Adobe Animate Final Exam Review (from Quizlet)

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Button symbol

A special type of four-frame interactive symbols in their own timeline used to represent the four states of a button - up, over, down, hit

Motion symbol

A symbol with its own independent timeline used for advanced effects or movement and can be used with code; can only be previewed using the TEST playback function, not with scrubbing

rotoscope

A technique used in animation to trace over live-action motion picture footage frame by frame

Onion Skinning

A technique used in creating animations and editing movies to see several frames at once so that decisions on how to create or change an imaged based on the previous image in the sequence

Action Wizard

A tool that helps users save time and keystrokes by providing a defined series of commands with specific settings and in a specific order that are applied in a single step

Typekit

Adobe Fonts (dynamic fonts)

Adobe Audition

Adobe software program that is used creating, mixing, editing, and restoring audio content

event

An action that occurs as a result of another source, such as user input from the mouse or keyboard

CC BY

Attribution - this license lets others distribute, remix, tweak, and build upon your work, even commercially, as long as they credit you for the original creation. This is the most accommodating of licenses offered. Recommended for maximum dissemination and use of licensed materials.

Library panel

Contains assets and symbols that can be used in the animation

Dynamic Font

Contains characters that are redefined at each instantiation (every time they are printed) rather than when the font is defined as a whole

Frame Picker

Displays all the frames inside a Graphic symbol in a single view and allows you to change the 'First Frame' property of the selected Graphic by simply clicking on the frame preview

Shapes

Enclosed objects that can be created by lines or by color and value changes that define their edges.

Hierarchy

a ranking system in which each item is placed above or below others based upon importance

sprite sheet

a single sheet of all bitmap images in a project

Static Font

contains characters that are designed and digitized and then stored in font files

Repetition

creating visual consistency by repeating an element such as color, style or shape

Green/Blue

default colors which specify previous/next frames when using onion skinning

Actions panel

displays ActionScript errors when you executre a doc type

Property panel

displays the customization options for the selected object or layer

Audio synchronization options

event, start, stream, stop

Camera view

used to pan, zoom, and rotate the view of a stage; in order for the camera view to work properly, a layer named Camera must be added on top of all other layers and cannot contain any objects

Punch method of combining shapes

uses the topmost drawing-object like a cookie cutter to remove any shape directly below; the resulting shape retains its orginal attributes

Crop method of combining shapes

uses the topmost object like a cooke cutter to select a new shape from any shapes that lie below it; the resulting shape retains its original attributes

Standard Copyright Rules

•Copyright continues until 70 years after death of author •Most songs, videos, and images have copyright •Ideas themselves do not have copyright •When citing a web based resource, always use URL and date •Copyright infringement will make you look bad and you could get in legal trouble (fines and/or jail time) •Always obtain permission before use

FPS

(Frames Per Second) unit of playback speed of an animation

WebGL

(Web Graphics Library) renders high-performance interactive 2D and 3D graphics within any compatible web browse without the use of plug-ins

derivative work

A creation based on or derived from one or more already existing work; include translations, musical arrangements, motion picture versions of literary material or plays, art reproductions, abridgements, and condensations of preexisting works

copyright

A form of protection provided by the laws of the United States for "original works of authorship", including literary, dramatic, musical, architectural, cartographic, choreographic, pantomimic, pictorial, graphic, sculptural, and audiovisual creations

Blank Keyframe

A keyframe with no content on the Stage

Creative Commons

A nonprofit organization that helps overcome legal obstacles to the sharing of knowledge and creativity to address the world's pressing challenges; encourages the sharing of creative works

animatic

A preliminary version of a movie, produced by shooting successive sections of a storyboard and adding a soundtrack

Call to Action

A prompt that tells the user to take some specified action

Timing

Helps create the illusion that an action is abiding by the laws of physics adding to the realism. By adjusting the timing of a scene, animators can make that scene look either slower and smoother (with more frames) or faster and crisper (with less frames).

Lasso tool

Lets you make a selection by dragging a freehand outline around an area.

sync type

Literally means the synchronization of lines on the screen; composite video carries all of the video information (colors and brightness combined), as well as the sync information to the screen

Methods of combining shapes

Modify > Combine Objects > Intersect, Punch, Crop, or Union

CC BY-ND

No Derivative Works - allows the usage of only exact copies of the work, not derivative works and remixes based on it

CC BY-NC

Non-commercial - allows you to use the work only for non-commercial purposes

FLV (.flv)

Older video format that is rarely supported by software any longer

MP4 (.mp4)

One of the most common video file formats used for downloading and streaming videos from the internet

Adobe Media Encoder

Part of the Adobe video editing suite and is responsible for encoding video files to the proper format to ensure they play on different devices; offers presets when rendering video from Animate

File compression

Reduces the size of a file to save disk space for easier and faster transmission over a network

Guide layer

a layer used to animate an object along a path

event listener

a procedure or function in a computer program that waits for an event to occur

CC BY-SA

Share-alike -allows you to distribute derivative works only under a license identical to (not more restrictive than) the license that governs the original work

Straight Ahead and Pose to Pose

Straight ahead animation starts at the first drawing and works drawing to drawing to the end of the scene. This can produce spontaneity and freshness. Pose to pose is more planned out and charted with key drawings done at intervals throughout the scene. There is more control in the scene this way.

