Data Types

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Data type vs. Data structure

A *data structure* is an abstract description of a way of organizing data to allow certain operations on it to be performed efficiently. A *data type* is just a class of values that can be concretely constructed and represented.

Linear Data Structure

A data structure is said to be linear if its elements form a sequence.

Queue

A particular kind of ADT or collection in which the entities in the collection are kept in order and the principal (or only) operations on the collection are the addition of entities to the rear terminal position, known as enqueue, and removal of entities from the front terminal position, known as dequeue. This makes the queue a First-In-First-Out (FIFO) data structure. In a FIFO data structure, the first element added to the queue will be the first one to be removed. Often a peek or front operation is also entered, returning the value of the front element without dequeuing it. A queue is an example of a linear data structure, or more abstractly a sequential collection.

Data Type

A particular kind of data item, as defined by the values it can take, the programming language used, or the operations that can be performed on it.

Composite types or Non-primitive type

A variable of a non-primitive type doesn't contain the value directly; instead, it is a reference (similar to a pointer) to an object.

Sorting operation

Arranging data elements of a data structure in a specified order is called sorting.

Array

Array data structure, or simply an array, is a data structure consisting of a collection of elements (values or variables), each identified by at least one array index or key. An array is stored so that the position of each element can be computed from its index tuple by a mathematical formula.

Examples of non-primitive data structures

Array, Tuple, Class

Hash Types

Bloom filter Count-Min sketch Distributed hash table Double Hashing Dynamic perfect hash table Hash array mapped trie *Hash list* *Hash table* *Hash tree* Hash trie Koorde Prefix hash tree Rolling hash MinHash Quotient filter Ctrie

8 Primitive Data Types

Boolean , byte , char , short , int , long , float and double.

Merging operation

Combining elements of two similar data structures to form a new data structure of the same type, is called merging.

Deletion operation

Deletion means removal of a data element from a data structure if it is found.

Primitive Type

The most basic data types available within a programming language; The building blocks of data manipulation; Such types serve only one purpose — containing pure, simple values of a kind

Traversal operation

Traversal of a data structure means processing all the data elements present in it.

Different representations of the array data type

*Array* Bit array Bit field Bitboard Bitmap Circular buffer Control table *Image* Dope vector Dynamic array Gap buffer Hashed array tree Heightmap Lookup table *Matrix* Parallel array *Sorted array* *Sparse array* *Sparse matrix* Iliffe vector Variable-length array

Subcategories of Tree ADT

*Binary trees*, B-Trees, *Heaps*, *Trees*, Multiway trees, Space-partitioning trees, Application-specific trees

Different representations of the list data type

*Doubly linked list* *Array list* *Linked list* Self-organizing list Skip list Unrolled linked list VList Conc-Tree list Xor linked list Zipper Doubly connected edge list *Difference list* Free list

Graph Types

*Graph* *Adjacency list* *Adjacency matrix* *Graph-structured stack* Scene graph Binary decision diagram Zero-suppressed decision diagram And-inverter graph *Directed graph* *Directed acyclic graph* Propositional directed acyclic graph Multigraph Hypergraph

Floating-point

*Primitive: Single-precision real number values*; The term floating point refers to the fact that a number's radix point (decimal point, or, more commonly in computers, binary point) can "float"; that is, it can be placed anywhere relative to the significant digits of the number. Single-precision floating-point format is a computer number format that occupies 4 bytes (32 bits) in computer memory and represents a wide dynamic range of values by using a floating point. In IEEE 754-2008 the 32-bit base-2 format is officially referred to as binary32. It was called single in IEEE 754-1985. *Simply put, 12.34 is a float value, and 1234 is an integer*

Data Structure Review

*Types: Collection Container* *Abstract*: Associative array, Multimap, List, Stack, Queue, Double-ended queue, Priority queue, Double-ended priority queue, Set, Multiset, Disjoint-set *Arrays*: Bit array, Circular buffer, Dynamic array, Hash table, Hashed array tree, Sparse matrix *Linked*:Association list, Linked list, Skip list, Unrolled linked list, XOR linked list *Trees*: B-tree, Binary search tree, AA tree, AVL tree, Red-black tree, Self-balancing tree, Splay tree, Heap, Binary heap, Binomial heap, Fibonacci heap, R-tree, R* tree, R+ tree, Hilbert R-tree, Trie Hash tree *Graphs*: Binary decision diagram, Directed acyclic graph, Directed acyclic word graph

