Coding Definition
Boolean Variable
-has only two values: true or false. You might have certain things that happen only when the variable called game over is false, for example.
Computer
A machine that inputs, outputs, stores, and processes information
Parameter
A type of variable used as input to a function or routine.
Boolean operators
AND, OR, and NOT To make working with Booleans useful for solving more complex decisions and searches, we can connect two or more Booleans into one decision statement
Output
An output device is any device used to
Try
Building or testing something
Reflect
Examine, compare, and discuss reasons why something happened the way it did.
Prepare
How do we proceed? What approach do we use? What's a potential problem?
Event Handlers
In programming, an event is an action done by the user, such as pressing a key or clicking a mouse button. an event handler is a routine that responds to an event.
Psuedocode
Pseudocode is like a detailed outline or rough draft of your program. Pseudocode is a mix of natural language and code.
PROCESSING
Work done(possibly by a computer) to turn an input into an output
Conditions
a certain Condition or rule that has to be met that tells the computer when to perform a certain task. Conditionals follow the format of IF this this, THEN that. Also includes: if, Then, Else, And, Or
Loop
a form of iteration. A loop repeats code until a certain condition is met.
Boolean
boolean data type has only two values: true or false. In true binary fashion, these two values can be represented by the numbers 1 = true, and 0 = false. Useful in programming for decision-making, often deciding when certain functions and parts of programs should start or stop running and are also used in database searches.
STORAGE
computers "store" information they need to come back later. A Computer does not remember where something is, unless it is stored somewhere.
Number Variable
could hold numerical data such as the year, the temperature, or the degree of acceleration.
Variables
hold the value of information that may change. In a game program, a variable may be created to hold the player's current score, since that value would change during the course of the game. Variables hold a specific type of information.
String Variable
holds a string of alphanumeric characters such as a person's name, a password, or the day of the week.
Sprite
is a special variable that represents a single dot on the screen and holds two separate values for the row and column the dot is currently in.
Constant
meaning it does not change throughout the course of the program. An example of a constant in math is 'pi' because 'pi' has one value that never changes.
Axes
part of coordinate grid. Has an x and y axis which runs horizontally and a vertically.
Iterative
relating to or involving iteration
Algorithm
series of commands a computer uses to process information.
Input
something you plug in, move, touch, or use with a computer, cell phone, game system, or other similar device
Coordinate pair
the first value in a coordinate pair is the x value and the second value in a coordinate pair is the y value. (remember the alphabet: x always comes before y
Problem solving process
the process by which we problem solve. 4 steps : define, prepare, try, reflect
Iteration
the repetition of a process
Computer Science
the study of the use of computers
THE MOMORY
this is how the computer remembers things. There are two types of memory.
THE PROCESSOR
this is usually a small chip inside a computer, and its how the computer processes and transforms information. CPU stands for central processing unit. you can think of the processor as the brains of the computer - the faster the process.
Define
understanding what the problem is to be solved
Origin
where both the x and the y values are zero. Origin is in the lower left corner of the grid and has the coordinates (0,0).