Week 2 - Get to know the user / Get to know UX design best practices and trends / Weekly challenge 2: Thinking like a UX designer
Weekly challenge 2: Thinking like a UX designer -> 2nd Attempt In which phase of Design Thinking would a designer create an early model of a product that demonstrates its functionality? 1 / 1 point Prototype Ideate Test Empathize
Prototype
Weekly challenge 2: Thinking like a UX designer -> 2nd Attempt A designer is just starting the user-centered design process. What is the first thing they need to do? 1 / 1 point Ideate new solutions based off other problems Understand how the user experiences the product or similar products Iterate on the design using what they've learned Prototype with the wireframes they made
Understand how the user experiences the product or similar products
Weekly challenge 2: Thinking like a UX designer -> 2nd Attempt Fill in the blank: Equity-focused design is both accessible and fair to _____ . 1 / 1 point all target users all genders, races, and abilities the next billion users the general public
all genders, races, and abilities
Weekly challenge 2: Thinking like a UX designer: Fill in the blank: User-centered design is when you consider a user's story, emotions, and _____. 1 / 1 point the data you have collected about similar users the interactive elements you have included in your prototype the insights you have gathered about users the feedback you have incorporated in design updates
the insights you have gathered about users
Weekly challenge 2: Thinking like a UX designer: Fill in the blank: Responsive web design allows a website to change automatically depending on _______. 1 / 1 point the user's connection speed the size of the device the cost of the device whether the user is a customer
the size of the device
Get to know the user: How does color modification assist users with low vision or eye strain? 1 / 1 point By using neutral colors on a screen By using translucent colors on a screen By using high contrast of colors on a screen By using bright colors on a screen
By using high contrast of colors on a screen Explanation: Color modification increases the color contrast on a screen to make it easier to see for users with low vision or eye strain.
Get to know UX design best practices and trends: How is the term platform defined in UX design? 1 / 1 point A platform is the medium where users experience a product. A platform is how a person, the user, feels about interacting with, or experiencing, a product. A framework of a website or how it's organized, categorized, and structured. A good, service, or feature.
A platform is the medium where users experience a product. Explanation: Examples of mediums include: mobile phones, TV, tablets, and computer desktops.
Weekly challenge 2: Thinking like a UX designer: Which of the following is the correct order of the steps in the design thinking process? 1 / 1 point Ideate, Define, Prototype, Empathize, and Test Empathize, Ideate, Define, Prototype, and Test Define, Ideate, Prototype, Empathize, and Test Empathize, Define, Ideate, Prototype, and Test
Empathize, Define, Ideate, Prototype, and Test
Weekly challenge 2: Thinking like a UX designer: Which of the following are examples of assistive technology? Select all that apply. 1 / 1 point Screen reader Color modification Pencil Alternative text
Screen reader Color modification Alternative text
Get to know the user: Which design approach should a UX designer consider for users with limited experience navigating websites? 1 / 1 point Straightforward and simplistic design Modern design with one or two colors Complex and elaborate design Colorful design with a variety of shapes and colors
Straightforward and simplistic design Explanation: To create a website for users with limited internet experience, a UX designer should consider a straightforward and simplistic design. That means icons, navigation buttons, and features that are relatively universal.
Weekly challenge 2: Thinking like a UX designer: Fill in the blank: Equity-focused design is both accessible and fair to _____ . 1 / 1 point all genders, races, and abilities the general public all target users the next billion users
all genders, races, and abilities
Weekly challenge 2: Thinking like a UX designer -> 2nd Attempt Digital literacy is the familiarity of a user with the technology they need to use to access your product or service. How might you improve the user experience for users who are new to digital technology? Select all that apply. 1 / 1 point Consider providing video tutorials Keep the design simple Focus on users with higher digital literacy Provide clear guidance in the product
Consider providing video tutorials Keep the design simple Provide clear guidance in the product
Get to know the user: If a user has a low level of digital literacy, what might they have trouble interpreting? Select all that apply. 1 / 1 point Word Pronunciation Design patterns Calls to action Icons
Design patterns Calls to action Icons Explanation: Users with a low level of digital literacy have trouble interpreting or understanding design patterns, calls to action, and icons, all of which are provided by contextual clues, cultural clues, and experience using the internet.
Weekly challenge 2: Thinking like a UX designer -> 2nd Attempt What is responsive design? 1 / 1 point Design that frequently changes due to feedback from users Design that responds differently to users who have signed in with an account Design that can determine if a user is on a mobile device and automatically download an app Design that allows a website to change automatically depending on the size of the device
Design that allows a website to change automatically depending on the size of the device
Weekly challenge 2: Thinking like a UX designer -> 2nd Attempt When following the user-centered design approach, what should a designer do after completing initial user research to better understand the user? 1 / 1 point Build on previous designs and make tweaks Determine the most important user problem to solve Determine who your user is Test the design solution with real people
Determine the most important user problem to solve
Weekly challenge 2: Thinking like a UX designer: When following the user-centered design approach, what should a designer do after completing initial user research to better understand the user? 1 / 1 point Test the design solution with real people Determine the most important user problem to solve Build on previous designs and make tweaks Determine who your user is
Determine the most important user problem to solve
Get to know UX design best practices and trends: According to the principles of inclusive design, which of the following personal identifiers should you consider when making design choices? Select all that apply. 1 / 1 point Name Economic Status Race Gender
Economic Status Race Gender Explanation: Inclusive design means making design choices that take into account personal identifiers like ability, race, economic status, language, age, and gender. With inclusive design, you solve for one type of user, and the benefit of that solution can extend to many other types of users.
