MNO-CH 9
functions of feedback
1. instructional-when it clarifies roles or teaches new behavior 2. motivational-serves as a reward or promises a reward the more specific, the better
implications of feedback
average and below average performers need extrinsic rewards for performance and high performers need feedback to enhance their feelings of competence and personal control too infrequent in organizations must be tailored to individual
law of effect
behavior with favorable consequences tends to be repeated, while behavior with unfavorable consequences tends to disappear
scheduling of reinforcement
can be more influential on behavior than magnitude of reinforcement
one's openness to feedback
depends on personality eg self esteem and self efficacy (the lower they are the less actively the person seeks feedback) high needs and goals relates to higher desire for feedback high self monitors open to feedback because it helps them adapt to their environments
line of sight
employees know organization's strategic goals and how they need to contribute
variable ratio and interval
produce strongest behavior that is most resistant to extinction
10 practical tips for shaping job behavior
1. accommodate process of behavioral change 2. define new behavior patterns specifically 3. give individuals feedback on their performance 4. reinforce behavior ASAP 5. use powerful reinforcement 6. use a continuous reinforcement schedule 7. use a variable reinforcement schedule for maintenance 8. reward teamwork-not competition 9. make all rewards contingent on performance 10. never take good performance for granted
three general criteria for distribution of rewards
1. performance: results- tangible outcomes like individual, group, or organization performance; quantity and quality of performance 2. performance: actions and behaviors- teamwork, cooperation, risk taking, creativity 3. nonperformance considerations- customary or contractual, where type of job, nature of work, equity, tenure, level in hierarchy rewarded trends include more performance oriented and mixing reward distribution criteria
why extrinsic rewards often fail
1. too much emphasis on monetary rewards 2. rewards lack appreciation effect 3. extensive benefits become entitlements 4. counterproductive behavior rewarded 5. too long a delay between performance and rewards 6. too many one size fits all rewards 7. use of one shot rewards with a short lived motivational impact 8. continued use of demotivating practices such as layoffs, across the board raises and cuts, and excessive executive compensation
continuous reinforcement
CRF reinforcing every instance of a behavior
leading for choice
by empowering employees and delegating meaningful assignments and tasks must learn new skills to advance
leading for meaningfulness
by inspiring employees and modeling desired behaviors employees more engaged and productive when they see connection between their work and the organization's vision. it creates a sense of purpose
360 degree feedback
comparison of anonymous feedback from one's superior, subordinates, and peers with self-perceptions they can compare their own perceived performance with others performance if outsiders involved called a full circle feedback
research insights
computer based performance feedback leads to greater improvements in performance when received directly from computer (not manager) feedback perceived more accurate when they participate in feedback session destructive criticism tends to cause conflict and reduce motivation higher you are in organization, less likely to receive quality feedback
objective feedback
concrete evidence such as units sold, days absent, dollars, saved, projects,completed, customers satisfied, and quality rejects to work, managers must understand interaction between feedback recipients and their environment
punishment
contingent presentation negative or displeasing behavioral outcome: target behavior occurs less often making behavior occur less often by contingently presenting something negative or withdrawing something positive
positive reinforcement
contingent presentation positive or pleasing behavioral outcome: target behavior occurs more often making behavior occur more often by contingently presenting something positive verbal recognition ranked number one
negative reinforcement
contingent withdrawal negative or displeasing behavioral outcome: target behavior occurs more often making behavior occur more often by contingently withdrawing something negative ex: covering ears from loud noise
punishment (response cost)
contingent withdrawal positive or pleasing behavioral outcome: target behavior occurs less often having to pay out of pocket for shortage in cash register
performance management
continuous cycle of improving job performance with goal setting, feedback and coaching, and rewards and positive reinforcement
contingent consequences
control behavior in four ways: positive reinforcement negative reinforcement punishment extinction
sign of feedback
either negative or positive perceive and recall positive feedback more accurately than negative feedback but negative feedback can have a positive motivational impact self efficacy can be damaged by negative feedback
learning goal
encourages learning, creativity, and skill development
evaluation of feedback
evaluate factors such as its accuracy, credibility of source, fairness of system (performance appraisal system), their performance-reward expectancies and reasonableness of standards personal experience largely dictates how these factors weighed
extrinsic rewards
financial, material, or social rewards from the environment
how to give feedback
focus on performance, not personalities give specific feedback linked to learning goals and performance outcome goals channel feedback toward key result areas for organization give feedback ASAP to coach improvement not just final results base on accurate and credible information pair feedback with clear expectations for improvement
Kenneth Thomas's model of intrinsic motivation
job design concept of empowerment cognitive evaluation theory (people must satisfy their needs for autonomy and competence when completing a task for ti to be intrinsically motivating)
operant behavior
learned, consequence shaped behavior learned when one operates on environment
management by objectives
management system incorporating participation into decision making, goal setting, and feedback
building blocks of intrinsic rewards
meaningfulness, choice, competence, and progress
pay for performance
monetary incentives tied to one's results or accomplishments incentive pay variable pay to give employees an incentive for working harder or smarter something extra, above and beyond basic pay traditional piece rate plan-paid a specified amount for each unit of work sales commissions often falls short of increased job performance (sometimes negative affect)-only quantity and not quality
leading for progress
monitoring and rewarding others
extinction
no contingent consequence behavioral outcome: target behavior occurs less often ignoring it to ensure it is not reinforced
subjective feedback
not quantitative things like you're doing a poor job, you're lazy, we really appreciate everyone's hard work easily contaminated by situational factors
feedback
objective information about performance not automatically effective not everyone really wants the feedback they seek must foster high effort--->performance expectations and performance--->reward linkages to motivate
shaping
reinforcing closer and closer approximations to a target behavior
intermittent reinforcement
reinforcing some but not all instances of a behavior four subcategories: Ratios: contingent on number of responses 1. fixed ratio-piece rate pay; bonuses tied to sale of a fixed number of units 2. variable ratio-slot machines that pay off after variable number of lever pulls, lotteries that pay off after purchase of variable number of tickets Intervals: tied to passage of time 3. fixed interval- hourly pay, annual salary paid on regular basis 4. variable interval- random supervisory praise and pats on the back for employees who have been doing a good job
intrinsic rewards
self-granted psychic rewards
outcomes of good reward system
should attract talented people and motivate and satisfy them once they have joined foster personal growth and development keep talented people from leaving
leading for competence
supporting and coaching employees must make sure employees have knowledge needed to successfully perform their jobs deficiencies handled through training/mentoring positive feedback, sincere recognition, assignment of challenging task to fuel employees' intrinsic motivation
performance outcome goal
targets a specific end result
incentive compensation
there is no one size fits all approach
respondent behavior
unlearned stimulus-responsive reflexes shedding tears while cutting an onion withdrawing hand from hot oven
fixed interval
weakest reinforcement
job performance
won't thrive without support system people with requisite abilities, skills, and job knowledge need to be hired training required to correct any job knowledge shortfalls