Consumer Behavior (Ch. 14)
Where does culture come from?
-Influence of inner-city teens -Hip-hop/black urban culture -outsider heroes, anti-oppression messages, and alienation of blacks -"flavor" on the streets
Simon Fraser University (British Columbia)
A campus ritual in which costumed engineering students throw one another in the reflection pond during February's Polar Plunge.
MIT
A campus ritual in which each spring students haul a steer into a dorm courtyard, put it on a spit, and light a fire under it with a flaming roll of toilet paper they lower from the roof.
Wesleyan College (Connecticut)
A campus ritual in which students honor the pot-smoking Doonesbury character Zonker Harris each spring with a day of live music, face painting, and plenty of open marijuana use.
University of California at Santa Barbara
A campus ritual in which students run naked across campus on the first rainy day of the year. Princeton and the University of Michigan have banned nude springs, but at Yale Seniors still run naked through two campus libraries at the end of each semester and toss candy at underclass students as they cram for finals.
More
A custom with a strong moral overtone. It often involves a taboo, or forbidden behavior, such as incest or cannibalism. Violation of a more often meets with strong sanctions.
Classic
A fashion with an extremely long acceptance cycle.
Continuous innovation
A modification of an existing product, such as when General Mills introduces a Honey Nut version of Cheerios or Levi's promotes to shrink-to-fit jeans.
Monomyth
A myth that is common to many cultures.
Gone with the Wind
A mythic blockbuster where myths often take place in times of upheaval such as wars.
Custom
A norm that controls basic behaviors, such as division of labor in a household or how we practice particular ceremonies.
Ritual
A set of multiple, symbolic behaviors that occurs in a fixed sequence and is repeated periodically.
Dynamically continuous innovation
A significant change to an existing product.
Myth
A story with symbolic elements that represents a culture's ideals. Often focuses on some kind of conflict between two opposing forces, and its outcome serves as a moral guide for listeners.
Fad
A very short-lived fashion.
Meme
An idea or product that enters the consciousness of people over time- examples include tunes, catch phrases.
Craft product
An object we admire because of the beauty with which it performs some function (A ceramic ashtray or hand-carved fishing lures.)
Art product
An object we admire strictly for its beauty or because it inspires and emotional reaction in us (perhaps bliss, or perhaps disgust.)
Innovation
Any product or service that consumers perceive to be new.
Sacred events
Athletic events, religious ceremonies
Trialability
Because we think an unknown product is risky, we're more likely to adopt an innovation if we can experiment with it prior to making a commitment.
Superstitions
Beliefs that run counter to rational thought or are inconsistent with known laws of nature.
Fortress brands
Brands that we use to perform our rituals.
Prerequisites for Successful Adoption
Compatibility, Trialability, Complexity, Observability, Relative advantage
Discontinuous innovation
Creates really big changes in the way we live.
Three major subsystems of Culture Production System (CPS)
Creative, Managerial, Communications
Types of crescive norms
Custom, more, conventions.
Profane consumption
Describes objects and events that are ordinary or everyday; they don't share the specialness of the sacred ones.
Separation
Detaches from his original group or status
Star Trek
Document the adventures of the starship Enterprise
Cultural system involves:
Ecology, Social Structure, and Ideology
Meme theory
Explains why a style diffuses through the population so quickly with a medical metaphor.
Cultural gatekeepers
Filter the overflow of information as it travels down the "funnel."
Creative subsystem
Generates new symbols and products
Gift-giving ritual proceeds in three distinct stages
Gestation, presentation, reformulation
Gestation
Give procures an item to mark some event. This event may be structural (prescribed by the culture like Christmas presents) or it could be emergent (decision is more personal)
Fashion system
Includes all the people and organizations that create symbolic meanings and transfer those meanings to cultural goods. -Fashion is code -Fashion is context-dependant -Fashion is undercoded
Observability
Innovations that are readily apparent are more likely to spread because we can learn about them more easily.
Ritual artifacts
Items we need to perform rituals such as wedding rice, birthday candles, diplomas, specialized foods and beverages, trophies and plaques, band uniforms, greeting cards, and retirement watches.
Sacred Souvenir Icons
Local products (wine from California), Pictorial images (postcards), Piece of the rock (seashells), Literal representations (a miniature version of the Statue of Liberty), Markers (Hard Rock Cafe T-Shirts)
Cultural formula
Many popular art forms, such as detective stories or science fiction, follow a cultural formula, where familiar roles and and props occur consistently.
Cultural selection
Many possiblities initially compete for adoption; most of them drop out of the mix as they make their way down the path from conception to consumption.
Condoms
Marketed in pastel carrying cases for female buyers signaled changes in attitudes toward sexual responsibility and openness.
Hoarding
Merely unsystematic collecting
Myths serve four interrelated functions in a culture:
Metaphysical, Cosmological, Sociological, and Psychological
Relative advantage
Most importantly, the product should offer relative advantage over other alternatives. The consumer must believe that it will provide a benefit other products cannot offer.
Crescive norms
Much more subtle norms that we discover when we interact with others.
A few characteristics of a fad
Nonutilitarian- does not perform any meaningful function. Fad often spreads impulsively- people do not undergo stages of rational decision making before they join in. Fad diffuses rapidly, gains quick acceptance, and dies.
