2 - Core Data Structures

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arrays - runtime for access

O(1) random O(1) sequential

what is the time complexity for searching an element in a sorted array?

O(log n)

what is the time complexity for searching an element in a sorted singly linked list?

O(n)

what is the time complexity for searching an element in unsorted array?

O(n)

what is the time complexity for searching an element in unsorted singly-linked list?

O(n)

what runtime is needed to remove an element at the bottom of a stack with n elements and return the stack with all the other elements in their original order

O(n)

arrays - insertion/append

O(n) insertion O(1) amortized for vector resizing implementation

linked lists - insertion/append

O(n) insertion O(n) append O(1) with a tail pointer

linked lists - runtime for access

O(n) random O(1) sequential

arrays - bookkeeping

ptr to the beginning size or ptr to end of space used maxSize to end of allocated space

what is the additional space complexity of removing an element at the back of a queue with n elements and returning to the queue with all other elements in their original order?

O(1)

linked lists - memory

allocates memory as needed, but large memory overhead for pointers (wasteful for smaller items like primitive types)

what are the core data structures?

arrays and matrices, linked lists, stacks, queues, priority queues, binary (search) trees, heaps, hash tables, sets, graphs, union-find

array/ll: search on a sorted container

arrays can do binary search, while linked lists can't

array/ll: given an index, update an arbitrary element

arrays have random access in O(1) time using pointe arithmetic, but linked lists have O(n) search. array is the clear winner

which data structure has on average O(1) look up for key-value pairs?

hash tables

which data structure gives you O(1) lookup for extreme elements, such as minimum or maximum?

heaps/priority queues

which data structure is preferable for storing large data types that often must be inserted at random positions?

linked lists

array/ll: given a pointer to an element, insert a new element right after?

linked lists - no potential shifting of elements after insertion point

array/ll: remove multiple elements from a container?

linked lists has no potential shifting of elements after deletion point

which data structure has FIFO (first-in, first-out) property?

queue

which data structure is useful when order matters?

queue

which data structure should you select if you need to perform a breadth-first search (BFS)

queue

which data structure should you use for average O(1) search for if an element exists?

set

linked lists - bookkeeping

size (optional) head ptr to first node tail ptr to last node (optional) in each node, at least a ptr to next node with an optional prev pointer to previous node

which data structure has LIFO (last-in, first-out) property?

stack

which data structure should you select if you need to perform a depth-first search (DFS)?

stack

arrays - memory

wastes memory if size is too large, requires allocation if too small (use reserve or resize for C++ vectors)


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