HCI Midterm Review
(T or F) A brain in a negative emotional state provides more focus than a brain in a positive state
True
(T or F) Affordances determine what actions are possible. Signifiers communicate where the action should take place.
True
(T or F) An affordance is a relationship between the properties of an object and the capabilities of the agent that determine how the object could be used
True
(T or F) Cognition provides understanding: emotion provides valid judgements.
True
(T or F) Feedback must be immediate.
True
(T or F) HCD means starting with a good understanding of people and the needs that design is intended to meet.
True
(T or F) Observation research is about the customer and the people who will use the products under consideration
True
(T or F) The reflective level occurs after the events have happened.
True
(T or F) The relationship between a control and its results is easiest to learn wherever there is an understandable mapping between controls, actions, and intended result.
True
(T or F) The visceral processing system is used to make quick judgements: good / bad, safe / danger, etc.
True
(T or F) Too much feedback is more annoying that too little feedback.
True
Example of Affordance: A Chair
a chair affords sitting for all; lifting for some
procedural knowledge
demonstration and practice; difficult to write and teach
conceptual model
design projects all the information needed to create a good concept model of the system; enhances discoverability and evaluation of results
Seven Fundamental Principles of Design:
discoverability, feedback, conceptual model, affordances, signifiers, mappings, constraints
Affordances have to be ____________ in order to be affective
discoverable
What is the Golden Rule?
if the user cannot see it, it doesn't exist
observation
initial research to understand the nature of the problem itself is part of the discipline of design
Precise behavior can emerge from imprecise knowledge for four reasons:
knowledge is both in the head and in the world great precision is not required natural constraints exist in the world knowledge of cultural constraints and conventions exists in the head
The visceral processing level is also know as "_________ ________"
lizard brain
Knowledge in the head is actually knowledge in __________: internal knowledge.
memory
declarative memory
memory for factual information
long term memory
memory for the past when memories are recalled they are subject to distortions
We can use ____________ to remember large amounts of material.
mnemonics
What are the four activities of the HCD process:
observation ideation prototyping testing
Bridge of Evaluation:
perceive, interpret, compare (world to goal)
Seven Stages of Action as Levels of Processing: Visceral
perform and perceive
testing
test the prototype as if it was being used in the real world/environment
(T or F) Good design requires good communication.
true
Th most basic level of processing is called ___________.
visceral (subconscious)
Three levels of processing:
visceral, behavioral, reflective
Applied Ethnography
watching and observing users in their natural habitats in order to understand their needs
Natural Mappings
where the relationship between the controls and the object to be controlled is obvious
Best Mapping
controls are mounted directly on the item to be controlled
People function through two types of knowledge:
declarative (of) and procedural (how)
_______________ thought is rapid and automatic (matches patterns)
subconscious
Questions provided by the Seven Stages of Action:
1. What do I want to accomplish? 2. What are the alternative action sequences? 3. What action can I do now? 4. How do I do it? 5. What happened? 6. What does it mean? 7. Is this okay? Have I accomplished my goal?
Conceptual Model
An explanation, usually highly simplified, of how something works
signifiers
Ensures discoverability and that the feedback is well communicated and intelligible.
(T or F) Affordances are more important than Signifiers.
False - Signifiers > Affordances
(T or F) An HCD principle states that you should specify the problem immediately.
False - the principle is to avoid specifying the problem as long as possible, but instead iterate upon repeated approximations
(T or F) When a person cannot complete a task and repeatedly fails, it is all their fault.
False - usually a result of poor design
(T or F) Feedback does not have to be informative.
False - very important that it is
discoverability
It is possible to determine what actions are possible and the current state of the device
Who coined the term affordances?
JJ Gibson
feedforward
The information that helps answer questions of execution
mappings
The relationship between controls and their actions follows the principles of good mapping, enhanced as much as possible through spatial layout and temporal contiguity
Human Centered Design
an approach that puts human needs, capabilities, and behavior first, then designs to accommodate those needs, capabilities, and ways of behaving
A product at the visceral level is all about _____________ and ____________.
attraction and repulsion
The _____________ level is home of the learned skills; triggered by situations that match the patterns.
behavioral (subconscious)
Three levels of mapping:
best second-best third-best
prototyping
building a mockup of each potential solution (Wizard of Oz method)
Signifiers provide valuable __________ as to the nature of the __________.
clues; world
____________ attempts to make sense of the world.
cognition
Feedback
communicating the results of an action
Good _______________ is the key to good conceptual models.
communication
Good __________ _________ are the key to understandable enjoyable products.
conceptual models
Mental Models
conceptual models in people's minds that represent their understanding of how things work
____________ though is slow and labored
conscious
Third-Best Mapping
controls are arranged in the same spatial configuration as the objects to be controlled
Second-Best Mapping
controls are as close as possible to the object to be controlled
___________ assigns value to the world (things of the world).
emotion
The highest level of ___________ come from the reflective level.
emotions
iteration
enable continual refinement and enhancement
affordances
exist to make the desired actions possible
The most critical aspect of the behavioral level is that every action is associated with an _______________.
expectation
Areas of focus in HCD:
experience design industrial design interaction design
declarative knowledge
facts and rules; easy to write and teach
Subconscious Systems of Cognition Description:
fast, automatic, multiple resources, controls skilled behavior
We bridge the gulf of evaluation through the use of ____________, and a _____________ model
feedback; conceptual
Gulf of Execution:
figuring how something operates
Gulf of Evaluation:
figuring out what happened
Goal Plan Specify Perform Perceive Interpret Compare
form the goal the action an action sequence the action sequence the state of the world the perception the outcome with the goal
feedback
full and continuous information about the results of actions and the current state of the product or service
two rules of ideation:
generate numerous ideas be creative without regard for constraints question everything (Norman's rule)
idea generation (ideation)
generating possible solutions to the problem
What is the most difficult part of design?
getting the specifications of the thing to be defined
The Seven Stages of Action:
goal, plan, specify, perform, perceive, interpret, compare
Memory is knowledge in the ________.
head
Seven Stages of Action as Levels of Processing: Reflective
plan and compare
Bridge of Execution:
plan, specify, perform (goal to world)
Feedback has to be __________.
planned
A good conceptual model allows us to __________ the effects of our _________.
predict; actions
constraints
providing physical, logical, semantic, and cultural constraints guides actions and eases interpretations
Good design starts with an understanding and __________ and __________.
psychology; technology
The visceral system allows us to respond __________ and _________________ without conscious awareness.
quickly; subconsciously
procedural memory
recalling the activities performed
Signifiers
refers to any mark or sounds, any perceivable indicator that communicates appropriate behavior to a person
affordance
refers to the relationship between a physical object and a person (or any interacting agent)
learned helplessness
refers to the situation in which people experience repeated failure at a task, as a result they decide the task cannot be done at least by them
To a designer _____________ is perhaps the most important level of processing.
reflection
The _____________ level is home of conscious cognition.
reflective
Mappings
relationship between the elements of two sets of things ex. lights and light switches
System Image
relying upon the combined information given to us (advertisements, previous knowledge, instructions, etc.)
Memory for arbitrary things:
retained with no meaning or particular relationship to one another
short-term or working memory
retains the most recent experiences or material has a limit of 5-7 items
We bridge the gulf of execution through _____________, ______________, ___________, and a ___________ model.
signifiers, constraints, mappings, conceptual
Examples of Signifiers:
signs, labels, drawings placed in the world
Conscious Systems of Cognition Description:
slow, controlled, limited resources, novel situations (learning, danger, things go wrong)
Seven Stages of Action as Levels of Processing: Behavioral
specify and interpret