Conventions
Norms that regulate how we conduct our everyday lives. These rules often deal with the subtleties of consumer behavior, including the "correct" way to furnish one's house, wear one's clothes, or host a dinner party.
Contamination
Objects we associate with sacred events or people become sacred in their own right. (Items that belonged to or were even touched by a famous person).
Reality engineering
Occurs when marketers appropriate elements of popular culture and use them as promotional vehicles.
Sacralization
Occurs when ordinary objects, events, and even people take on sacred meaning.
Sacred consumption
Occurs when we "set apart" objects and events from normal activities and treat them with respect or awe.
Objectification
Occurs when we attribute sacred qualities to mundane items (such as smelly socks.)
Holiday rituals
On holidays, we step back from our everyday lives and perform ritualistic behaviors unique to those occasions
Cooptation
Outsiders transform their orignal meanings.
Presentation
Process of gift exchange. Recipient responds to the gift either appropriately or not and the donor evaluates this response.
Behavioral Science Perspectives and Models of Fashion
Psychological, Economic, Sociological, Medical.
Diffusion of innovations
Refers to the process whereby a new product, service, or idea spreads through a population.
Collecting
Refers to the systematic acquisition of a particular object or set of objects.
Cosmetics made from natural materials without animal testing
Reflected consumers' apprehensions about pollution, waste, and animal rights
Sacred places
Religious/mystical and country heritage such as Stonehenge, Mecca, Ground Zero in New York City.
TV dinners
Represented changes in family structure and the onset of a new informality in American home life.
E.T: The Extraterrestrial
Represents a familiar myth involving messianic visitation.
Binary opposition
Represents two opposing ends of some dimension
Aggregation
Returns to society with his new society.
Rites of passage
Rituals we perform to mark a change in social status.
Enacted norms
Rules we explicitly decide on such as that a green traffic light means "go" and a red one means "stop"
Rites of passage stages
Separation, Liminality, aggregation
Late adopters
Somewhere in the middle of laggards and innovators and early adopters. These people are the mainstream public. They are interested in new things, but they do not want them to be too new.
Trickle-down theory
States that two conflicting forces drive fashion change.
Plinking
The act of embedding a product or service link in a video.
Economic exchange
The giver transfers an item of value to a recipient, who in turn must reciprocate.
Compatibility
The innovation should be compatible with consumers' lifestyles.
Product placement
The insertion of real products in fictional movies, TV shows, books, and plays.
Ideology
The mental characteristics of a people and the way they relate to their environment and social groups.
Liminality
The middle stage where he is in limbo between statuses.
Fashion
The process of social diffusion by which some groups of consumers adopts a new style. A fashion (or style) is a particular combination of attributes. To be in fashion means that some reference group positively evaluates this combination.
Complexity
The product should be low in complexity. We will choose a product that's easier to understand and use rather than a more complex one.
Throughput sector
The set of agents that filter the overflow of information as it travels down the funnel. These people play a role in decision making. (Example: move, restaurant, car reviewers, interior designers, disc jockeys, retail buyers, magazine editors)
Culture productive system
The set of individuals and organizations that create and market a cultural product.
Ecology
The way a system adapts to its habitat.
Social Structure
The way people maintain an orderly social life.
Grooming rituals
These ceremonies help us transition from our private self to our public self, or back again.
Cosmological
They emphasize that all components of the universe are part of a single picture.
Metaphysical
They help to explain the origins of existence
Sociological
They maintain social order because they authorize a social code for members of a culture to follow
Psychological
They provide models for personal conduct.
Communications subsystem
To give meaning to the new product and provide it with a symbolic set of attributes.
Managerial subsystem
To select, make tangible, produce, and manage the distribution of new symbols and products.
Mediating figure
Typically resolves the conflict between mythical and opposing forces; this links the opposites as it shares characteristics of each.
Laggards
Very slow to adopt new products
Acceptance cycles
We identify different classes of fashion when we look at the relative length of their ______.
Gift-giving ritual
We procure the perfect object, meticulously remove the price tag, carefully wrap the object, and deliver it to the recipient.
Ritual script
We use this to identify the artifacts we need, the sequence we should use them, and who uses them. (Examples: graduation programs, fraternity manuals, and etiquette books.)
Desacralization
When a sacred item/symbol is removed from its special place or is duplicated in mass quantities (becomes profane).
Advergaming
Where online games merge with interactive advertisements that let companies target specific types of consumers.
Reciprocity
You believe if someone gives you a gift you have to give them something of equal value.
Culture
a society's personality. Includes both abstract ideas, such as values and ethics, and material objects and services such as automobiles, clothing, food, art, and sports a society produces.
Sacred people
celebrities, royalty
One sixth of population are
innovators and early adopters and one sixth are laggards.
Marketers are eager to identify
innovators because they are always on the lookout for novel products or services and who are first to try something new. Innovators tend to be category specific.
Two thirds of the population are
late adopters
Norms
rules that dictate what is right or wrong, unacceptable or acceptable.
Early adopters
share many of the same characteristics as innovators. An important difference is their high degree of concern for social acceptance, especially with regard to expressive products such as clothing and cosmetics.
Reformulation stage
the giver and receiver redefine the bond between them either looser or tighter to reflect their new relationship after exchange.
Values
very general ideas about good and bad goals.