pointers and arrays in C

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EX: output? void square_it(int k) { k = k*k } int n=5; square_it(n); printf("%d", n);

"5" because void returns nothing when square_it() is called

declare a pointer (of type int)

*int *p;* declared to store the location of an integer that is stored elsewhere

EX: output? int *p, n=2; *p = 15; *p?

*p is undefined statement **p=15* says that the value in p represents the address of a memory location into which the integer 15 should be stored

EX: output? int *p = NULL; printf("%d", *p);

*run-time error* because there is an attempt to retrieve an integer value from a NULL address

create a flexible multidimensional array and initialize elements to 0:

int *matrix[10]; /* allocate storage for a 10x10 matrix */ for(i=0; i<10; i++) matrix[i]=malloc(10*sizeof(int)); /* initialize elements of matrix to 0 */ for(i=0; i<10; i++) for(j=0; j<10; j++) matrix[i][j]=0;

set pointer (*p) equal to integer (n)

int *p, n=2; p=&n; places the *address* of int n into the pointer variable p: makes p a *reference* to n

EX: function int *createIntArray(int size) to allocate arrays with size (100) stored in it

int i, *array; /* space for an extra int is added */ array = malloc(101*sizeof(int)); array[0] = 100; array = array + 1; /* initialize elements to 0 */ for(i=0; i<100; i++) array[i]=0 /* print size of 100 */ printf("Size of array: %d\n", array[-1]);

declare multidimensional arrays

int matrix[10][10], cube[5][12][4]; for(i=0; i<10; i++) for(j=0; j<10; j++) matrix[i][j]=0; for(i=0; i<5; i++) for(j=0; j<12; j++) for(k=0; k<4; k++) cube[i][j][k]=0;

value

how every parameter to a function in C is passed by.

EX: assignment and error check of *malloc* int*p, n=1000;

if(p = malloc(n*(sizeof(int))) { ... } /* can reference p */ else { ... } /* malloc failed */

advantages to array-of-arrays structure (2D arrays as 1D-arrays-of-pointers-to-1D-arrays)

1. allows the creation of matrices in which each row can be of a different size 2. can be passed as an argument to a function without providing an other information 3.can be extended easily to higher dimensions

EX: output? void square_it(int *k) { *k = (*k)*(*k) } int n=5; square_it(&n); printf("%d", n);

25 passed by reference: the value of n is changed

EX: output? int *p; p = NULL; if(p! = NULL) printf("%d", *p);

ERROR: referencing through a *NULL* or uninitialized pointer produces an error

EX: valid? p = malloc(sizeof(int)); if(p=NULL) { ... } else { ... }

NO: code will always execute else clause because if test is an *assignment operator* (*=*) rather than an *equality comparison operator* (*==*)

T/F? notation array[k] can be thought of as shorthand for *(array+k)

TRUE

T/F? array[5]=0 is equivalent to *(array+5)=0

TRUE: array[5] = 0 creates its own pointer (*p) initialized to p = array + 5 where pointer p is equal to the address of the array + 5 (contains the 5th element of the array). *p = 0 puts 0 at the address location of the 5th element of the array *(array+5)=0 takes the address of the beginning of the array and adds 5 to it -- result: address of the 5th element of the array. * operator refers to the content of that location and the *assignment operator* = set the content of that location to 0

T/F? following are equivalent void clear2D(int a[][], int m, int n) void clear2D(int *a[], int m, int n) void clear2D(int **a, int m, int n)

TRUE: all are creating 2D arrays by allocating a 1D array of pointers to 1D arrays are NOT valid for passing an array declared as int array[10][10]

T/F? int *array; array = malloc(7 * sizeof(int)); array = &(array[0])?

TRUE: array contains the address of the memory location of the first integer element = array[0]

T/F? void clear2D(int a[][5], int m, int n) { int i, j; for(i=0; i<m; i++) for(j=0; j<n; j++) a[i][j]=0; } works

TRUE: implementation works because the number of columns is explicitly specified

T/F? int p[10] declares p to be an int pointer but uses brackets instead of *

TRUE: int p and int *p are different data types but are declared using the same keyword int. the only different is the * operator - not used in this case

EX: valid? int *array, i; array = malloc(1000*int); for(i=0; i<1000; i++) *(array+i)=0;

YES: because array[k] can always be written as *(array+k)

EX: valid? int m; *(&m)=3;

YES: valid assignment of setting integer m = 3

passing array of numbers to a function: int array[100], n=100, minval, maxval;

[minval, maxval] = getStatistics(array, n, &minval, &maxval) function is able to change the variables in calling program: requires the calling program to pass *pointers* to the variables it wants the function to change

int array[4][8]

allocates storage/memory for a 2-D array of integer elements: defines 4 1-D arrays of length 8

EX: allocate the memory of an array[7] to have an extra 8th element and store the size there int *array;

array = malloc(8*sizeof(int)); array[0] = 7; array++; allocate memory 1 element bigger and then increment array so that it correctly points to the 1st element of the "real" array *(array-1) = array[-1] = size of the array = 7

NULL

built-in constant that can be assigned to any pointer variable to signify that it doesn't yet contain a valid address

EX: array[10][5]; how is address of array computed?

computed as the address of the array plus (10 x NumberOfColumns + 5) times array element of size

malloc function

defines the amount of memory/storage to be allocated dynamically -returns a NULL pointer if can't allocate the requested amount of storage

EX: initializing elements of an array through pointer p to 0 int *p, n=1000, i;

for(i=0; i<n; i++) p[i]=0;

EX: allocate memory for a pointer to an array of size n int *p, n=1000;

p = malloc(n*sizeof(int));

pointer

references the location (or *address*) of a variable -necessary in order to access information from storage locations for which there's no explicit variable name

EX: output? int *p; float *q; p=q;

results in a *compile-time error* because p and q are not of the same type: pointers to different data types are themselves different data types p=(int*)q; works because q has been cast to the type of p

sizeof() function

returns the size of any standard or user-defined data types (*int*, *float*, and *char*)

what does the statement *int array[1000]* do?

the compiler treats array[1000] as defining a variable called array as an int pointer initialized to the address of a chunk of memory big enough to hold 1000 integers array is similar to an ordinary integer pointer

disadvantage of array-of-arrays structure

the resulting 2D array is not allocated in a single chunk of contiguous memory

*&* operator

used to obtain the address of variable assigned to pointer

free() function

used to return memory back to the *operating system* (*OP*) - done after allocating memory (*malloc*) by the OP

function to find minval and maxval in array of numbers: int array[100], n=100, minval, maxval; getStatistics(array, n, &minval, &maxval);

void getStatistics(float array[], int n, float *minp, float *maxp) { int i; float min, max; min = max = array[0]; for(i=1; i<n; i++) { if(array[i]<min) min=array[i]; if(array[i]>max) max=array[i]; } *minp = min; *maxp = max; return; }


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