Chapter 12 Admin Mgmt
Content perspectives
also known as need-based perspectives, are theories that emphasize the needs that motivate people
Bonuses
are cash awards given to employees who achieve specific performance objectives
Process perspectives
are concerned with the thought processes by which people decide how to act
Needs
are defined as physiological or psychological deficiencies that arouse behavior
Hygiene factors
are factors associated with job dissatisfaction--such as salary, working conditions, interpersonal relationships, and company policy--all of which affect the job context in which people work
Pay by performance
bases pay on one's results
Stock Options
certain employees are given the right to buy stock at a future date for a discounted price
Job enlargement
consists of increasing the number of tasks in a job to increase variety and motivation
ERG theory
developed by Clayton Alderfer in the late 1960s; assumes that three basic needs influence behavior--existence, relatedness, and growth
Job characterstics
developed by researchers J. Richard Hackman and Greg Oldman, this model of design is an outgrowth of job enrichment; consists of (a) five core job characteristics that affect (b) three critical psychological states of an employee that in turn affect (c) work outcomes--the employee's motivation, performance, and satisfaction
Equity theory
focuses on employee perceptions as to how fairly they thing they are being treated compared with others; developed by J. Stacey Adams
Piece rate
in which employees are paid according to how much output they produce
Sales commision
in which sales representatives are paid by percentage of the earnings the company made from their sales
Expectancy theory
introduced by Victor Vroom; suggests that people are motivated by two things: (1) how much they want something and (2) how likely they think they are to get it
Job design
is (1) the division of an organization's work among its employees and (2) the application of motivational theories to jobs to increase satisfaction and performance
Reinforcement
is anything that causes a given behavior to be repeated or inhibited
Expectancy
is the belief that a particular level of effort will lead to a particular level of performance
Gainsharing
is the distribution of savings or "gains" to groups of employees who reduced costs and increased measurable productivity
Profit sharing
is the distribution to employees of a percentage of the company's profts
Instrumentality
is the expectation that successful performance of the task will lead to the outcome desired
Extrinsic reward
is the payoff, such as money, that a person receives from others for performing a particular task
Negative reinforcement
is the process of strengthening a behavior by withdrawing something negative
Punishment
is the process of weakening behavior by presenting something negative or withdrawing something positive
Intrinsic reward
is the satisfaction, such as a feeling of accomplishment, that a person receives from performing the particular task itself
Positive reinforcement
is the use of positive consequences to strengthen a particular behavior
Extinction
is the weakening of behavior by ignoring it or making sure it is not reinforced
Valence
is value, the importance a worker assigns to the possible outcome or reward
Motivation
may be defined as the psychological processes that arouse and direct goal-directed behavior
Motivating factors
or simply motivators, are factors associated with job satisfaction--such as achievement, recognition, responsibility, and advancement--all of which affect the job content or the rewards of work performance
Reinforcement theory
pioneered by Edward L. Thorndike and B. F. Skinner; which attempts to explain behavior change by suggesting that behavior with positive consequences tends to be repeated, whereas behavior with negative consequences tends not to be repeated
Job enrichment
practical application of Herzberg's two-factor theory of job satisfaction; consists of building into a job such motivating factors as responsibility, achievement, recognition, stimulating work, and advancement
Goal-setting theory
suggests that employees can be motivated by goals that are specific and challenging but achievable; according to psychologists Edwin Locke and Gary Latham
Job simplification
the process of reducing the number of tasks a worker performs
Pay for knowledge
ties employee pay to the number of job-related skills or academic degrees they earn
Hierarchy of needs theory
which proposes that people are motivated by five levels of needs: (1) physiological, (2) safety, (3) love, (4) esteem, and (5) self-actualization
Acquired needs theory
David McClelland; which states that three needs--achievement, affiliation, and power--are major motives determing people's behavior in the workplace
Two-factor theory
Frederick Herzberg; which proposed that work satisfaction and dissatisfaction arise from two different factors--work satisfaction from motivating factors and work dissatisfaction from hygiene factors.