BUSI 405 Exam #1
confirmation bias
(non conscious) screen out info that is contrary to their decisions, values, assumptions to readily accept confirming info
membership/seniority reward objectives
(pay for pulse) fixed pay, paid time off, most employee benefits + may attract applicants, minimizes stress of insecurity, reduces turnover - doesn't directly motivate performance, may discourage poor performance from leaving, "golden handcuffs" may undermine performance
supportive
(people oriented) psych support; friendly/approachable leader
expectancy link/perceptions strengths
-ensure employees have necessary skills/abilities through selection/training -fit skills/abilities to job -clarify goals/expectations -ensure sufficient resources -provide guidance/feedback as needed -give personal anecdotes/share stories
5 core job characteristics
1. skill variety 2. task identity 3. task significance 4. autonomy 5. job feedback 1,2,3=meaningful 4=responsibility 5=knowledge of results
organization
2+ people goal directed structured activities linked to environment identifiable boundaries
need for achievement
a learned need in which people want to accomplish reasonably challenging goals and desire unambiguous feedback and recognition for their success; prefer working alone, tasks w/ moderate degree of risk, money is weak motivator
leader behavior --> employee outcomes
determined by situational factors
House's Path-Goal theory
effective leaders choose the style/behavior best suited to influence employee expectations about desired result/positive outcomes
situational leadership theory (SLT)
effective leaders vary their style according to motivation and ability of followers; telling, selling, participating, delegating
self-reinforcement
employee has control over a reinforcer, doesn't take reinforcer until completing self-set goal or choosing a more enjoyable task after reaching a point
virtuous cycle
get people to work, start participation -> acceptable levels of performance --> valued rewards result in good attitudes, good attitudes contributes to participation
drives
hardwired characteristics of the brain that produce emotions to energize individual to correct deficiencies or maintain internal equilibrium
certain traits with positive relationship to leadership
high levels of extraversion and conscientiousness positive self concept drive integrity intelligence/emotional intelligence leadership motivation knowledge of business
effort-to-performance (E-to-P)
individual perception that his/her effort will result in a particular level of performance; unquestionably accomplish the task (probability= 1); highest effort but not desired performance level (probability = 0)
managing
integrating people, groups, and divisions to achieve goals
shared leadership
leadership is a role, not a position assigned to one person, people within team/org. lead each other; encourage employees to take initiative and risks without fear of failure
leader effectiveness
listen and follow, results, good character, passion, adaptability, willing to be a servant leader, effective communicator
people oriented leadership
listening to employees for opinions/ideas, creating pleasant work environment; behaviors individuating willingness to work with subordinates to make sure decisions are fair/reasonable
MARS
motivation, ability, role, perceptions, situational factors
halo effect
our general impression of a person (usually based on one prominent characteristic), distorts our perception of other characteristics of that person; likely when concrete info is missing or not motivated to search for it
distributive justice
perceived fairness in the outcomes we receive compared to our contributions and the outcomes and contributions of others
leading
persuading others to set aside their personal concerns and pursue a common goal; moving others
variable interval
reinforcement provided if desired behavior is occurring after a variable interval of time; managerial visits/inspections; leads to high levels of performance; behavior continues for some time, even if reinforcement stops (pop quizzes)
factors in the perceiver
self-concept/personality motives/interests experiences/habits expectations
SMARTER
simple- what, how, where, when, with who measurable- quantity/quality achievable relevant time-framed exciting reviewed
organizational behavior modification
theory that explains employee behavior in terms of the antecedent conditions and consequences of that behavior antecedent --> behavior --> consequences antecedent don't cause behavior, they are cues +/- reinforcement, punishment, extinction
social cognitive theory
theory that explains how learning and motivation occur by observing and modeling others as well as by anticipating the consequences of our behavior
outcome valences
valence=anticipated satisfaction/dissatisfaction that individual feels toward outcome; ranges from negative to positive + = consistent with our values and satisfy needs - = oppose values, inhibit need fulfillment
non-cognitive model
we can't tell what effect the mind has on what we do, so let's focus on behaviors
fundamental attribution error
(correspondence bias) tendency to overemphasize internal causes of another persons behavior and to discount/ignore external causes of their behavior coworker arrives late= unmotivated, not traffic observers can't easily see the external factors that impact behavior
personal goal setting
(self-determined) more focused/perform better when they set their own goals
directive
(task oriented) clarifying behaviors
Problems with focusing on traits for leadership
-identifying/changing traits can be difficult -hard to tell which traits are more/less important for leadership potential -relate to potential, not necessarily effective leadership -unsure of cause/effect -ignores situational factors- assumes leaders always lead the same way, regardless of situation -ignores what leaders might actually do, how they actually behave
valence perceptions/outcomes strengths
-insure available outcomes valued -insure systems do not provide non-valued rewards -individualize the outcomes based on employee needs/performance
instrumentality link/perceptions strengths
-make sure employees know outcomes for good/poor performance -ensure performance measure accurately/objective -remind employees outcomes are contingent on performance; reduce possibility that some outcomes might be negative -provide examples of what employees/others received for good performance in past
why is leadership not as important now?
