19D Cavalry Scout General Knowledge
PCC
Pre Combat Checks
PCI
Pre-Combat Inspections
Primary Direction Of Fire
3 Types Of Recon
1) Area 2) Zone 3) Route
3 Types Of Bleeding
1) Arterial (bright red spurting) 2) Venous (Dark red steady flow) 3) Capillary (oozes from wound)
3 Minor Terrain Features
1) Cliff 2) Draw 3) Spur
2 Supplementary Features
1) Cut 2) Fill
The 3 D's
1) Description 2) Direction 3) Distance
3 Types Of Heat Injuries
1) Heat cramps 2) Heat exhaustion 3) Heat stroke
5 Major Terrain Features
1) Hill 2) Valley 3) Saddle 4) Ridge 5) Depression
General Orders
1) I Will Guard Everything Within The Limits Of My Post And Quit My Post Only When Properly Relieved. 2) I Will Obey My Special Orders And Perform All My Duties In A Military Manner. 3) I Will Report Violations Of My Special Orders, Emergencies, And Anything Not Covered In My Instructions To The Commander Of The Relief.
6 Elements Of Call For Fire
1) Observers Identification 2) Warning Order 3) Location Of Target 4) Description Of Target 5) Method Of Engagement 6) Method of Fire And Control Acrostic Mnemonics: I WOULD LOVE DESTROYING ENEMIES FOR CASH
5 Principles of Patrolling
1) Planing 2) Reconnaissance/RECON 3) Security 4) Control 5) Common sense Acrostic Mnemonics: PRETTY REDHEADS SHUCK CORN CONSTANTLY
3 Types Of Patrols
1) Recon 2) Combat 3)Tracking
3 Types of Movement
1) Traveling 2)Bounding Overwatch 3)Traveling Overwatch
3 Types Of Combat Orders
1) Warning Order 2) Operation Order 3) Fragmentary Order
8 Forms Of Contact
1)Direct 2)Indirect 3)Non-hostile 4)Obstacle 5)CBRN 6)Aerial 7)Visual 8)Electronic Warfare Acronym: DINO-CAVE
8 Troop Leading Procedures
1)Receive The Mission 2) Issue A Warning Order (WARNO) 3) Make a Tentative Plan 4) Initiate Movement 5) Conduct Reconnaissance. 6) Complete The plan 7) Issue The Complete Order 8) Supervise and Refine Acrostic Mnemonics: RIMS-R-COOL IN SCHOOL
Fundamentals of Movement
1)Use terrain for cover and concealment 2)Use caution at danger areas 3)Dismount vehicles 4)Reduce vehicles' related signatures.
Battle Drill 13
Battle Drill 13: Mount a BFV (Bradley Fighting Vehicle) and ICV (Infantry Carrier Vehicle/Bradley)
Battle Drill 6
Battle Drill 6: Enter and Clear a Room
Battle Drill 3
Break Contact
CCP
Casualty Collection Point
Battle Drill 2
Conduct a Platoon Assault
Battle Drill 2A
Conduct a Squad Assault
Battle Drill 8
Conduct the Initial Breach of a Mined Wire Obstacle
Battle Drill 12
Dismount a BFV (Bradley Fighting Vehicle)and ICV (Infantry Carrier Vehicle/Bradley)
EPW
Enemy Prisoner Of War
Battle Drill 7
Enter a Trench to Secure a Foothold
Battle Drill 14
Execute Action Right or Left While Mounted
FPL
Final Protective Line: is a line of fire selected where an enemy assault is to be checked by interlocking fire from all available weapons and obstacles.
