UX DESIGNER/ UX DESIGN

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· Design thinking involves 5 crucial processes for solving a problem.

1. Empathy: The designer must comprehend users experiences, motivations, and expectations to gain a deeper understanding of the issue. 2. Definition: Once the issue is understood and identified, it needs to be defined appropriately. This allows the designer to gather the right information, which will in turn help solve the issue. 3. Ideation: Ideation is where you start generating ideas and work out the best way to proceed with the solution. 4. Prototyping: Every idea needs a working model that can be tested and refined before going into full-scale implementation. A prototype is an inexpensive way to create the best possible solution for the issue. 5. Testing: Rigorous testing provides insights that help redefine the problem. It is during this stage that the product, service, or process is refined and altered, providing the desired result.

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· Design Thinking's Phases- five phases of design thinking,

1. Empathize - with your users 2. Define - your users' needs, their problem, and your insights 3. Ideate - by challenging assumptions and creating ideas for innovative solutions 4. Prototype - to start creating solutions 5. Test - solutions

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UX Process https://uxplanet.org/how-to-structure-your-first-ux-design-portfolio-7b51576a04df https://theblog.adobe.com/ux-process-what-it-is-what-it-looks-like-and-why-its-important/

Research — paper reviews, competitive analysis, interviews, contextual inquiries, surveys etc Ideation — brainstorming, diverging and converging on ideas, customer journey, persona etc Wireframe — ideas, sketches, brainstorming, what worked and what didn't, testing results, iterations Design — fleshed out design, test/feedback, iterations, final design Prototype — user testing, iteration, towards development (if you did)

a GOOD UX Designer?

good user experience is one that meets a particular user's needs in the specific context where he or she uses the product.

Who do UX Designers work with?

https://www.iamnotmypixels.com/who-do-ux-designers-work-with/#comment-1451

What is User Experience (UX) Design?

is the process design teams use to create products that provide meaningful and relevant experiences to users. This involves the design of the entire process of acquiring and integrating the product, including aspects of branding, design, usability and function. UX Design is User-Centered UX design encompasses the entire user journey, it's a multidisciplinary field

characteristics of Ux Designer

· Problem Solvers · They have an Aptitude for learning · Architects have Good Communications · They are Great Listeners · They all great Analytical · Give close consideration to detail · They have Big picture diminishing · They have sympathy for clients

What are the values brought by UX designers?

1. They support fast, easy and productive communication worldwide via products such as various messengers, social networks etc. 2. They support everyday life of millions of people with digital products that solve actual problems (like to-do lists or apps for taking notes), inform (like news websites or different blogs), and entertain (like apps for listening to music and watching films as well as tons of games). a. Every day, using quite basic and simple things like alarms, news platforms, video apps or music players, most users don't even imagine that simplicity of those interfaces and navigation which makes all the flow intuitive are the result of thorough work which takes many hours. User experience designers are the ones who have to build these products helpful and pleasant-to-use on the balance of applied content, target audience and business goals. 3. They support and improve core spheres of human life like health care, education, commerce, and self-expression. a. In this aspect, UX designers are the contributors into different fields of human growth and development. They create the flows of interactions and layouts for educational websites, applications used in medical treatment and health care, data analysis, technical support and other directions. Add to it the variety of specialized platforms where people share their creative outcome like artworks, music or pieces of writing — all of them need experience and interactions appropriate for these needs. 4. They make technology more accessible which means closer to people of different ages and nationalities, levels of education and tech literacy, physical and mental abilities or disabilities. a. User research is one of the core parts of UX design, and one of the objectives is finding the solutions for problems which could make using the product hard and tricky for some categories of users. Diligent UX designers aim at creating products which will be inclusive and accessible for users of different abilities. 5. They respond to the human need of harmony and aesthetic satisfaction finding the ways to make digital products both useful and beautiful. a. There are many people who support the idea that digital products of today should be minimalist and purely functional. However, life is not just like that: practice shows that people want to both solve the problems and feel aesthetic satisfaction using apps and websites. The balance of these things is included in responsibilities of UX designers.

UX designer's GOAL

A UX designer's goal is to provide a seamless user experience across all devices, whether it's a laptop, desktop, smartphone, smartwatch, smart TV, tablet, or another tech device. As new technologies emerge, UX designers need to create content that can work without any additional tweaks. Mobile-first no longer makes sense. Ultimately, the goal of a UX designer is to connect business goals to user's needs through a process of research, testing and refinement.

