in the circle.
Ethics
The study of standards of right or wrong; that part of science and philosophy dealing with moral conduct, duty, and judgment.
Tangent Constraint
The tangent constraint causes curves or lines to be tangent to other curves. One curve can be tangent to another even if they do not physically share a point.
Manufacturing
The total process of design, application, and production. This involves the making of goods by hand or by machinery, often on a large scale, and with a division of labor.
Function
The way in which an object is used in a given process.
Line Weight
The width and darkness of a line.
Dimension Line
Thin line segment capped on the ends with arrowheads, that indicate the length of the dimension.
Extension Line
Thin lines used to establish the extent of a dimension.
Quality Control
This branch of industry is concerned with providing assurance that the product specifications are met. During all phases of manufacturing, this department inspects and tests parts to ensure that the components conform to design requirements. They also must participate in consumer complaints, rework and scrap costs, and process control, including statistical process control (SPC).
Mate
This constraint position selects faces normal to one another with faces coincident.
Insert
This constraint selects geometry on two components to constrain together. You can specify one or more curves, planes, or points to define how pieces fit together.
Create
This function allows the creation of in-place parts in assembly.
Patterning Component
This function duplicates one or more components and arranges the resulting occurrences in a circular or rectangular pattern.
Three-Dimensional Solid Modeling
Three-dimensional representation possessing material characteristics, such as mass, volume, and density.
Formal Balance
To be symmetrical. Graphics and text are centered on the media.
Render
To create an artistic representation of an object.
Visualization
To form a mental image of something.
Fit
To have the proper size or shape for a particular figure, space, etc.
Recycle
To submit or return for reuse.
Plagiarize
To take or use ideas, writings, etc., without giving credit.
Supplemental Angle
Two angles added together equaling 180 degrees.
Complementary Angle
Two angles added together equaling 90 degrees.
Perpendicular
Two lines forming a 90 degree angle.
Round
Two or more exterior surfaces rounded at the intersection.
Parallel
Two or more lines having equal distance between them.
Coincident
Two points fixed together.
Pattern Layout
Type of drawing that is commonly used in the design of cartons and boxes. The product is drawn out and then produced on a flat piece of stock then creased and folded to create the carton or box.
Blister Pack
Type of package that has a thin material backing and a vacuum sealed piece of clear plastic covering the product.
Countersink
Used to recess the tapered head of a fastener below the surface of the material.
Artistic
Work done skillfully and tastefully.