yhte w21
Wireframes are low fidelity sketches of a visual interface. They are used to visualize
a user path page layout information heirarchy
A type of UX research is
all of the above
bility testing with different people gives a completely different perspective. It's recommended to test:
continusoy
Step 4 in NNGroup's Step-by-Step Wireframe Sketching Guide is: Fill in the remaining
details
NN Group divides the top UX research methods into these four categories
discover, explore, listen, test
Place the stages in the correct order. 5 Stages of the Design Thinking Process
empathize define ideate prototype test
The first and foremost step to build an accessible product is to build ______________ and install an inclusive design mentality
empathy
Kat Holmes (from Google) talks about mismatches and how they are the building blocks of
exclusion
An example of a high-fidelity prototype is a paper prototype.
false
Bad UX will always augment the user's reservoir of goodwill
false
Only the last iteration of a design should be tested with a prototype
false
Regarding UX design ethics, benevolent intent is the ideal state we should strive for where intent is to place the company's needs first
false
UX research should only be done at the start of a design project.
false
Users are most likely to read every word on a web page they are visiting, so important information can be placed anywhere on the page.
false
Allowing the user to do too much and adding controls that most users haven't seen and won't use is called
feature creep
The button that should always be visible & accessible on a website to give a sense of assurance is the
home button
Check the items that would be included in a UI Style Guide
images colors buttons typography
In a thinking aloud test, you ask test participants to use the system while continuously thinking out loud — that is, simply verbalizing their thoughts as they move through the user
interface
Interfaces should not contain information which is
irrelevant
Step 3 in NNGroup's Step-by-Step Wireframe Sketching Guide is: Identify and draw the ------ elements in your design
largest
Prototyping is essential for resolving usability issues before
launch
ep 2 in NNGroup's Step-by-Step Wireframe Sketching Guide is: Draw the ---- and search.
navigation
Step 1 in NNGroup's Step-by-Step Wireframe Sketching Guide is: Identify your browser-window or device aspect
ratio
Hidden from novice users
shortcuts
Prototypes provide a sense of ownership to all concerned ------ —therefore fostering emotional investment in the product's ultimate success
stakeholders
The process where we bring our research ideas together to form a fundamental understanding is:
synthesis
Place the steps below in the correct order. 6 Steps to follow in the Cognitive Walkthrough Proces
Define your user base define you r user goals identify the happy path invite the right team members conduct your rwalkthrough implement site improvements
design is a design philosophy that embraces how diverse people are
Inclusive
The person that wrote the 10 Usability Heuristics in 1994 that are still used today, is:
Jakob Nielsen
The Web Content Accessibility Guidelines (WCAG) provide an international set of guidelines developed by the Worldwide Web Consortium (W3C). These guidelines, the basis of most web accessibility laws in the world, are based on four principles:
Perceivable, Operable, Understandable, and Robust
The usual order of planning tools a UX designer uses is:
Wireframe > Mockup > Prototype
Adobe's software program developed for UX to design and prototype is:
XD
If you use the analysis + ------ approach to user research, you'll make room for insights to emerge, taking your research beyond pure -------- The steps are: 1. Collect and organize the ------- 2. Mine the data. 3. Sort and cluster the data. 4. Identify -----
synthesis facts data insights
Cognitive walkthroughs are effective because they take into account the site visitor's specific
task
User experience (UX) encompasses all aspects of the end-user's interaction with:
the company, its services, its products
UX designers should first identify how the product aligns with the brand's mission and goals
tru
"Don't make users think" is Steve Krug's first law of usability.
true
Accessibility allows users of all abilities to understand, use and enjoy the web
true
Affinity mapping helps to unify large amounts of data by finding relationships between concepts or ideas.
true
Breadcrumbs are used to show users where they are within a website
true
Dark patterns are when someone deliberately designs a process to trick the user into purchasing something or providing information without intent
true
Human-centered design is a creative approach to problem solving that starts with people and ends with innovative solutions tailored to meet their needs
true
Prototypes help avoid costly mistakes by finding issues early in the process
true
UI Style Guides are a design and development tool that bring cohesion to a digital product's user interface and experience
true
User interface (UI) is the look, feel, and interactivity of a digital product. This includes the color, typography, and graphics.
true
Digital spaces need quick "emergency exits," just like physical spaces do
true`
Place the stages in the correct order. Stages of a UX Design Project Process
understand research analyze design launch/test analyze again
__________ is a quality attribute that assesses how easy user interfaces are to use
usability
You should always commit to prototyping with the users' needs in mind, particularly with an eye for:
userflow
Teams build prototypes of varying degrees of fidelity to capture design concepts and test on
users