A UX designer is

UX Designers consider the Why, What and How of Product Use balances business goals and technical constraints with creating the best user experience possible Ultimately, the goal of a UX designer is to connect business goals to user's needs through a process of research, testing and refinement. UX designer is concerned with the entire process of acquiring and integrating a product, including aspects of branding, design, usability and function. It is a story that begins before the device is even in the user's hands. UX designers don't just focus on creating products that are usable; we concentrate on other aspects of the user experience, such as pleasure, efficiency and fun, too. UX designer's typical tasks vary, but often include user research, creating personas, designing wireframes and interactive prototypes as well as testing designs.

WHAT IS UX DESIGN?

UX design is the process of enhancing user satisfaction by improving the usability, accessibility, and pleasure provided in the interaction between the user and the product. Meeting the business goals of the product and aligning the business goals with those of the user is equally as important. Ultimately, the goal of a UX designer is to connect business goals to user's needs through a process of research, testing and refinement. UX designers have to concentrate on such aspects as: · usability (the product is convenient, clear, logical and easy to use) · utility (the product provides useful content and solves users' problems) · accessibility (the product is convenient and usable for different categories of users) · desirability (the product is attractive and problem-solving, it retains users and creates the positive experience which they are ready to repeat).

UX designers tend to be concerned with three primary factors: usability, look, and feel.

Usability is the cornerstone of user experience. If a product isn't usable, the user is guaranteed to have a negative experience. The look of a product is the visual appeal. It should satisfy or exceed users' expectations. The feel is about designing products that are a joy to use. Products should provide a functional and pleasurable experience.

User Centered Design?

User-centered design (UCD) is an iterative design process in which designers focus on the users and their needs in each phase of the design process. In UCD, design teams involve users throughout the design process via a variety of research and design techniques, to create highly usable and accessible products for them.

What Is Design Thinking Why Do You Need It ?

· Design is often mistaken as merely what you see; that it is something which makes an object `look good`, but it is much more than that. Design, definitely, encompasses the aesthetics of a product but also includes its functionality as well. Companies such as Apple, Google, and GE have emerged as the most innovative companies in the world. It`s because their products go above and beyond the average. Their products, no doubt, look good, but they include features never before imagined. A key reason for their rise is their adoption and application of the concept of design thinking in all their products and services. And their level of success is quite evident.Design thinking, by definition, is a process which combines creative and critical thinking to provide solutions to everyday problems.

why is DESIGN THINKING IMPORTANT?

· Design thinking is an iterative process in which we seek to understand the user, challenge assumptions, and redefine problems in an attempt to identify alternative strategies and solutions that might not be instantly apparent with our initial level of understanding. At the same time, design thinking provides a solution-based approach to solving problems. It is a way of thinking and working as well as a collection of hands-on methods · Design thinking is essentially a problem-solving approach, crystallized in the field of design, which combines a user-centered perspective with rational and analytical research with the goal of creating innovative solutions. · Why Is It So Popular? o Design thinking revolves around a deep interest in developing an understanding of the people for whom we're designing the products or services. It helps us observe and develop empathy with the target user. Design thinking helps us in the process of questioning: questioning the problem, questioning the assumptions, and questioning the implications. Design thinking is extremely useful in tackling problems that are ill defined or unknown, by re-framing the problem in human-centric ways, creating many ideas in brainstorming sessions, and adopting a hands-on approach in prototyping and testing. Design thinking also involves ongoing experimentation: sketching, prototyping, testing, and trying out concepts and ideas.

DESIGN THINKING

· Design thinking is the soul of interaction design, or for that matter any design. It is a human-centric approach to design that integrates people, technology, and business. Design thinking enforces upon you the ability to empathize with users and develop solutions effectively. Your answer should more or less follow this definition. You can also provide examples from your portfolio where you applied the concept of design thinking. "'Design thinking' is a human-centered approach to innovation that draws from the designer's toolkit to integrate the needs of people, the possibilities of technology, and the requirements for business success." Design thinking is a method for the generation of solutions and a practical, creative resolution of problems. It's about uncovering insights into the unmet needs of your target audience. It's a form of solution-based, or solution-focused thinking, with the intent of producing a constructive future result. Most of all it's a 'people first' approach—a design process mindset that designs products around people's needs, motivations, and behaviors. · Design thinking is an iterative and non-linear process. · Results from the final stage of the initial work process inform our understanding of the problem, help us determine the parameters of the problem, enable us to redefine the problem, and, perhaps most importantly, provide us with new insights so we can see any alternative solutions that might not have been available with our previous level of understanding.

3 fundamental things you should do designing the UX:

● quick communication - if someone presses the button and there is no interaction in the app, someone may think that this button doesn't work; ● visualize the result of an action - if someone waits for results they should be shown in no time; ● help the user to manipulate something on-screen - don't make too big or too small elements, always remember about the screens and, of course, their variable sizes.


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