Precalc final
2 planes are perpendicular if
(a,b,c) = k (a,b,c)
Quadrantal angle values
(cos ø, sin ø) 0 = (1, 0) 90 (pi/2) = (0, 1) 180 (pi) = (-1, 0) 270 (3pi/2) = (0, -1)
Different ways to solve triangles (?)
(given 2 sides, angle between) 1. Use law of cosines for the missing side 2. Use law of sines to solve for the smallest remaining angle 3. Subtract from 180 degrees to find 3rd angle (given 3 sides) 1. Use law of cosines to solve for the largest angle 2. Use law of sines to solve for the smallest remaining angle
Polar coordinates
(r, ø) r = the distance (positive OR negative) (if negative just go diagonal in the other direction) ø = the angle (radians OR degrees)
Vector equation
(x, y) = (x0, y0) + t(a, b) x0 and y0: Any point we know is on the line a and b: directional vector
If t is a unit of time
(x, y) = (x0, y0) + t(a, b) x0 and y0: The location of the object at t=0 or intial loaction a and b: velocity vector t= time unit The magnitude (or speed) of the vector is square root of a^2 + b^2
Circle equation
(x-h)^2 + (y-k)^2 = r^2
Ellipse equation
(x-h)^2/ a^2 + (y-k)^2/ b^2 =1 A always biggest b^2 = a^2 - c^2
Hyperbola
(x-h)^2/ a^2 - (y-k)^2/ b^2 = 1 A always positive b^2 = c^2 - a^2 Asymptotes y = +- b/a x (horizontal a) OR y = +- a/b x Other graph xy = k root of 2k are foci, root k is verticies If k>0, positive, if k<0, negative
To convert degrees, min, seconds to decimal degrees
- divide minutes by 60 - divide seconds by 3600 Round to 4 decimal places
Standard position angle
- its vertex is at the origin of a coordinate plane - its initial side lies along the positive x axis
To convert decimal degrees to degrees, min, seconds
- multiply decimal portion by 60 to convert to minutes - multiply decimal portion of minutes by 60 to convert to seconds - round to the nearest second
Longitude
0-180 degrees (from prime meridian) (vertical)
Latitude
0-90 degrees (from equator) (horizontal)
30, 60, 90 triangle
1 across from 30 Root 3 across from 60 2 across from 90
45, 45, 90 triangle
1 across from 45 1 across from 45 Root 2 across from 90
Degrees
1 min = 1' = 1/60 degree 1 second = 1" = 1/60 ' = 1/3600 degree
Tips for solving trig equations
1. If the equation is written in terms of ø and 2ø, use double angle identities to rewrite in terms of ø, then solve for ø 2. If the equation is written all in terms of 2ø, solve for 2ø, divide the answers by 2 to find ø 3. NEVER divide by a trig function unless we can guarantee it is not 0
properties of cross product
1. u x v = -(v x u) 2. u parallel to v if and only if u x v = 0 3. u x v is a nwe vector that is perpendicular to u and v 4. | u x v | (magnitude) = |u| |v| sin ø where ø is the angle between u and v (this is the area of the parallelogram. to find the triangle, x 1/2)
Properties of dot product
1. v dot u = u dot v 2. u dot u = |u|^2 3. k (u dot v) = (ku) dot v = u dot (kv) 4. u dot (v + w) = uv + uw
hyperbola and eccentricity
2 foci = 2 directrix e = c/a directrix +- a/e or a^2/c units from center
ellipse and eccentricity
2 foci = 2 directrix e = pf/pd = c/a for f= (0,c) the directrix will be at y = a/e = a^/c (-c makes it negative) it will be x = the same if it is on different axis will be +- that many units from center
Vector
A mathematical quantity that has two parts, magnitude and direction
Segment of a circle
A segment of a circle is a region that is bounded by a chord and the arc connecting the end points of the chord Area of segment: area of sector - area of the triangle
Oblique triangle
A triangle with no right angles
Which quadrants sin, cos, and tan are positive in
ASTC All students take calculus
Quadrantal angle
An angle whos terminal side lies on an axis (0, 90, 180, 270)
Rotation clockwise
Angle is negative
Rotation counter clockwise
Angle is positive
Direction
