Photography

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Creative Commons

Copyright that makes it easier for people to copy, share, and build on your creative work, as long as they give you credit for it.

Timing

Correct use of this stage of animation makes your project look REALISTIC. It can also convey personality.

Reverse angle / over the shoulder

From behind with the subject in the mid-ground

Citing Sources

Get permission, put on the your piece where and who the original work came from; URL, links, etc.

Squash and Stretch

Gives a feeling of weight & flexibility to objects. Squash when an object hits the ground, and stretch on the objects way to its full height before falling again.

Arcs

Most human and animal actions occur along an arched trajectory. Walking or running is a good example. We bob up and down.

Pan

Movement with a camera scans horizontally

Tilt

Movement with a camera scans vertically

Infringement

Not being legal; inferring or violating

Take

One attempt at a shot

Medium shot

One half to 3/4 of the subject is visible.

Extreme close up

Only a portion of the subject is visible

Close up

Only the subject is seen

Exaggeration

Perfect imitation can look static. This bring realism into animation. If you want a person to look angry, make him look furious.

Anticipation

Prepares an audience for action and to make the action look more realistic.

Copyright

Rights given to a person for the use of publishing, produce or sale a part of an original musical, poem, literature, etc.

Ethics

Rules set for people to follow

Idea

Something imagined, thought, or planned; cannot be copyrighted

Fair Use

Specific requirements that must be met in order to use someone else's work

Form

refers to 3-D or it can be an illusion of 3-D created by the application of value using shading techniques

Space

refers to the application of linear or atmospheric perspective, overlap, scale change, and other techniques to create the illusion of fore/mid/background. Space can be flat and asserted or deep and illusionary.

Proportion

refers to variations in the proportions of objects, lines or shapes

Color

reflection of light and refers to hues and the properties of hue; intensity, temperature, value and saturation.

Radial Balance

Everything radiates outward from a central point

Voice over

Commentry by an unseen narrator.

Secondary action

A person walking can swing arms or put hands in pockets, speak or whistle. This movement emphasizes action rather than take attention away from the main action. Good examples are arms swinging, head bobbing, whistling, chewing gum, texting (LOL)

Dolly shot

A type of tracking shot taken from a moving platform on a set of wheels

Head on shot

Action comes straight towards the camera

Cross cutting

Alternating of shots from two different sequences, often in different locales, suggesting they are taking place at the same time.Transi

Canted shot

Angled to create dramatic effect

Asymmetrical Balance

Balance that is not even or symmetrical.

Tracking shot

Camera follows the action keeping the subject in the frame

Hand held shot

Camera held by camera man giving a heightened sense of reality.

Zoom

Camera magnifies in or out

Arc shot

Camera moves in a circular motion

Follow through and overlapping action

Certain parts of the body remain in motion even after the body has stopped (law of Physics).

The most influential "thing" used to create advertising

Emotion

What does Joint Photographic experts group represent:

Jpeg

Copyright symbol

Label letting the public know it is protected

A company identity mark

Logo

Solid drawing

The artist has to understand basics of anatomy, composition, weight, balance, light and shadow.

Infographics

The artistic and/or deliberate combination of facts with images and/or text to communicate a message.

Slow in - Slow out (ease in/ease out)

The human body needs time to accelerate and time to slow down. You might have more keyframes at the start and end--fewer in the middle.

Copyright Owner

The person who owns and has all rights to a product or work

Editing

The process of selecting, arranging and trimming various shots to make a film

Extreme long shot

The shot that sets the tone for the next sequence

Geometric Shape

The simplest shapes, such as circles, squares, and triangles.

Long shot

The subject and the background are equally important

High angle shot

The subject as seen from an elevated vantage point

Bird's eye view shot

The subject as seen from directly above

Low angle shot

The subject as seen from directly below

Appeal

The viewer needs to feel the character is real and interesting...do this by giving the character charisma, charm, simplicity, magnetism. Varying parts of the body including facial features makes characters more likable.

Copyright Holder

The writer, composer, or artist who has all rights to their piece

Point of view shot

Through the eyes of the subject

Plagiarism

To illegally take or say someone else's work is your own

Match cut

Two shots that have a relationship are transitioned together

These represent the common global thought process and although cultures and traditions vary, the design communicate an effective message

Universal Symbols

Staging

Used to direct your audience's attention on what is happening. It can clearly communicate to the audience the attitude, mood, or reaction of the character as it relates to the story. Camera angles can tell the story.

Straight ahead & pose to pose

Uses frame by frame drawings. This method allows for more spontaneity (on the spot). It is usually means fast and wild animations. Drawing the beginning and ending of motion---filling in the in-between images later. Size, volume, proportions, and action are controlled here.

Public Domain

Work opened for the use of anyone without copyright restrictions

Unity/Harmony

brings together a composition with similar units. If your composition uses wavy lines and organic shapes you would stay with those types of lines and shapes

symmetrical Balance

is a feeling of visual equality in shape, form, value, color, etc. Balance can be symmetrical, which is a mirror image that is evenly balanced or asymmetrical and un-evenly balanced

Line

is a mark on a surface that usually describes a shape and is sometimes called an outline. It can define a shape and imply texture. It can be thick or thin, smooth or nervous. Types can include straight, curved, zig-zag, wavy, etc.

Movement

is a visual flow through the composition

Emphasis/Center of interest

is an area that first attracts attention in a composition. This area is more important when compared to the other objects or elements in a composition

Organic Shape

is flat and two dimensional with no form or thickness.

Rhythm

is repetition and movement in which some/all elements repeat regularly

Value

is the degree of light and dark in a drawing. It is the contrast between black, white and all the tones in between. It can be used with color as well as black and white. Contrast is the range between lightest and darkest values.

Variety

is using different variations of an element in a composition. For example, circles and rectangles or straight and wavy lines or large leafs and small. Used without repetition it is weak.

Texture

it is how something feels. It's surface quality can either be tactile or visual. It can be real or implied. It is the degree of roughness or smoothness in objects and compositions.

Contrast

offers some change in value creating a visual discord in a composition. It shows the difference between items and can be used as a background to bring objects out and forward in a design


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