CS 4380 Midterm
In an MPI program with 12 processes, what is the smallest rank that any process will have?
0
When running an MPI program with 12 processes that call MPI_Gather using the default communicator, how many processes will receive the data?
1
Given a parallel runtime of 20s on 5 threads and a serial runtime of 50s, what is the runtime in seconds on 10 threads assuming the same efficiency (do not include any units in the answer)?
10
In an MPI program with 12 processes, what is the largest rank that any process will have?
11
When running an MPI program with 12 processes that call MPI_Scatter using the default communicator where the source process scatters an array of 24 elements in total, how many elements does each destination process receive?
12
When running an MPI program with 12 processes that call MPI_Scatter using the default communicator, how many processes will receive a chunk of the data?
12
Assuming a parallel runtime of 20s on 5 threads and a serial runtime of 50s, and a fixed overhead, what is the expected runtime in seconds with 10 threads running on 10 cores (do not include any units in the answer)?
15
Given a parallel runtime of 20s on 5 threads and a serial runtime of 50s, what is the speedup?
2.5
When running an MPI program with 12 processes that call MPI_Bcast using the default communicator where the source process sends an array of 4 elements, how many elements does each destination process receive?
4
When running an MPI program with 12 processes that call MPI_Reduce using the default communicator where each source process sends an array of 4 elements, how many elements does the destination process receive?
4
When running an MPI program with 12 processes that call MPI_Gather using the default communicator where each source process sends an array of 4 elements, how many elements does the destination process receive?
48
According to Amdahl's law, what is the upper bound on the achievable speedup when 20% of the code is not parallelized?
5
What is the speedup when 10% of the code is not parallelized and the rest of the code is perfectly parallelized (i.e., achieves linear speedup) and executed on 9 cores?
5
Given a parallel runtime of 20s on 5 threads and a serial runtime of 50s, what is the efficiency in percent (use a whole number and do not include the "%" symbol in the answer)?
50
Given a parallel runtime of 24s on 20 threads and a serial runtime of 100s, what is the percentage of the computation that was parallelized assuming the parallel section is perfectly parallelized (use a whole number and do not include the "%" symbol in the answer)?
80
A mutex guarantees fairness whereas a lock does not.
False
A speedup below 1.0 implies a parallelism bug.
False
Acquiring a lock by one thread before accessing a shared memory location prevents other threads from being able to access the same shared memory location, even if the other threads do not acquire a lock.
False
All reductions compute a sum.
False
Assigning the same number of array elements to each thread guarantees that there will be no load imbalance.
False
Data races involve at least two write operations.
False
Embarrassingly parallel code may contain mutexes.
False
Every parallel program requires explicit synchronization.
False
Graphs always have at least as many edges as they have vertices.
False
In the call MPI_Reduce(a, z, n, MPI_DOUBLE, MPI_MIN, 4, MPI_COMM_WORLD), each process contributes 4 elements to the reduction.
False
In the call MPI_Reduce(a, z, n, MPI_DOUBLE, MPI_MIN, 4, MPI_COMM_WORLD), process n is the destination.
False
In the call MPI_Reduce(a, z, n, MPI_DOUBLE, MPI_MIN, 4, MPI_COMM_WORLD), the result is written into the "a" array.
False
Indeterminacy is a form of synchronization.
False
Indeterminacy is a guaranteed indication of a parallel programming bug.
False
MPI programs have to be run with more than one process.
False
MPI_Allgather can be emulated with MPI_Gather followed by MPI_Scatter.
False
MPI_Allgather performs many-to-one communication.
False
MPI_Allreduce performs many-to-one communication.
False
MPI_Bcast implies a barrier.
False
MPI_Bcast performs many-to-one communication.
False
MPI_Recv may return before the message has actually been received.
False
MPI_Recv performs many-to-one communication.
False
MPI_Scatter performs many-to-one communication.
False
MPI_Send implies some synchronization.
False
MPI_Send performs many-to-one communication.
False
MPI_Ssend performs many-to-one communication.
False
Most programs can automatically be efficiently parallelized.
