Coder Z Amazon Challenge

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List

A container object that can hold al list of values.

Variable

A container to store information such as numbers or text. A variable must be named, think of this as the container's label. The information stored within the container is the value assigned to the variable. Whenever the variable's name is used in a program it represents (equals) the value assigned to the variable (the contents of the container).

Algorithm

A list of steps that are followed to complete a task. Not limited to programming. (An element of computational thinking that can be applied across the curriculum.)

Pseudocode

A method of writing down programming concepts in plain language rather than in code.

Loops

A piece of code that repeats itself, so that the same piece of code does not have to be entered multiple times.

Decomposition

Breaking a task down into smaller chunks. What does the drive unit need to do? This process is not limited to programming. (An element of computational thinking that can be applied across the curriculum.)

Motion Planning

Planning a sequence of steps that moves a robot, in this case the drive unit from one place to another or raising and lowering its lift.

Iteration

The repetition of a process in order to generate a sequence of outcomes. The sequence will approach some endpoint or end value. Each repetition of the process is a single iteration, and the outcome of each iteration is then the starting point of the next iteration.

Picking Station

The screened area in which an associate reads a scan, retrieves the correct item from the bin, and places it into a yellow plastic box called a tote.


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