SCRATCH Vocabulary
an animation
A Scratch project with moving characters and possibly a conversation.
a game
A Scratch project with rules, a score and a win.
"sensing" block
A block that allows for input from a user, or "senses" when a sprite has collided with/touched an edge, color or another sprite
"looks" block
A block that programs a sprite to hide or show; also used to change a sprite's costume
"sound" block
A block that programs sound or music; sound can be recorded
"events" block
A block that starts the action; also called a "hat" block; usually a click or press of a button
"motion" block
A block used to move a sprite one way or another; move, go to, glide, turn, etc.
"forever" block
A block used to replay an action and never stop.
"repeat" block
A block used to replay an action for a specific number of times; a LOOP
"if/if then" block
A block used to trigger an action only if another action happens first; cause and effect
Scratch
A programming language designed for children to learn the basics of programming in a visual form by using colorful blocks for code.
the paint editor
A tool used to draw your own sprites.
a score
A variable in a game that is used to keep track of points.
a programming block
A visual representation of code that is written for a specific purpose.
a background
An image that remains in the back of the viewing area.
sprites
Images of people, animals, things, that you use in a Scratch project.
script
Programming blocks that are are linked together to make a sprite do/say something
resources
Scripts, sprites, backgrounds, etc... needed for a project
collision
The event that results from two objects bumping together.
the "x" and "y" coordinates
The location of the sprite on the stage.
a costume
The same sprite in a different position or version.
the stage
The viewing area.
reset
To change everything back to the original setting or position; to start over
program
To place blocks in a certain order so specific actions take place; it's a good idea to storyboard (plan) this part out