Can be given as a bearing (i think), as an angle with the horizontal center, or relative to the second vector
Parametric equations
Describe the effect on each variable ex (x, y) = (3, 1) + t(1, 3) x = 3 + t y = 1 + 3t Can be used to find the time and places where a vector equation crosses a line or curve (plug them into the x and ys of the equation)
Magnitude
Describes the length of the vector and can represent things such as speed, force, distance
Operations on vectors
Given vector v (x1, y1) and vector u (x2, y2) Addition: v + u = (x1 + x2, y1 + y2) Subtraction: v - u = (x1 - x2, y1 - y2) Scalar multiplication: kV = k (x1, y1) = (kx1, ky1)
Complex rectangular to polar
Given z = a + bi r = square root a^2 + b^2 tan^-1 b/a = ø z = r(cisø)
y = cscx and y = secx
Graph corresponding sin/cos as dotted curve Draw asymptotes where the sin/cos cross horizontal center Draw curves going away from max and min
Complex number plane
Horizontal axis is the real number axis (a axis) The vertical axis is the imaginary axis (b axis)
Argand diagram and complex numbers
How to display complex numbers given z = a + bi, graph the point (a,b) on a complex number plane In an argand diagram, the length of the arrow drawn is called the absolute value of the complex number z, and it is denoted as |z| |z| = r = square root of a^2 + b^2 |z| is essentially r except |z| must always be positive
Do i need stuff about subtending
Idk
Bearings
Method 1: Given an angle measure from 0 to 360. With this method, the angles measured from due north rotating clockwise Method 2: Given a North or South directional, followed by an acute angle measure, followed by an east or west directional (N23 degrees W) remember: never eat soggy waffles
Solving equations with less than signs
Once solved, test between solutions in the regular equation. ex. ø = pi/12, 7pi/12, 13pi/12, 19pi/12 answer: 0<x<pi/12, 7pi/12<x<13pi/12, 19pi/12<x<2pi Test inbetween and it will be every other
Perimeter of a sector formula
P = 2r + s P is the perimeter r is the radius s is the arc
Periodic function: finding period, amplitude
P = smallest positive value of p A = max - min/2
y = sinx or y = cosx
Period: 2pi Amplitude: 1 (Sin starts at 0, cos starts at top) Cross horizontal center at: sinx: beginning, middle, end Cosx: 1/4 way, 3/4 way Reaches max at: Sinx: 1/4 way through Cosx: beginning and end
y = tanx or y = cotx
Period: pi Amplitude: n/a ***tangent is only function whose period is centered on y axis Will have asymptotes at beginning/end of period Will be one unit above horizontal center e: Tanx: 3/4 way through Cotx: 1/4 way through Cross horizontal center in middle
Reference angles in each quadrant
Q1 = the angle itself Q2 = 180 - ø Q3 = ø - 180 Q4 = 360 - ø
Complex numbers can be written in rectangular or polar form
Rectangular: z = a +bi Polar: z = r(cisø)
co-function identities
Sin A = cos (90 - A) Tan A = cot (90 - A) Sec A = csc (90 - A)
Trig reciprocal identities
Sin ø = 1/ csc ø Tan ø = 1/ cot ø Cos ø = 1/ sec ø
What sin, cos, tan are
Sin ø = opp/hyp or y/r Cos ø = adj/hyp or x/r Tan ø = opp/adj or y/x
Trig quotient identities
Tan ø = sin ø/ cos ø Cot ø = cos ø/ sin ø
(different version) Two vectors are parallel if
The lines containing them are parallel
Linear velocity formula
The rate at which the arc length changes v = s/t (also v = Ør/t, v = wr) v is linear velocity s is sector t is time
Angular velocity
The rate at which the central angle changes w = Ø/t w is angular velocity Ø is the central angle t is the time
Terminal side
The ray after rotation
Initial side
The ray prior to the rotation
Herons formula
The semi perimeter, s, is half the perimeter s = 1/2 (a+b+c) k = square root of ( s(s-a)(s-b)(s-c) )
Cramers rule
