Chapter 7b,c,d
Asynchronous message
A message in which the sender does not have to wait for the recipient to handle the message.
Simple message
A message that transfers control from the sender to the recipient without describing the details of the communication.
Synchronous message
A type of message in which the caller has to wait for the receiving object to finish executing the called operation before it can resume execution itself.
Sequence Diagram
Depicts the interactions among objects during a certain period of time.
Gateway
In business process modeling, a decision point.
Event
In business process modeling, a trigger that initiates the start of a process.
Pool
In business process modeling, a way to encapsulate a process that has two or more participants.
Swimlane
In business process modeling, a way to visually encapsulate a process.
Activity
In business process modeling, an action that must take place for a process to be completed.
Flow
In business process modeling, it shows the sequence of action in a process.
Activity Diagram
Shows the conditional logic for the sequence of system activities needed to accomplish a business process.
Activation
The time period during which an object performs an operation