Roblox Studio Guide #1 | "Explorer" Tab

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Script

A ______ is a type of Lua code container that will run its contents on the server. It has access to server-side objects, properties and events.

LocalScript

A ___________ is a Lua source container that runs Lua code on a client connected to a Roblox server. They are used to access client-only objects, such as the player's Camera.

ModuleScript

A ____________ is a type of Lua source container that runs once and must return exactly one value. This value is then returned by a call to require given the ____________ as the only argument. _____________ run once and only once per Lua environment and return the exact same value for subsequent calls to require.

ServerStorage

A container whose contents are only accessible on the server. Objects descending from _____________ will not replicate to the client and will not be accessible from LocalScripts.

ReplicatedFirst

A container whose contents are replicated to all clients (but not back to the server) first before anything else.

ServerScriptService

A semantic, organized place to put your server-sided game logic, which does not interfere with the world. Scripts will run inside this service, and will not replicate to game clients, allowing for secure storage of your scripts.

SoundService

A service that determines various aspects of how Sounds play in the game. ____________ service is also often used to store SoundGroups although this is not mandatory for SoundGroups to work.

StarterPlayer

A service which allows the defaults of properties in the Player object to be set. When a player enters the server, each property of the player object is set to the current value of the corresponding property in _____________.

StarterPack

A service-level container whose contents are copied into each Player's Backpack when the player spawns. It is generally used to hold Tools, but is sometimes used to hold LocalScripts to ensure that each player gets a copy.

Server

All clients (players) in the game are connected to a powerful Roblox computer known as a ______. The ______ is like the game manager — it makes sure that every player is seeing and experiencing the game world the same as every other player.

Part

The ____ object is a physical object. When it is in the Workspace, it will move and interact with other _____.

Chat

The ____ service houses the Lua code responsible for running the Lua Chat System. Similar to StarterPlayerScripts, default objects like Scripts and ModuleScripts are inserted into the service.

Players

The _______ game service contains only Player objects for presently connected clients to a Roblox game server. It also contains information about a place's configuration (such as bubble chat or classic chat). It can fetch information about players not connected to the server, such as character appearances, friends and avatar thumbnail.

Lighting

The ________ service controls the environmental lighting in a game. It includes a range of adjustable properties that can be used to change how lighting appears and interacts with other objects.

Workspace

The _________ the service in which any objects that are to be rendered in the 3D world exist. Objects not descending from _________ will not be rendered or physically interact with the world.

StarterGui

The __________ service is a container object designed to hold GUI objects such as ScreenGuis.

TestService

The ___________ is a service used by Roblox internally to run analytical tests on their engine. It makes it possible to write sophisticated tests right inside a game.

LocalizationService

The ____________________ is the service responsible for handling automated translation .It is used as a storage for LocalizationTable objects used by automatic text replacement.

Teams

This _____ service holds a game's Team objects. Team objects must be parented to the _____ service. _____ offer a range of features that are useful to developers. These can broadly be divided into features that work out-of-the-box and features developers can program into their game.

NetworkClient

This service is responsible for connecting a client to a server.

Client

Your personal computer, phone, tablet, or game console becomes a ______. Every other unique player in the game is also a ______.

ReplicatedStorage

_________________ is a container whose contents are replicated to all connected clients, allowing such objects to be stored until needed. _________________ is also an ideal location for RemoteFunctions and RemoteEvents since they can be found on both the client and server.


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