5 Point Contingency Plan
Going - Where I'm Going Others - Others I'm taking Time - Time of my return. How Long Will I be gone What - What to do if I don't return Actions- Actions to take if I'm hit or Actions to take if you're hit Acronym: GOTWA
Battle Drill 5
Knock Out a Bunker
LOA
Limit Of Advance
LPOP
Listening/Observation Post
NAI
Named Area Of Interest
Battle Drill 4
React to Ambush, Near and Far
Battle Drill 1
React to Direct Fire Contact
Battle Drill 9
React to Indirect Fire
Battle Drill 10
React to a Chemical Attack
Battle Drill 11
React to an IED
TRP
Target Reference Point
MOPP level 1
mask carried ww gear worn
MOPP level 2
mask worn ww gear worn
MOPP Level 3
mask worn ww gear worn gloves boots loss
MOPP Level 4
mask worn ww gear worn boots gloves tight
MOPP level 0
promask carried
Fundamentals of Reconnaissance
• Do Not Keep Reconnaissance Assets in Reserve •Orient On The Reconnaissance Assets •Develop The Situation Rapidly •Gain And Maintain Threat Contract •Ensure Continuous Reconnaissance •Report All Information Rapidly And Accurately •Retain Freedom Of Maneuver Acronyms: DODGERR, GO-DR-DRE, ODD-REGR
Rally Point (RP) Selection
• Provides Cover/ Concealment From Ground And Air •Away From Natural Lanes Of Drift/ High Speed Avenues of Approach •Large Enough to be easy to recognize on the ground •Defensible for short periods. Acronym: PALED
6 Colors on a map
•Black (man made features) •Blue (water) •Green (vegetation) •Brown (contour lines) •Red-Brown (flashlight reflective contour lines) •Red (populated areas, other man made features)
Extended Observation Post (OP) Emplacement
•Blend In With The Surrounding Area •Low To The Ground Construction Techniques Are Used •Unexpected Sites Should Be Used •Evacuation Routes Are Planned •S - Avoid Silhouetting Of The Site By Using Sides Of Hills, not Crests Acronym: BLUES
5 C's Of React To An IED (Improvised Explosive Device)
•Check •Confirm •Clear •Cordon •Control
CWORMS
•Compass •Weapons •Observation Devices •Radio •Map Of The Area •Seasonal/ CBRN Equipment
M2A1 .50 Caliber Machine Gun
•Date Of Introduction: 1933 •Weight: 82 LBS •Length: 67.75 IN •Caliber: .50 caliber (12.7mm) •Cartridge: 12.7×99mm (.50 BMG) •Feed System: Belt-fed using M2 or M9 links •Muzzle Velocity: 2,910 FT/ SEX •Maximum Range: 6,803 M •Max Effective Range: 1,829 M Slow RoF (Rate OF Fire): <40 RPM, 6-9 RND BURSTS, 10-15 SEC INTERVALS •Rapid RoF (Rate Of Fire): >40 RPM, 6-9 RND BURSTS, 5-10 SEC INTERVALS Cyclic RoF (Rate Of Fire): 450-600 RPM
M240L Machine Gun
•Date Of Introduction: 1977 •Weight: 22.3 LBS •Length: 48.5 IN •Caliber: 7.62 MM •Cartridge: 7.62×51mm NATO •Feed System: Belt-fed using M13 disintegrating links •Muzzle Velocity: 2,800 FT/SEC •Maximum Range: 3,725 M •Max Effective Range PT: BI 600 M/ TRI 1,800 M •Max Effective Range Area: BI 800 M/ TRI 1,800 M •Sustained RoF (Rate Of Fire): 100 RPM, 6-9 RND BURSTS, 4-5 SEC INTERVALS •Rapid RoF (Rate Of Fire): 200 RPM, 10-13 RND BURSTS, 2-3 SEC INTERVALS Cyclic RoF (Rate Of Fire): 550-650 RPM
M249 Squad Automatic Weapon (SAW)
•Date Of Introduction: 1984 •Weight: 16.41 LBS •Caliber: 5.56 MM •Feed System: M27 linked disintegrating belt, STANAG magazine •Cartridge: 5.56×45mm NATO •Muzzle Velocity: 3,000 FT/ SEC •Maximum Range: 3,600 M •Max Effective Range PT: BI 600 M/ TRI 800 M •Max Effective Range Area: BI 800 M/ TRI 1,000 M •Sustained RoF (Rate Of Fire): 100 RPM •Rapid RoF (Rate Of Fire): 200 RPM Cyclic RoF: 650-850 RPM
M4A1 Carbine
•Date Of Introduction: 1994 •Weight: 6.36 LBS •Length: 33 IN •Caliber: 5.56 MM •Muzzle Velocity: 2970 FT/SEC •Maximum Range PT : 3,600 M •Max Effective Range Area: 600 M •Sustained RoF (Rate Of Fire): 45 (SEMI)/ 90(AUTO) RPM •Cyclic RoF (Rate Of Fire): 700-970 RPM •Feed System: 30-round box magazine or other STANAG magazines. Magazines with different capacities also available.