Get to know UX design best practices and trends: Design Thinking involves the following phases: empathize, define, ideate, prototype, and test. During which phase is your primary goal to learn more about the user and their problems, wants, and needs, and the environment or context in which they'll experience your design? 1 / 1 point Define Test Prototype Empathize
Emphasize Explanation: During the empathize phase, your primary goal is to learn more about the user and their problems, wants, and needs, and the environment or context in which they'll experience your design.
Weekly challenge 2: Thinking like a UX designer: As a UX designer, one of the key challenges of getting to know your users is avoiding taking a narrow view of the user, or making assumptions that they have the same needs and wants as you do. To reach as many users as possible, which of the following questions should you understand about your user? Select all that apply. 0.75 / 1 point How are my users accessing the product or service? * Would I like using this product or service as much as the user? When are my users accessing the product or service? Have I considered all my potential users? +
How are my users accessing the product or service? Have I considered all my potential users? REDO Q
Get to know the user: What are some key questions a designer can ask to evaluate user experience? Select all that apply. 1 / 1 point Does the product meet sales and marketing goals? Is the product equitable? Correct Is the product easy to use? Correct Does the product solve the user's problem? Correct
Is the product equitable? Is the product easy to use? Does the product solve the user's problem? Explanation: When it comes to evaluating user experience, some key questions a designer can ask are: Does the product solve the user's problem? Is the product equitable? Is the product easy to use?
Get to know UX design best practices and trends: Identify a few best practices to consider when designing websites for mobile users. Select all that apply. 1 / 1 point Place call-to-action buttons front and center Simplify navigation Create brand new gestures Reduce visual clutter
Place call-to-action buttons front and center Simplify navigation Reduce visual clutter Explanation: Call-to-action buttons should be placed front and center, allowing the user to easily complete the desired task. Simplifying navigation, employing commonly used gestures, and reducing visual clutter are a few other best practices to consider when designing for mobile users. Explanation: Navigation menus should be short and simple, since there's only a limited amount of space on mobile interfaces. Placing call-to-action buttons front and center, employing commonly used gestures, and reducing visual clutter are a few other best practices to consider when designing for mobile users. Explanation: Mobile devices have limited space, yet they still need to present the same information users would need on desktop computers. It's a good idea to keep the design relatively minimal and simple. Placing call-to-action buttons front and center, simplifying navigation, and employing commonly used gestures are a few other best practices to consider when designing for mobile users.
Weekly challenge 2: Thinking like a UX designer: In which phase of Design Thinking would a designer create an early model of a product that demonstrates its functionality? 1 / 1 point Test Prototype Ideate Empathize
Prototype
Get to know UX design best practices and trends: Which scenario is an example of equitable thinking or design? 1 / 1 point Supplying a laptop for all students in a computer lab. Providing closed captioning and an interpreter during an online presentation. Providing the same lunch for each guest attending a press conference. Creating a mobile app for all versions of iOS.
Providing closed captioning and an interpreter during an online presentation. Explanation: Providing closed captioning and an interpreter during an online presentation is an example of equitable thinking at work. Not all who attend a presentation have impeccable hearing or sight, especially if there are attending guests who are Deaf, hard-of-hearing, or have difficulties with vision.
Weekly challenge 2: Thinking like a UX designer -> 2nd Attempt Which of the following are examples of assistive technology? Select all that apply. 1 / 1 point Monitor Switch Voice control High contrast mode
Switch Voice control High contrast mode
Weekly challenge 2: Thinking like a UX designer: What is a platform? 1 / 1 point The design solution a designer uses to meet a user's needs The medium through which users experience a product The system a designer uses to create a functional and affordable design The screen size a designer selects to ensure the design is accessible for most users
The medium through which users experience a product
Weekly challenge 2: Thinking like a UX designer -> 2nd Attempt When designing cross-platform experiences, which platform should you focus on first when you build a new product? 1 / 1 point The designer's favorite platform All platforms planned to launch The platform that controls the largest market share The platform that best meets your user's needs
The platform that best meets your user's needs
Weekly challenge 2: Thinking like a UX designer -> 2nd Attempt Screen readers are one of the most common assistive technologies for people with limited vision. 1 / 1 point True False
True
Weekly challenge 2: Thinking like a UX designer: Alternative text, or alt text, provides a high-contrast, larger size view of text. 1 / 1 point True False
True
Get to know the user: User-centered design is defined as a framework that "puts the user front-and-center." 1 / 1 point True False
True Explanation: User-centered design is a framework that puts the user front-and-center. By focusing on the user, designers must consider the story, emotions, and insights gathered about them.
Weekly challenge 2: Thinking like a UX designer -> 2nd Attempt Fill in the blank: A framework creates the basic structure that focuses and supports a problem that you're trying to solve, like an outline for a project. UX designers use various frameworks to organize their approach to designs based on ____________ and the type of organization they work for. 1 / 1 point their interviewing skills the design tools that they use the type of products they design their ability to multitask
the type of products they design