COSC Final Exam- Chapter 12

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________ is the amount of data that can be transmitted across a transmission medium measured in bits per second.

Bandwidth

A ________ sends data from one collision domain to another.

Bridge

Which of the following is not a major factor to consider when selecting network cabling?

Cable diameter

Which of the following is not a common network topology?

Cluster

________ cable is not subject to electromagnetic interference or radio frequency interference.

Fiber-optic

A(n) ________ server is a server that stores and manages files for network users.

File

The computers in a lab on a floor of a building would be connected using a ________.

LAN

The physical address assigned to each network adapter is called its ________ address.

Media access control (MAC)

A ________ is a group of two or more computers, or nodes, configured to share information and resources.

Network

In a ________ network, each node connected to the network communicates directly with every other node.

Peer-to-peer

A network ________ is a set of rules for how information and communications are exchanged.

Protocol

Which of the following is the most commonly used client/server network topology?

Star

The ends of the cable in a bus network use a(n) ________ to absorb signals so that they are not reflected back to network components that have already received the signals.

Terminator

Ring networks use the ________ method to avoid data collisions.

Token

Most wired home networks use ________ cable, which is most susceptible to interference.

Unshielded twisted-pair

A ________ uses the Internet communications infrastructure to build a secure and private network.

VPN

Cars often have ________ connectivity.

Wi-Fi and Bluetooth

A(n) ________ server tracks who is logging on to the network as well as which services on the network are available to each user.

Authentication

In an Ethernet network, the signal that is sent to indicate a signal collision is called a ________ signal.

jam

A ________ network can contain servers as well as individual computers.

client/server


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