-participation/empowerment are gaining popularity -some organizations- leaders don't make that much of a difference -leaders can make wrong decisions
Qualities of a good leader
-personality- extroversion, conscientiousness -self-concept- internally consistent/clear self-concept -leadership motivation- socialized vs. personal power -drive -integrity -knowledge of business -cognitive/practical intelligence -emotional intelligence- recognize/regulate emotion
ABC's of leader effectiveness
Antecedents- traits/competencies (who) Behaviors and styles (what/how) Context/situations (why, when, where)
motivator-hygiene theory
Herzberg's theory stating that employees are primarily motivated by growth and esteem needs, not by lower-level needs motivators= fulfill growth/esteem needs hygienes= poor working conditions, job security
participation
ability x motivation easiest to measure
distinctiveness
act this way in other situations? yes= low distinctiveness --> internal no= high distinctiveness --> external
consistency
act this way in the past? yes= high consistency --> internal no= low consistency --> external
job enlargement
adds tasks to an existing job/combining, increase skill variety, improves work efficiency/flexibility, need freedom/knowledge to structure work to achieve highest satisfaction
organizational commitment
affective- employees emotional attachment, involvement, and identification with an organization continuance- employee's calculative attachment to an organization, motivated to stay for the $
fixed ratio
after a fixed # of acceptable behaviors, most piece-rate pay systems, buy 10 get 1 free 1-1 fixed ratio= continuous reinforcement leads to high levels of performance, might cut corners with safety to make more $, behavior stops quickly if reinforcement stops
variable ratio
after a variable # of acceptable behaviors, commission (don't know when next sale is), slot machines; desired behavior= trying to make the sale leads to high level of performance; behavior continues for some time, even if reinforcement stops
designing natural rewards
alter work tasks/relationships to make them more motivating
valence perceptions/outcomes influences
anticipated satisfaction from any outcomes -availability of valued outcomes -availability of non-valued outcomes -individualization of rewards
continuous reinforcement
applied after every desired behavior (dog treat), high level performance, but behaviors stop quickly if reinforcement stops often used in training situations, costly to firm on regular basis
differentiation
assign more favorable characteristics to people in our group --> higher self-esteem; not accurate; lays foundation for discriminatory attitudes, unintentional vs. intentional; difficult to prevent activation yet can minimize application
increasing E-to-P
assuring employee they have competencies, clear role perceptions, available resources, matching employee competencies to job requirements, clearly communicating tasks for the job, learned-feedback
self-serving bias
attribute our failures to external causes; successes are due to internal causes
external attributions
attributions to outside causes
internal attributions
attributions to personal characteristics
typical (not universal) causes of job satisfaction
challenging work high/equitable pay promotion opportunities good co-workers good supervision
task performance reward objectives
commissions merit pay, gainsharing, profit sharing, stock options + motivates task performance, attracts performance-oriented applicants, organizational rewards create ownership culture, pay variability may avoid layoffs during downturns - may weaken job content motivation, may distance reward giver from receiver, may discourage creativity, tends to address symptoms not underlying causes of behavior
management
coping with complexity and doing things right organizations need leadership and management, often at the same time
managerial leadership
daily activities that support and guide the performance and well-being of individual employees and the work unit to support current objectives and practices managing, 'do things right', depends on transformation to set right goals, more micro-focused towards individual employee
to punish
define expected behaviors and what will be punished, identify what expectation was violated and why the punishment, punish in private "hot stove"- immediate punishment, consistent, equitable, impersonal
task oriented leadership
define/structure work roles and activities; behaviors focusing on getting the job done, often to exclusions of explanations and discussions, lead by structuring work for subordinates
need for affiliation
desire to seek approval from others, conform to their wishes/aspirations/expectations, avoid conflict/confrontation, smooth over conflict
locus of control= external skills= low
directive, supportive
task structure
directive= non-routine supportive= routine
skill and experience
directive=inexperienced/unskilled
consensus
do others act this way in this situation? yes= high consensus --> external no= low consensus --> internal
path-goal leadership theory
effective leaders chose the most appropriate leadership styles, depending on the employee and situation, to influence employee expectations about desired results and their positive outcomes
stock options
employees buy company stock in future at predetermined price, motivate employee to make company more profitable
participative
encourage subordinate involvement in decisions beyond normal work activities
achievement-oriented
encourages behaviors to reach peak performance; sets challenging goals
negative reinforcement
engage in desired behavior, remove negative consequence, different from punishment
contrast effect
evaluation of a person's characteristics to be affected by comparisons with others recently encountered who are higher/lower on same characteristic
