SMAD 470 midterm

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AOL

America Online, Steve Case provided free cds for installment/updates goal was to create a place of gathering for people all over America

technology

the process of making something that allows humans to share knowledge, perform tasks, or fulfill an action

new colonial powers

Google and Facebook extract assets of data, complete integration provide countries no say in rule, and they must follow in order to progress

ballons

Google is providing free wi-fi coverage in Sri-Lanka with these

technological mediation

phenomenon that when technologies fulfill their functions, they also help to shape the actions and perceptions of their users

connectivity

the ability to link to distant and sometimes near others one or many at the same time

Green Brothers

the brothers would communicate via video that were sent back and forth opened a new door for the use of the internet

technological determinism

the idea that machines and their development drive economic and cultural change and has the most important effect on our lives answer and cause to all problems

Kittler

the medium is the message media determines our situation provides us with the material artifacts by which to write, communicate, or otherwise understand ourselves and others around us technological evolution as the motor of history

social action

the person acting does something which is oriented to past, present, or future behavior of others

online disinhibition effect

the tendency to experience disinhibition because of the effects of computer mediated communication people are less restrained and express themselves more openly online

common carriers

the web is content neutral and we bring our own behaviors to it

McLuhan

theorist that argues the importance of media is not located in the contents they circulate but in the media media is the message media is an extension of human selves medium can amplify or accelerate existing processes or sense

social presence theory

theory that suggests that face-to-face communication is generally high in social presence and that media vary in the amount of social presence they convey sense of awareness is important

digital media

tools, channels, platforms, and strategies to obtain, produce, and share knowledge in an online world

media

tools, channels, platforms, and strategies used to communicate

impact-imprint

transferring their qualities to individual collective psyche

ALS ice bucket challenge

traveled incredibly fast through the power of the web created a narcissistic, "look at me" culture

Brazilian beer commercial

we are not focusing on the important people and moments right in front of us because we constantly have our heads buried in our phones phone eats first concept

media logic

we have to comprehend the contextualized role of media

implications of full-time connectivity

we will never truly be alone again

splinternet

webs split at geographic regions and boundaries, servers no longer a global network creates a rigid system with borders and increases vulnerability

interactivity

when media is interactive and offer their users the ability and potential to directly intervene in the content in different ways

social cooperation

when people work together to produce something

peer production

when users collaboratively work to create content, products, and services nonprofessional and non-market

google makes us stupid

you get the knowledge but you don't need to write it down because we can just look it up again

the web

system of hyperlinked pages and documents that exist on the internet

we make media social

media isn't social itself

Sherry Turkle attitude towards tech in classroom

-computers have become a big part of our personal lives -classrooms are fully connected, yet there are no phones or laptops in use -it takes students away from the real connection of human communication -not completely unplug, but know when to take a break

content moderation

-removal of offensive material -somewhat hidden or invisible process -labor often outsourced to other countries/economic classes of workers

internet

A huge network that links together millions of computers and networks around the world. consists of many smaller networks and operations including web, global network of circuits, tubes and packets of data

web 1.0

A term to refer to the WWW during its first few years of operation between 1991 and 2003 early form, static, lacked 2 way communication

internet exchange point

A way of connecting internet service providers that's made up of one or more network switches to which the ISPs connect where all computers and networks link up

hypermediacy

Awareness of a medium by its audience - does not try to hide its medium, reminds viewers of its presence (connected to remediation)

Edward Snowden

Former employee of the NSA who leaked secret documents about US surveillance showed that government is tapping into tech giants and collecting data of millions of Americans

narrowcasting

Media programming on cable TV or the Internet that is focused on one topic and aimed at a particular audience MTV, ESPN, and C-SPAN

society

_____ in general shapes the internet more than the other way around

technological cycle

a cycle that begins with the birth of a new technology and ends when that technology reaches its limits and is replaced by a newer, substantially better technology

cyberspace

a metaphor for describing the non-physical terrain created by computer systems

web 2.0

a new way of using the internet for collaboration and sharing of data among individual users marketing, connecting, interacting any user can be a creator, democratic

communicative capitalism

a phase of late capitalism where the circulation of opinion, debate, status updates and other communicative acts is the driving force of the economy more people using a network creates more value, the more interactions = higher capital

swatting

a prank where someone falsely reports criminal activity in order to initiate a police SWAT team investigation originated in the gaming world to throw opponents of their game

collective intelligence

a product of people pooling resources and knowledge online

systems

interconnected elements

networked individualism

a way of thinking about community in which individuals operate in large, personalized, complex networks more open and more diverse than previous periods

media is shaped by...

adaptation usage resistance

personal computers

allowed technology to go from large military used machines to being used for anything on smaller machines at home

ARPA

america's response to sputnik (keep up with the Russians) government funded to improve connectivity and needed communication

medium

any symbolic structure/environment that defines human interaction and the production of culture

