DSA : Stack

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application of stack

- evaluating balanced symbols -undo operation in text editors -parsing arithmetic expression

isFullStack code segment ex

//if stackTop is equal to maxStackSize template <class Type> bool stackType<Type>:: isFullStack() const { return (stackTop == maxStackSize); }//end isFullStack

isEmptyStack code segment ex

//if value return 0 = stack is empty template <class Type> bool stackType<Type>:: isEmptyStack() const { return (stackTop == 0); }//end isEmptyStack

isFullStack

If the stack is full, return the value true

initializeStack

Initializes stack to an empty state

The ____ operation is used to add an element onto the stack. a.push b.pop c.add d. insert

a. push

The addition and deletion of elements occurs only at one end of a stack, called the ____ of the stack. a.head b.top c.bottom d.tail

b. top

We can perform the operation ____ to retrieve the top element of the stack. a.head b.top c.first d.peek

b. top

The ____ operation is used to remove the top element from the stack. a.push b.pop c.add d. insert

b.pop

A stack is a ____ data structure. a.FIFO b.FILO c.LIFO d.LILO

c. LIFO

The ____ operation checks whether the stack is empty. a. isFullStack b. peek c. isEmptyStack d. pop

c. isEmptyStack

Top code segment ex

template <class Type> Type stackType<Type>:: top() const { assert(stackTop != 0); //if stack is empty, terminate the program return list[stackTop -1]; //return the element of the stack //indicated by stackTop -1 }//end top

Pop (remove) code segment ex

template <class Type> void stackType<Type>:: pop() { if(!isEmptyStack()) { stackTop--; //decrement stackTop else cout << "cannot removeto a empty stack" << endl; }//end pop

Push (add) code segment ex

template <class Type> void stackType<Type>:: push(const Type& newItem) { if(!isFullStack()) { list[stackTop] = newItem; //add new item at the top stackTop++; //increment stackTop } else cout << "cannot add to a full stack" << endl; }//end push

Initialize Stack code segment ex

template <class Type> void stackType<Type>::initializeStack() { stackTop = 0; }//end initializeStack


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