need for power
exercise control over others, concerning about maintaining their leadership position, persuasive communication, make suggestions in meetings
Alderfer ERG Model
existence, relatedness, growth satisfied lower-order needs increase motivation to satisfy higher-order needs, multiple needs can motivate at same time, if satisfying higher-order need is frustrated, then motivation to satisfy lower-order need increases
EVLN
exit voice- attempt to change rather than escape loyalty- wait for problem to fix itself or get fixed by others neglect- reducing work effort, lower quality, negative consequences for organization
critical psych states
experienced meaningfulness- work with worthwhile/important experienced responsibility- sense of being personally accountable for work outcomes knowledge of results
procedural justice
fairness of the procedures used to decide the distribution of resources and the perceived fairness
influences on organizing and interpreting
figure-ground (background vs. outline) think about individual needs/motives, rather be figure than ground closure-simplify info we gather, mind fills in the blanks (evolutionary advantage) context- (most sophisticated) gives us something to think about 13 vs. B
employee engagement
focused intense, persistent, and purposive effort toward (attitude about) work related goals; commitment/satisfaction to wrk, strong predictor of employee performance
positive perspective
focusing on positive will improve organizational successes
positive organization behavior
focusing on the positive rather than the negative aspects of life will improve organization success and individual well-being
motivation
forces within a person that affect direction, intensity, and persistence of voluntary behavior energize --> direction --> intensity/persistence --> response --> repeat
drive to bond
form social relationships/mutual caring commitments
attribution process
forming beliefs about the causes of behavior or events (internal vs. external factors) --> consistency, distinctiveness, consensus low consistency weakens our confidence about source of problem understanding cause/effect= work effectively
balanced scorecard (BSC)
goal setting/reward system that translates the organizations vision and mission into specifics, measurable, performance (KPI) goals related to financial, customer, internal, and learning/growth (human capital) processes
task performance
goal-directed behaviors under individual control that support organizational objectives; efficiently/accurately proficiency adaptability proactivity
needs
goal-directed forces that people experience; motivational forces of emotions channeled toward particular goals to correct deficiencies/imbalances; needs are emotions we eventually become consciously aware of drive generated emotions directed toward goals, some are innate/learned drives --> needs --> decisions/behaviors
positive reinforcement
good consequences, valued by the individual, big enough to make a difference, appropriate for the behavior, contingent on performance/appropriately scheduled
drives/primary needs
hardwired characteristics of the brain that attempt to keep us in balance by correcting deficiencies, produce emotions that energize us
humanistic perspective
higher-order needs=personal/social influences, not just instincts; thoughts play a role in motivation
leadership substitutes
identifies conditions that limit leaders ability to influence subordinates or make a particular leadership style unnecessary
fixed interval
if desired behavior is occurring after a fixed interval of time; most pay systems, can lead to high variation in performance
Maslow Alderfer McClelland
importance of needs understanding individual needs needs can be learned
attitude
in the middle
affective organizational commitment
individual emotional attachment to, involvement in, and identification with an organization; psych bond to choose to be dedicated/responsible for organization (loyalty)
continuance commitment
individuals calculative attachment to an organization employee has no alternative employment opportunity OR leaving job would be a significant financial sacrifice
leadership
influencing, motivating, enabling others to contribute towards the effectiveness and success of the organizations of which they are members; use communication skills and other resources to energize the collective; leaders are enablers and arrange the work environment social process- others must be willing to follow; persuasion rather than domination doing the right thing
job characteristics model
job design model that relates the motivational properties of jobs to specific personal and organizational consequences of those properties
when goal setting doesn't work
jobs are too complex jobs are too inter-related no reliable measures of performance little/no feedback, rewards employees care about too much emphasis on one performance dimension
self-monitoring
keeping track at regular intervals the progress towards the goal, may need to design feedback systems
effective leaders
knowing when a leadership style is appropriate is crucial high consideration= more satisfaction/motivation high structure= high productivity, only when tasks need more structuring
individual differences
knowledge and skill context satisfaction growth-need strength- need for personal growth/develop
mental models
knowledge structures we develop to describe, explain, predict the world around us; visual/relational image in our mind; partly rely on perceptual grouping (fill in missing info); make it difficult to see world in different ways
Fiedlers contingency model
leader effectiveness depends on whether the persons natural leadership style is appropriately matched to the situation best leadership style depends on situational control 1) leader member relations 2) task structure 3) position power