Graph

In computer science, a graph is an abstract data type that is meant to implement the undirected graph and directed graph concepts from mathematics. A graph data structure consists of a finite (and possibly mutable) set of vertices or nodes or points, together with a set of unordered pairs of these vertices for an undirected graph or a set of ordered pairs for a directed graph. These pairs are known as edges, arcs, or lines for an undirected graph and as arrows, directed edges, directed arcs, or directed lines for a directed graph. The vertices may be part of the graph structure, or may be external entities represented by integer indices or references. A graph data structure may also associate to each edge some edge value, such as a symbolic label or a numeric attribute (cost, capacity, length, etc.).

Heap

In computer science, a heap is a specialized tree-based data structure that satisfies the heap property: If A is a parent node of B, then the key (the value) of node A is ordered with respect to the key of node B with the same ordering applying across the heap.

Linked List

In computer science, a linked list is a linear collection of data elements, called nodes, each pointing to the next node by means of a pointer. It is a data structure consisting of a group of nodes which together represent a sequence. ... Linked lists are among the simplest and most common data structures.

Set

In computer science, a set is an abstract data type that can store certain values, without any particular order, and no repeated values. It is a computer implementation of the mathematical concept of a finite set.

Stack

In computer science, a stack is an abstract data type that serves as a collection of elements, with two principal operations: push, which adds an element to the collection, and pop, which removes the most recently added element that was not yet removed.

Tree

In computer science, a tree is a widely used abstract data type (ADT)—or data structure implementing this ADT—that simulates a hierarchical tree structure, with a root value and subtrees of children with a parent node, represented as a set of linked nodes. A tree data structure can be defined recursively (locally) as a collection of nodes (starting at a root node), where each node is a data structure consisting of a value, together with a list of references to nodes (the "children"), with the constraints that no reference is duplicated, and none points to the root. Alternatively, a tree can be defined abstractly as a whole (globally) as an ordered tree, with a value assigned to each node. Both these perspectives are useful: while a tree can be analyzed mathematically as a whole, when actually represented as a data structure it is usually represented and worked with separately by node (rather than as a list of nodes and an adjacency list of edges between nodes, as one may represent a digraph, for instance). For example, looking at a tree as a whole, one can talk about "the parent node" of a given node, but in general as a data structure a given node only contains the list of its children, but does not contain a reference to its parent (if any).

Abstract Data Type

In computer science, an abstract data type (ADT) is a mathematical model for data types where a data type is defined by its behavior (semantics) from the point of view of a user of the data, specifically in terms of possible values, possible operations on data of this type, and the behavior of these operations; An ADT involves both data and operations on that data

Dictionary or Hash Map

In computer science, an associative array, map, symbol table, or dictionary is an abstract data type composed of a collection of (key, value) pairs, such that each possible key appears at most once in the collection.

Insertion operation

Insertion means addition of a new data element in a data structure.

List of ADTs

Linear Data Structures: Array, Linked List, Stack, Queue, Set, Dictionary/Hash Map Nonlinear Data Structures: Tree (binary tree, heap, etc), Graph (digraph/undirected, cyclic/acyclic graph, etc)

String

Primitive: A sequence of characters

Reference (also called a pointer or handle)

Primitive: A small value referring to another object's address in memory, possibly a much larger one.

Double

Primitive: A wider floating-point size (e.g. 1.79769313486232E308)

Character

Primitive: Any letter, number, space, punctuation mark, or symbol that can be typed on a computer. The list of characters that can be typed is defined by the ASCII and extended ASCII set. ("a" or "%")

Integer

Primitive: Integral or fixed-precision values (e.g. 10, 42, 0, etc)

Void or Null

Primitive: No value (however, still *not* false)

Boolean

Primitive: True or False

Searching operation

Searching involves searching for the specified data element in a data structure.


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