False
Mutexes guarantee fairness but locks do not.
False
Returning from an MPI_Reduce call by any process implies that the process receiving the reduced result has already reached its MPI_Reduce call.
False
Task parallelism is a good match for SIMD machines.
False
The APSP code from the projects is likely to suffer from load imbalance.
False
The MPI_Scatter function concatenates the data from all involved processes.
False
The call MPI_Reduce(a, z, n, MPI_DOUBLE, MPI_MIN, 4, MPI_COMM_WORLD) performs a sum reduction.
False
The receive buffer size parameter in MPI_Recv calls specifies the exact length of the message to be received (in number of elements).
False
When joining a thread, that thread is killed.
False
When protecting a critical section with a lock, the threads are guaranteed to enter the critical section in the order in which they first tried to acquire the lock.
False
A barrier is a synchronization primitive.
True
A cyclic distribution of the elements in an array is useful for load balancing when the amount of work per element decreases with decreasing array indices.
True
A cyclic distribution of the elements in an array is useful for load balancing when the amount of work per element decreases with increasing array indices.
True
A single call to MPI_Reduce by each process suffices to reduce local histograms with many buckets into a global histogram.
True
Data parallelism tends to scale much more than task parallelism.
True
Data races always involve at least two threads.
True
Data races are a form of indeterminacy.
True
Deadlock is a parallelism bug.
True
Distributed-memory systems generally scale to more CPU cores than shared-memory systems.
True
Distributed-memory systems require explicit communication to transfer data between compute nodes.
True
Embarrassingly parallel programs can suffer from load imbalance.
True
Frequency scaling was replaced by core scaling due to power density concerns.
True
GPUs are good at exploiting data parallelism.
True
If each process calls MPI_Reduce k > 1 times, the reductions are matched based on the order in which they are called.
True
In MPI_Allgather, rank 0 always contributes the first chunk of the result.
True
In MPI_Reduce, every process has to pass a parameter for the destination buffer, even processes that will not receive the result of the reduction.
True
In this course, we should always call MPI_Init with two NULL parameters.
True
Indeterminacy can result in garbled program output.
True
It is impossible to have a data race on a private variable (assuming no pointer variables).
True
It is possible to have a data race on a shared variable.
True
Load imbalance is a situation where some threads/processes execute longer than others.
True
MPI programs can suffer from indeterminacy.
True
MPI_Aint denotes an integer type that is large enough to hold an address.
True
MPI_Allgather implies a barrier.
True
MPI_Allgather is typically faster than calling MPI_Gather followed by MPI_Bcast.
True
MPI_Allreduce has a similar communication pattern (sends and receives of messages) as MPI_Allgather.
True
MPI_Gather performs many-to-one communication.
True
MPI_Reduce has a similar communication pattern (sends and receives of messages) as MPI_Gather.
True
MPI_Reduce may be non-blocking on more than one of the involved processes.
True
MPI_Reduce performs many-to-one communication.
True
MPI_Send may return before the message has actually been sent.
True
Matrix-vector multiplication is embarrassingly parallel.
True
Multidimensional C/C++ arrays are stored row by row in main memory.
True
Mutexes and locks are the same kind of synchronization primitive.
True
Parallelism can be used to speed up a computation or to reduce its energy consumption.
True
Programs running on pure distributed-memory systems cannot suffer from data races.
True
Reduction operations can be implemented using a reduction tree.
True
Reduction operations tend to be more frequent in parallel programs than in serial programs.
True
SPMD typically includes task parallelism.
True
Sending one long message in MPI is typically more efficient than sending multiple short messages with the same total amount of data.
True
The Collatz code from the projects is likely to suffer from load imbalance.
True
The MPI_Barrier call requires a parameter (to be passed to the function).
True
The busy-waiting code from the slides contains a data race.
True
The communication pattern (one-to-one, one-to-many, many-to-one, or many-to-many) of MPI_Bcast and MPI_Scatter are identical.
True
Vector addition is embarrassingly parallel.
True
When a thread attempts to acquire a lock that is already taken, it is blocked until it obtains the lock.
True