transformational leadership
leaders that change teams/organizations by: -creating/communicating strategic vision for employees -modeling pursuit of that vision -encouraging experimentation -build commit towards vision by motivating -rewarding this pursuit -takes a longer-term perspective
role perception
lets employees know where to direct their efforts, how clearly people understand job duties
increasing P-to-O
measure employee performance accurately, distribute valued rewards to those with higher job performance; perceptions- leaders use examples, anecdotes, public ceremonies to illustrate when behavior is rewarded
mental imagery
mentally practicing a task and visualizing its successful completion, working out solutions to obstacles before they occur
job rotation
minimizes health risks from repetitive strain; supports multi-skilling, reduces boredom, increase workplace flexibility
social/predictability job characteristics
model overlooks a few things including: social characteristics of the job req. social interaction= task interdependence task variability task analyzability- how much of job can be done using known procedures/rules
self-leadership behaviors
more frequently in people with higher levels of conscientiousness and extroversion, positive self-concept evaluation
job enrichment
more responsibility for scheduling, coordinating, planning their own work; natural grouping, established client relationships
recency effect
most recent info dominates our perception
categorical thinking
mostly non conscious; organizing people/objects into preconceived categories that are stored in our long-term memory (similarity/proximity, fill in missing info, find trends in ambiguous situations)
expectancy theory
motivation theory based on the idea that work effort is directed towards behaviors that people believe will lead to desired outcomes (motivated to achieve goals with highest expected payoff)
four-drive theory
motivation theory based on the innate drives to acquire, bond, learn and defend that incorporates both emotions and rationality drive to acquire drive to bond drive to comprehend drive to defend
Maslow's hierarchy
motivation theory of needs arranged in a hierarchy, where by people are motivated to fulfill a higher need as a lower one becomes more gratified self-actualization esteem belongingness safety physiological
ability
natural (aptitudes)/learned; learned capabilities= skills/knowledge you currently possess
McClelland's Learned Needs
need for achievement, affiliation, power
authentic leadership
need to be aware of, feel comfortable with, and act consistently with their values, personality, self-concept
holistic perspective
needs should be studied together, human behavior= more than one need at once
fire alarm
negative reinforcement or punishment
ideal level of turnover
no turnover= what about new ideas/promotions? if the good people leave, you have a problem
extinction
not providing any consequence for a behavior, usually decreases undesired behavior
self-fulfilling prophecy
our expectations about another person cause that person to act in a way that is consistent with those expectations; shows how our perception can influence reality; stronger in some situations (employee first hired), stronger when several people have the same opinion, stronger with people who have a history of low achievement (lower self-esteem)
categorization
part of group removes identity, see as prototypical
4 categories of important outcomes
participation attitudes performance rewards
locus of control= internal skills=high
participative achievement oriented
locus of control
participative/achievement oriented
competencies reward objectives
pay increase based on competency, skill-based pay + improves workforce flexibility, tends to improve quality, consistent with employability - relies on subjective measurement of competencies, skill-based pay plans are expensive
profit-sharing plan
pays bonuses to employees on the basis of the previous years level of corporate profits
equity theory
people develop perceptions of fairness in distribution by comparing to others compare ourselves past/present and others internal/external
implicit leadership theory
people evaluate a leaders effectiveness in terms of how well that person fits preconceived beliefs (prototypes), people tend to inflate the influence of leaders on organizational events
false consensus effect
people overestimate the extent to which others have similar beliefs/behaviors to our own; we are comforted by the belief that others are similar to us; we interact more with people who have similar views; we are more likely to remember info that is consistent with our views; social identity process homogenizes people in groups
equity principle
people should be paid in proportion to their contribution
need principle
people should be paid in proportion to their contribution
distributive justice
perceived fairness in individuals ration of outcomes to contributions relative to a comparison others ration of outcomes to contributions
performance-to-outcome (P-to-O)
perceived probability that a specific behavior/performance level will lead to particular outcome
stereotyping
perceptual process in which we assign characteristics to an identifiable group, automatically transfer those features to anyone we believe is in that group (usually personality traits/abilities); sometimes formed from experience but mostly media, shared across a society; exaggerated/falsehoods; form of categorical thinking, 'energy saving'
job satisfaction
person's evaluation of his/her job and work context, appraisal of perceived job characteristics, work environment, and emotional experiences at work; changes with economic conditions; general overall evaluation of job
scientific management