Steigler

argues that technology and humanity are coeval or co-ordinary humans and tech are bound, belong together, and co-determine each other

social life

aspects of lives most profoundly changed when tech enters the equation

internet centrism

assumes logic of Internet shapes every environment, Internet as tool > environmental context, Internet as a constant the internet has global reach, interactivity, and uncontrollability

social construction of technology

belief that people determine the development of technology and ultimately determine social structure and cultural value tech is not natural or neutral, not a tool, rather something that can disproportionately benefit those who make it, profit, or control usage

new media

introduces the issues of what is old and new but allows us to include digital, online and other without limiting or prioritizing one fails to recognize evolved media but values change

surveillance capitalism

capitalism is driving companies to make developing countries connect to the internet

digital narrative

clashes between digital immigrants and digital natives

Holland Shielding

company that creates products that protect against electromagnetic radiation also keeps devices and data safe, blocks signal

Jaron Lanier

computer scientist best known for his advocacy of humanism and sustainable economics in a digital context claims we are being manipulated by algorithms and social media is made intentionally to be addictive so tech companies can make $$$$ depression is correlated to increased use of social media

Castell

concerned with the sociology of new media and technologies technology does not determine society our societies can be understood as network societies but no longer on the individual rather the society

cable modem

created a faster and wider bandwidth for everyone to connect to high speed data, allowed people to join discussion groups, send emails

Tim Berners Lee

created the World Wide Web and made tech free

clicktivism

democratic engagement in an online age: point your mouse, click, and you have donated funds, "liked" a candidate, or (in some states) even cast your vote mindless rather than actions with genuine impact

Internet of Things

describes a system in which everyday objects are connected to the internet and in turn are able to communicate information throughout an interconnected system (the cloud)

mediated vs. face-to-face communication

differs in richness, synchronicity, and permeance you can't see physical reactions or emotions desensitizes us to an extent being behind a screen

cyberoptimism

digital media contributes to the positive told for liberation, self-actualization, empowerment, and participation

cyberpessimism

digital media contributing to the negative fragmented society, division, weakness, isolation, unhappiness

asynchronous

digital society is rendered ____ if it can't operate in real time

"lo"

first message sent on the internet

Facebook and India

goal to connect the world's largest democracy provide free basics but at the cost of only seeing content Facebooks forces them to see

Leonard Kleinrock

had idea for internet in 1969 - packet switching

hypersocial interaction

higher levels of self disclosure in the digital world compared to face-to-face

remediation

how digital media absorbs and repurposes/reuses other forms of media

social facts

how society, the social imposes itself upon when we do things, it is not because we want to but rather we know we ought to

information society

idea that innovation and technology lead to a richer and better world related to big business and large scale politics

dox

leaking personal information online with malicious intent stealing info and crossing privacy lines

1970s internet

like the "biblical tower of Babel" there was no way to access it it needed a common language

mediatisation

media has become entangled in our realities

Media ecology perspective

media such as internet and its platforms, are environments: symbolic structures which we are situated and through which we engage

media ecology

medium because it's an environment, environment because its a medium

social reshaping approach

middle ground between TD and SCOT examines the content of technology and the processes involved in innovation. ... this assumes that many relations are both material and semiotic

technological solutionism

mindless embracing of digital solutions to systematic problems, one-sided focus on efficiency and economy

needed to make a true global village

money, language, infrastructure

online anonymity

more democratic social media, no following to be viral but it can end up being offensive and threatening allows people to speak freely out of bounds

post industrial society

new forms of production and communication that have replaced the previous, prevailing society

Packet Switching

occurs when the sending computer divides a message into a number of efficiently sized units called packets, each of which contains the address of the destination computer

network society

one in which information technology networks are the dominant shapers of new, decentralized, economic and social organizations and relationships

social media

online platforms for interacting, networking, and creativity friend, like, comment, share

Amish and technology

only occasionally allow new technology they use it, but they don't let it use them

technosociality

our lives are highly social and influenced by technology

sociality

people's tendency to form connections and bonds with one another to live life in concert with others

online media

prioritizes the element of connectivity of the ways in which they connect with other media, mainly computers but also more recently mobile phones

control revolution

rapid technological changes used for collecting storing, processing and communicating info

anomaly

removes personal responsibility and generates a loss of individuality

cognitive surplus

results when leisure time and tools allow us to engage in creative acts and share resources

2 dimensions of social structure

rules and resources

affordances

see technologies in terms of the action possibilities that are latent and can be realized depending on abilities in a given environment or platform

networked publics

set of social, cultural and tech transformations that have followed from the transition to a society where digitally networked media are central to communication

social change

shift in thoughts, ideas, or actions enabled by new media that allows us to communicate

digital society

society affected by the internet and social media

factors that impact connectedness

socioeconomic status, education, race/ethnicity, gender


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