The solution of a system of equations is fractions (dx/d, dy/d, dx/d) d will be the regular 3x3 dx will be the 3x3 with the solutions in the irst column dy with solutions in second column dz with solutions in third column
Coterminal angles
Two angles are coterminal if they have the same terminal side
To find the component form of a vector from point A (x1, y1) to point B (x2, y2)
Vector AB = (x2 - x1, y2 - y1) The magnitude of the vector will be = square root of (x2 - x1)^2 + (y2 - y1)^2
The ambiguous case of the law of sines
When we are given an acute angle measure, and the side opposite the angle is less than the side adjacent, then one of these three things can occur 1. No triangle exists (sinb > 1) 2. We can get one right triangle (sinb = 1) 3. There are two triagnles (sinb < 1) (b is the only angle we have)
Scalar multiple of a vector
Will have the same direction if the scalar is positive, and the opposite direction if negative If we multiply by a scalar K, then the magnitude will be multiplied by |k|
Complex numbers
a +bi
All trig functions can be written in the form y = a func b (x-h) + k
a = changes amplitude (sinc/cos - amp = |a|)(tan, cot chnages the 1/4 points) b = changes the perid (sin/cos - period = 2pi/b) (tan/cot - period = pi/b) h = shifts horizontally k = shifts vertically
2x2 matrix
a1 a2 b1 b2 determinant just has straight bars around it determinant is a1b2-a2b1
The determinant of a 3x3 matrix
a1 a2 a3 b1 b2 b3 c1 c2 c3 1. solve by minors (take a row or column and solve by each ones minor. the minor will be the 2x2 matrix that doesnt include the row or column it is in) 2. Diagonals (rewrite the first two columns on the side. go diagonal to the right first multiply them then add those three, then subtract the other three diagonals) 3. row reduction (add to rows or columns (if u choose to do a row, add columns, viceversa) to get one 1 and the rest zeros then expand by minors) for 1. and 3. remember + - + - + - + - +
Law of cosines
a^2 = b^2 + c^2 - 2bc cosA or CosA = b^2 + c^2 - a^2/ 2bc
Planes equation
ax + by + cz = d (so long as a, b, and c are not all 0s) When given a, b, c find the intercepts to get the plane
The equation of a plane that is perpendicular to a non zero vector
ax + by + cz = d, where d = ax0 + by0 + cz0 ex Find equation of plane perpendicular to vector (5, 3, 1) at point (3, 2, -1) plug (5, 3, 1) into a,b,c and point into x,y,z solve for d theres the equation
Identifying equations from ax^2 + bxy + cy^2 +Dx + Ey + F = 0
b^2 - 4ac < 0, ellipse or circle (circle a =c, b= 0) b^2 - 4ac = 0, parabola b^2 - 4ac > 0, hyperbola
Half angle identities
cos x/2 = +- square root of 1 + cosx/2 sin x/2 = +- square root of 1 - cosx/2 tan x/2 = +- square root of 1 - cosx/ 1 + cosx tan x/2 = sinx / 1 + cosx tan x/2 = 1- cosx/ sinx
Finding the angle between vectors
cos ø = u dot v/ |u| * |v|
conic sections and eccentricity
e= PF/PD (p is a point on the plane) PF = the distance from p to the focus PD = The perpendicular distance from P to the directrix 0<e<1, conic is ellipse e=1, conic is parabola e>1, conic is hyperbola say given eccentricity 1/2 1/2 = pf/pd pd = 2pf plug into the equation with the distance to the directrix equal to distance to the foci from x,y to find equation
Polar to rectangular coordinates
given (r, ø) convert by (rcosø, rsinø)
Rectangular to polar coordinates
given (x, y) convert by r = square root x^2 + y^2 tan^-1 y/x = ø
Complex polar to rectangular
given z = r(cisø) z = r(cosø + sinøi) Solve cosø and sinø Multiply each by r z = a + bi
the cross product of vector U (a1, b1, c1) and vector V (a2, b2, c2)
i j k a1 b1 c1 a2 b2 c2 first vector always on top
Area of a triangle
k = 1/2bh k = 1/2absinc
Sector formula
k = 1/2sr s is arc r is radius k is sector area
Sectors
k = 1/2sr k= 1/2ør^2
The zero vector is
parallel and orthogonal to every vector (has magnitude of zero)