practice of systematically partitioning work into its smallest elements and standardizing tasks to achieve max efficiency
expectancy link/perceptions influences
probability that a specific level of effort will result in a specific performance level -employee skills/ability levels -match btw. skills/abilities and job demands -clarity of job goals/expectations -available resources -guidance/feedback -previous experiences an/or observation of others in similar situations
instrumentality link/perceptions influences
probability that a specific performance level will result in specific outcomes -outcomes available for good/poor job performance -job performance measurement process- objective? -extent to which outcomes (+/-) are perceived as contingent on performance -opportunity to see what others have received in past
job design
process of assigning tasks to a job, including interdependency of those tasks with other jobs
selective attention
process of attending some info received and ignoring others (size, intensity, motion, repetition)
attribution
process of deciding whether observed behavior/event is caused largely by internal or external factors; impact our behaviors perceptions affect attributions
self leadership
process of influencing oneself to establish the self-direction and self-motivation needed to perform a task
goal setting
process of motivating employees and clarifying their role perceptions by establishing performance objectives amplifying the intensity and persistence of effort giving employees clearer role perceptions- effort is channeled
perception
process of receiving information about and making sense of the world around us; determining which info to notice how something appears; process of receiving info about, and making sense of, the world around us everyone will have a different perception
job status reward objectives
promotion-based pay increase, status-based benefits + tries to maintain internal equity, minimizes pay discrimination, motivates employees to compete for promotions - encourages hierarchy (increase costs and reduces responsiveness), reinforces status differences, motivates job competition/exaggerated job worth
drive to defend
protect ourselves physically/socially
primacy effect
quickly form opinion of people on basis of the first information we receive; first impression= lasting
job specialization
result of a division of labor, work is subdivided into separate jobs assigned to different people; narrow subset of tasks, usually completed in a short time period, potentially improves efficiency; become proficient more quickly, more precisely match job to skill set
punishment
results may be unpredictable; does not necessarily indicate the desired behavior; can be viewed as a reinforces; can have unknown influence on others; can generate negative attitudes toward punisher; may become reinforcing to the punisher
employee stock ownership plans
reward system that encourages employees to buy company stock
drive to comprehend
satisfy our curiosity, know/understand ourselves/environment around us
Frederick Taylor
scientific mgmt., simplified jobs lead to high productivity, low intrinsic motivation, and high costs
drive to acquire
seek, take control, retain obj/personal experiences; enhancing self-concept through relative status/recognition, foundation of competition
servant leadership
serving others in ways that assist their need fulfillment and personal development/growth (selfless, humble, ethical coaches); natural desire/calling to serve others; behave ethically, develop appropriate skills, put their followers first, create value for community, empower followers, help followers grow/succeed, sensitive to follower setbacks
presenteeism
showing up when you should be home (sick) absenteeism, tardiness
performance
situational x personal factors hardest to measure (function of many things)
factors in the target
size intensity (volume) contrast motion/repetition status roles traits
core job characteristics
skill variety task identity- degree to which job requires completion of a whole or identifiable piece of work task significance- degree job affects org autonomy- high levels= freedom, independent, discretion job feedback
team dynamics
supportive= low team cohesions
self-talk
talking to ourselves about our own thoughts/actions, mostly negative when we criticize ourselves, which undermines our confidence
gainsharing plan
team-based reward that calculates bonuses from the work units cost savings and productivity improvement (negotiate on materials, keep difference $); improve team dynamics/knowledge sharing
cognitive models
the mind makes a difference, we think before we act drives/needs equity goal-setting job design expectancy
service profit chain model
theory explaining how employee's job satisfaction influences company profitability indirectly through service quality, customer loyalty, etc.
homogenization
think people within a group are similar
organizational citizenship behaviors
various forms of cooperation and helpfulness to others that support the organization's social/psychological context (assisting/accommodating coworkers, sharing resources, supporting public image), discretionary/not necessary behaviors higher task performance, increase team-performance, more work-family conflict
counterproductive work behaviors
voluntary behaviors that have the potential to directly or indirectly harm the organization (harassing coworkers, stealing, tardiness)
increasing outcome valences
watch out for countervalent outcomes that offset outcomes with positive valences; one size does not fit all when motivating/rewarding (cruise w/ sr. mgmt.)
restoring/maintaining equity
we change our own outcomes we change our inputs attempt to change outputs/inputs of others/our own change basis of our comparisons leave the situation
equality principle
when we believe everyone in the group should receive same outcomes