Chapter 6 Terms and Definitions

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Mnemonics

A device such as a pattern of letters, ideas, or associations that assists in remembering something.

Instruction Cycle

An instruction cycle (sometimes called fetch-and-execute cycle, fetch-decode-execute cycle, or FDX) is the basic operation cycle of a computer. It is the process by which a computer retrieves a program instruction from its memory, determines what actions the instruction requires, and carries out those actions.

Linear Memory Addressing

Flat memory model or linear memory model refers to a memory addressing paradigm in which "memory appears to the program as a single contiguous address space." The CPU can directly (and linearly) address all of the available memory locations without having to resort to any sort of memory segmentation or paging schemes.

OP CODE

In computing, an opcode (abbreviated from operation code) is the portion of a machine language instruction that specifies the operation to be performed. Beside the opcode itself, instructions usually specify the data they will process, in form of operands.

Stored Program Concept

Storage of instructions in computer memory to enable it to perform a variety of tasks in sequence or intermittently. The idea was introduced in the late 1940s by John von Neumann, who proposed that a program be electronically stored in binary-number format in a memory device so that instructions could be modified by the computer as determined by intermediate computational results. Other engineers, notably John W. Mauchly and J. Presper Eckert, contributed to this idea, which enabled digital computers to become much more flexible and powerful. Nevertheless, engineers in England built the first stored-program computer, the Manchester Mark I, shortly before the Americans built EDVAC, both operational in 1949.

Little Man Computer (LMC)

The Little Man Computer (LMC) is an instructional model of a computer, created by Dr. Stuart Madnick in 1965. The LMC is generally used to teach students, because it models a simple von Neumann architecture computer - which has all of the basic features of a modern computer.

Von Neumann Architecture

Von Neumann grew from child prodigy to one of the world's foremost mathematicians by his mid-twenties. Important work in set theory inaugurated a career that touched nearly every major branch of mathematics. Von Neumann's gift for applied mathematics took his work in directions that influenced quantum theory, automata theory, economics, and defense planning. Von Neumann pioneered game theory and, along with Alan Turing and Claude Shannon, was one of the conceptual inventors of the stored-program digital computer.


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