Chapter 12 Game

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The initial cost to manufacture the PS3 was so high that Sony lost approximately ______ on each system sold:

$300

Each of these systems saw multiple models, includ- ing three different console designs:

All of the Above

One trait that sets the Sony PS3 apart from the Xbox 360 and Wii is its ability to play:

Blu-ray Discs

The Xbox 360's Dashboard, PlayStation 3's XrossMediaBar, and the Wii Menu are all examples of a:

GUI

Earned the Guinness World Record for "fastest selling consumer electronics device" with 8 million units sold in its first 60 days on the market:

Kinect

Which motion control device allowed for a "controller-free" experience?

Kinect

This system featured an optical UMD (Universal Media Disc) drive for both games and movies and an optional TV tuner:

None of the above

This system's multicore Cell Processor was essen- tially seven microprocessors on one chip, allowing it to perform several operations at once:

PS3

This network suffered a complete shutdown for three weeks due to a massive external intrusion (hack) on April 20, 2011, which affected more than 100 million online accounts and cost roughly $171 million in damages:

Playstation Network

A "General Hardware Failure" on Xbox 360 indi- cated by three flashing red quadrants around the power button:

Red Ring of Death

Which of the following features was not a charac- teristic of the Nintendo Wii?

Supported Dolby Digital 7.1 and LPCM (linear pulse code modulation) output

Which game console dominated the seventh- generation in terms of overall units sold?

Wii

Introduced world to the concept of "achievements"— digital rewards unlocked by completing various milestones in a game:

XBOX 360 Achievements

Its Xenon CPU was built by IBM and its Xenos graphics chip made with ATI Technologies:

XBOX 360 Chip

This seventh-generation home console released approximately one year before the rest:

XBOX 360 Time

In shader architecture, __________ shaders alter the lighting, color, and surface of each pixel to help smoothen out 3D objects, while __________ shaders manipulate an object's position in 3-D space,resulting in more realistic animation and special effects such as morphing.

pixel (shaders) and vertex (shaders)


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