MK19 Grenade Machine Gun
•Date of Introduction: 1968 •Weight: 77.6 LBS •Length: 43.1 IN •Caliber: 40MM •Feed System: 32- or 48-grenade belt •Cartridge: 40×53 mm •Muzzle Velocity: 798 FT/ SEC •Maximum Range: 2,212 M •Max Effective Range PT: 1,500 M •Max Effective Range Area: 2,212 M •Sustained RoF( Rate Of Fire): 40 ROUNDS/ MIN •Rapid RoF (Rate Of Fire): 60 ROUND/ MIN •Cyclic RoF (Rate Of Fire): 322-375 ROUNDS/ MIN
Combat Identification Process
•Detect •Identify •Decide Engage •Assess Acronym: DIDEA
8 Cycles Of Function
•Feeding •Chambering •Locking •Firing •Unlocking •Extracting •Ejecting •Cocking
Types of Ambush
•Hasty •Delibarate •Point •Area
Evaluate A Casualty
•Hemorrhage - Major Bleeding •Airways - Open The Airway •Breathing - Check For Breathing/ Chest Injuries •Circulation - All Other Bleeding Acronym: H-ABC
Ground Vehicle Identification
•Hull •Armament •Turret •Suspension Acronym: HATS
ITAS
•Improved •Target •Acquisition •System
LACE Report
•Liquid •Ammo •Casualties •Equipment
LRAS3
•Long •Range •Advanced •Scout •Surveillance •System
Army Values
•Loyalty •Duty •Respect •Selfless Service • Honor •Integrity •Personal Courage Acronym: LDRSHIP
Fundamental Of Security
•Maintain Enemy Contact •Orient On The Force, Area, Or Facility To Be Protected •Provide Early And Accurate Warning •Provide Reaction Time And Maneuver Space •Perform Continuous Reconnaissance Acronym: MOP3
Mission Variables
•Mission •Enemy •Terrain and weather •Troops And Support Available •Time Available •Civil Considerations Acronym: METT-TC
OAKOC
•Observation and Fields of Fire •Avenues of Approach •Key Terrain •Obstacles •Cover and Concealment
Prevent Control Shock
•Position The Casualty •Elevate The Legs •Loosen Binding Clothing •Climatize The Casualty •Reassure The Casualty •Notify Medics Acronym: PELCRN
PIR
•Priority •Intelligence Requirement
Immediate Action MG - POPP
•Pull And Lock The Cocking Handle •Observe The Ejection Port •Push The Cocking Handle •Squeeze The Trigger
M4 Immediate Action: POPS
•Pull charging handle •Observe round •Push charging handle •Squeeze trigger
5 Steps To Battle Drill
•React •Locate •Suppress •Attack •Consolidate And Reorganize
EPW 5S's Principal
•Secure •Silence •Separate •Safeguard •Speed
Priorities of Work
•Security •Position weapons •Personal hygiene •Food/Water •Rest plan
5 Paragraphs Of A Operation Order (OPORD)
•Situation •Mission •Execution •Sustainment •Command and Signal Acrostic Mnemonics: Sergeant Major Eats Sugar Cookies
Warning Order (WARNORD)
•Situation •Mission •Special Instruction •General Instruction
SALT Report
•Size •Activity •Location •Time
The Six Elements of a SALUTE Report
•Size •Activity •Location •Uniform •Time •Equipment
M4 Immediate Action: SPORTS
•Slap (the mag) •Pull (charging handle) •Observe (round ejection) •Release (Charging handle) •Tap (Forward assist) •Squeeze (the trigger)
Principles Of Ambush
•Speed •Surprise •Violence of action
SLLS
•Stop - Stop what you're doing •Look - Look Around for any signs of the enemy •Listen - Listen to your surroundings for the enemy •Smell - Smell your environment for any signs of your enemy
M4 Immediate Action: TRR
•Tap The Bottom Of The Magazine •Rapidly Pull The Charging Handle •Reassess By Continuing To Fire Think: TAP, RACK, BANG!
3 Norths
•True •Grid •Magnetic
Tow Missle System
•Tube-Launched •Optically-Tracked •Wired-Guided
Aerial Vehicle Identification
•Wings •Engine •Fuselage •Tail Acronym: WEFT
Forms of Reconnaissance
•Zone •Area •Route •Recon in Force •Special