Orthogonal vectors
perpendicular vectors
Adding and subtracting vectors
place the initial point and the terminal point of the vectors together. The resultant is the initial point of the first vector, and the terminal point of the second to subtract just add the opposite vector
Trig sum and difference identities
recall cos (x+y) ≠ cosx + cosy cos (x+y) = cosxcosy - sinxsiny cos (x-y) = cosxcosy + sinxsiny sin (x+y) = sinxcosy + cosxsiny sin (x-y) = sinxcosy - cosxsiny tan (x+y) = tanx + tany/ 1 - tanxtany tan (x-y) = tanx - tany/ 1 + tanxtany
How is an angle formed
rotating a ray about its end point
Formula for arc length
s = Ør s is arc Ø is central angle r is radius
the angle between two planes
same as angle between two vectors
Vectors in polar component form
same as previous ones going to polar
Relationships with negative angles
sin (-ø) = -sinø cos (-ø) = cosø tan (-ø) = -tanø
angle between 3 dimensional vectors
sin ø = |u x v|/|u| |v|
Double angle identities
sin2x = 2sinxcosx tan2x = 2tanx/1 - tan^2x cos2x = cos^2x - sin^2x cos2x = 2cos^2x - 1 cos2x = 1 - 2sin^2x
Law of sines
sinA/a = sinB/b = sinC/c (keep unknown on top) or a/sinA = b/sinB = c/sinC
Pythagorean identities
sin^2ø + cos^2ø = 1 1 + tan^2ø = sec^2ø 1 + cot^2ø = csc2ø
Rewriting sums as products
sinx + siny = 2sin (x+y/2) cos (x-y/2) sinx - siny = 2cos (x+y/2) sin (x-y/2) cosx + cosy = 2cos (x+y/2) cos (x-y/2) cosx - cosy = -2cos (x+y/2) cos (x-y/2) i think whale said this isnt on it?
One to one functions
test with horizontal line test (y = sinx will be a one to one function)
the area of the parallelogram formed by vector v and vector u
the absolute value of the 2x2 determinant
the area of the parallelpiped defined by vectors vectors v, u and w
the absolute value of the 3x3 determinant
inclination of a line
the angle, with 0 ≤ angle < 180 that the line makes with the positive x axis m = tanx
Two vectors are perpendicular if
the lines that contain them are perpendicular
3 dimensional vectors are
the same as two dimensional
Resultant
the sum of two vectors
vector v is perpendicular to vector u if
their dot product equals zero
Two vectors are parallel if
they have the same direction, or opposite directions
Two vectors are equal vectors if
they have the same magnitude and direction
Two vectors are opposite vectors if
they have the same magnitude and opposite directions (vector a = - vector b)
Component form of a vector
v (with a line across): (x, y)
The dot product of vector V and vector U
v dot u = x1x2 + y1y2
Velocity describes
what happens every unit of time
Parabola
y - k = 1/4p (x-h)^2 (up, negative would be down) OR x - h = 1/4p (y-k)^2 (right, negative would be left) distance between directrix and focus is 2p
Shifts to y= f(x)
y = - f(x). Reflected over x-axis (horizontal center) y = c f(x). Stretched/shrinked vertically (ADD VALUES) (changes amp to CA) y = f(cx). Stretched/shrinked horizontally (ADD VALUES) (changes period to P/C) y = f (x-h) + k. Shift horizontally h units, vertically k units try to find the numbers that make it bigger/smaller
inverse trig functions
y = sin -1 (root2/2). Use that to find reference angle and use quadrant to find that angle sinx {x| -pi/2 ≤ x < pi/2} q1, q4 cosx {x| 0 ≤ x < pi} q1, q2 tanx {x| -pi/2 < x < pi/2} q1, q4 cotx {x| 0 < x < pi} q1, q2 secx {x| 0 ≤ x < pi/2, pi/2 < x ≤ pi} q1, q2 cscx {x| -pi/2 ≤ x < 0, 0 < x ≤ pi/2} q1, q4
Directional vector determines the slope of the line/vector
y/x (make sure to simplify/take out the scalar to get the slope)
x, y, z graph
z goes up x towards you y across
The product of two complex numbers
z1 x z2 = (r1 x r2) cis (ø1 + ø2)
Powers of complex numbers (Demoivres theorem)
z^n = r^n cis nø
Radians
Ø = s/r Ø is central angle S is arc R is radius (Radians have no units)