Solid Drawing

The basic principles of drawing (form, weight, volume solidity, and the illusion of three dimensions) apply to animation as they do to academic drawing.

Focal Point

The center of interest on a page or set of facing pages, created by using color, contrast and proportion.

Texture

The feel, appearance, or consistency of a surface, substance, or fabric.

Arc

The principle is that almost all actions in life have a slightly circular motion, not linear or straight.

Staging

The principle that every pose or action that a character makes should convey a clear intention.

Anticipation

The principle used to let the audience know that a major action is about to take place; the preparation for the upcoming action.

Contrast

The state of being noticeably different from something else when put or considered together.

scope creep

The uncontrolled or unauthorized expansion to a project without adjustments to time, cost, and resources.

skin

The video' skin determines the appearance and position of the play controls

Secondary Action

This action adds to and enriches the main action. It adds more dimension to the character animation. It supplements and/or re-enforces the main action. These actions should work together in support of one another.

CC BY-NC-ND

This license is the most restrictive of our six main licenses, only allowing others to download your works and share them with others as long as they credit you, but they can't change them in any way or use them commercially.

Squash and Stretch

This principle gives a feeling of weight & flexibility to objects. Squash when an object hits the ground, and stretch on the objects way to its full height before falling again.

Exaggeration

This principle is all about overstating certain movements in a way that helps evoke a point, yet doesn't ruin the believability of the scene.

Slow In and Slow Out

This principle softens the action, making it more life-like. As the action starts, we have more drawings near the starting pose, one or two in the middle, and then more drawings near the next pose. Fewer drawings make the action faster, while more drawings make the action slower.

Appeal

This principles states that animators should strive to create images that will be interesting and compelling to the audiences.

render

To convert a source material into the final video footage

Graphic symbol

Used to create movement using the Main Timeline; you can preview it by scrubbing the CTI

Classic Tween

Used to make objects fade in and out, move across a scene or change sizes.

Follow Through and Overlapping Action

When the main body of a character stops, all other parts continue to catch up to the main mass of the character. Nothing stops all at once. When the character changes direction, things such as clothing or hair will continue to move in the old direction and then catch up a few frames later.

CC BY-NC-SA

You may not use this work for commercial purposes; If you alter, transform, or build upon this work, you may distribute the resulting work only under the same or similar license to this one.

class

a blueprint for an object, which defines an object's properties; an example is a blueprint for a symbol

broken tween

a dashed line indicates that a tween is broken or incomplete such as when a final keyframe is missing

intellectual property

a work or invention that is the result of creativity, such as a manuscript or a design, to which one has rights and for which one may apply for a patent, copyright, trademark, etc.

Subselection tool

allows you to reveal and manipuate the anchor points that define a line segment or curve so that you can reposition them to modify the shape

Motion Editor

an advanced panel, accessed by double-clicking on a motion tween, that display the properties of the animation and how they change over time

Gestalt

an organized whole that is perceived as more than the sum of its parts

prototype

an original model on which later versions are patterned

Static frame

any frame that is not part of a tween

objects on the pasteboard

appear on screen but not in published file

AIR package

build option that allows the same file to be installed to both Windows and macOS when preparing an AIR for Desktop application for publishing

activates outline view

colored square next to each layer on the Timeline

editable path

importing option that retains complete vector artwork editability

Window

menu options that provides a list of panels available for display as well as workspace options

inverse kinematics (IK)

moving articulated joints (having two or more sections connected by a flexible joint) of character in order to animate them

Advanced Layers

must be enabled in order to use effects and filters on a layer

Stop sync

mutes the specific sound

Harmony

pulling the composition of an image together by using repetition or rhythm

Intersect method of combining shapes

retains fills and strokes only where all the selected shapes overlap and deletes all other fills strokes; the resulting shape takes stroke and fill attributes from the topmost shape

File > Export > Export Video/Media

steps to render completed animation to a playable video file

Line

straight or curved, consist of two points connected by a stroke; used to guide the viewer's eye.

Stream sync

sync sound to play on a website; not supported in HTML5 Canvas documents

Start sync

sync sound to the occurrence of an event; sound will not overlap

Event sync

sync sound to the occurrence of an event; sounds can overlap

stage

the area in the workspace visible to the user when a project is published

CreateJS

the libraries that must be used when publishing an HTML5 Canvas document from Animate

Scale

the size of one object in relation to the other objects in a design or artwork

Proximity

the spatial grouping of elements that look similar to one another or using objects near each other to present one unit

Typography

the style, arrangement, and appearance of text

Rulers, guides, grids, and snapping options

tools for assisting in project layout

Union method of combining shapes

two filled objects become a single shape

AIR (.air)

used for Adobe AIR application and are a synonym for Adobe Integrated Runtime; these files are Internet applications that can be installed on the desktop of the users and can run across multiple Operating Systems

Color

used to label, show hierarchy, represent or imitate reality, unify, separate, emphasize and/or decorate.

Layer parenting

used to link one or more layers to a single parent layer; moving, scaling or rotating the parent layer will then automatically affect all of its children


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