ES6

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Create Strings using Template Literals

A new feature of ES6 is the template literal. This is a special type of string that makes creating complex strings easier. Template literals allow you to create multi-line strings and to use string interpolation features to create strings. Consider the code below: const person = { name: "Zodiac Hasbro", age: 56 }; const greeting = `Hello, my name is ${person.name}! I am ${person.age} years old.`; console.log(greeting); The console will display the strings Hello, my name is Zodiac Hasbro! and I am 56 years old.. A lot of things happened there. Firstly, the example uses backticks (`), not quotes (' or "), to wrap the string. Secondly, notice that the string is multi-line, both in the code and the output. This saves inserting \n within strings. The ${variable} syntax used above is a placeholder. Basically, you won't have to use concatenation with the + operator anymore. To add variables to strings, you just drop the variable in a template string and wrap it with ${ and }. Similarly, you can include other expressions in your string literal, for example ${a + b}. This new way of creating strings gives you more flexibility to create robust strings.

Complete a Promise with resolve and reject

A promise has three states: pending, fulfilled, and rejected. The promise you created in the last challenge is forever stuck in the pending state because you did not add a way to complete the promise. The resolve and reject parameters given to the promise argument are used to do this. resolve is used when you want your promise to succeed, and reject is used when you want it to fail. These are methods that take an argument, as seen below. const myPromise = new Promise((resolve, reject) => { if(condition here) { resolve("Promise was fulfilled"); } else { reject("Promise was rejected"); } }); The example above uses strings for the argument of these functions, but it can really be anything. Often, it might be an object, that you would use data from, to put on your website or elsewhere.

Create a JavaScript Promise

A promise in JavaScript is exactly what it sounds like - you use it to make a promise to do something, usually asynchronously. When the task completes, you either fulfill your promise or fail to do so. Promise is a constructor function, so you need to use the new keyword to create one. It takes a function, as its argument, with two parameters - resolve and reject. These are methods used to determine the outcome of the promise. The syntax looks like this: const myPromise = new Promise((resolve, reject) => { });

how to prevent Object Mutation

As seen in the previous challenge, const declaration alone doesn't really protect your data from mutation. To ensure your data doesn't change, JavaScript provides a function Object.freeze to prevent data mutation. Once the object is frozen, you can no longer add, update, or delete properties from it. Any attempt at changing the object will be rejected without an error. let obj = { name:"FreeCodeCamp", review:"Awesome" }; Object.freeze(obj); obj.review = "bad"; obj.newProp = "Test"; console.log(obj); The obj.review and obj.newProp assignments will result in errors, and the console will display the value { name: "FreeCodeCamp", review: "Awesome" }.

Write Concise Object Literal Declarations Using Object Property Shorthand

Consider the following code: const getMousePosition = (x, y) => ( { x: x, y: y }); getMousePosition is a simple function that returns an object containing two properties. ES6 provides the syntactic sugar to eliminate the redundancy of having to write x: x. You can simply write x once, and it will be converted tox: x (or something equivalent) under the hood. Here is the same function from above rewritten to use this new syntax: const getMousePosition = (x, y) => ({ x, y }); Use object property shorthand with object literals to create and return an object with name, age and gender properties.

Destructuring Assignment to Assign Variables from Objects

Destructuring allows you to assign a new variable name when extracting values. You can do this by putting the new name after a colon when assigning the value. Using the same object from the last example: const user = { name: 'John Doe', age: 34 }; Here's how you can give new variable names in the assignment: const { name: userName, age: userAge } = user; You may read it as "get the value of user.name and assign it to a new variable named userName" and so on. The value of userName would be the string John Doe, and the value of userAge would be the number 34.

Use Destructuring Assignment to Extract Values from Objects

Destructuring assignment is special syntax introduced in ES6, for neatly assigning values taken directly from an object. Consider the following ES5 code: const user = { name: 'John Doe', age: 34 }; const name = user.name; const age = user.age; name would have a value of the string John Doe, and age would have the number 34. Here's an equivalent assignment statement using the ES6 destructuring syntax: const { name, age } = user; Again, name would have a value of the string John Doe, and age would have the number 34. Here, the name and age variables will be created and assigned the values of their respective values from the user object. You can see how much cleaner this is. You can extract as many or few values from the object as you want.

Use the Spread Operator to Evaluate Arrays In-Place

ES6 introduces the spread operator, which allows us to expand arrays and other expressions in places where multiple parameters or elements are expected. The ES5 code below uses apply() to compute the maximum value in an array: var arr = [6, 89, 3, 45]; var maximus = Math.max.apply(null, arr); maximus would have a value of 89. We had to use Math.max.apply(null, arr) because Math.max(arr) returns NaN. Math.max() expects comma-separated arguments, but not an array. The spread operator makes this syntax much better to read and maintain. const arr = [6, 89, 3, 45]; const maximus = Math.max(...arr); maximus would have a value of 89. ...arr returns an unpacked array. In other words, it spreads the array. However, the spread operator only works in-place, like in an argument to a function or in an array literal. The following code will not work: const spreaded = ...arr;

how to use Arrow Functions to Write Concise Anonymous

Functions in JavaScript, we often don't need to name our functions, especially when passing a function as an argument to another function. Instead, we create inline functions. We don't need to name these functions because we do not reuse them anywhere else. To achieve this, we often use the following syntax: const myFunc = function() { const myVar = "value"; return myVar; } ES6 provides us with the syntactic sugar to not have to write anonymous functions this way. Instead, you can use arrow function syntax: const myFunc = () => { const myVar = "value"; return myVar; } When there is no function body, and only a return value, arrow function syntax allows you to omit the keyword return as well as the brackets surrounding the code. This helps simplify smaller functions into one-line statements: const myFunc = () => "value"; This code will still return the string value by default.

Use export to Share a Code Block

Imagine a file called math_functions.js that contains several functions related to mathematical operations. One of them is stored in a variable, add, that takes in two numbers and returns their sum. You want to use this function in several different JavaScript files. In order to share it with these other files, you first need to export it. export const add = (x, y) => { return x + y; } The above is a common way to export a single function, but you can achieve the same thing like this: const add = (x, y) => { return x + y; } export { add }; When you export a variable or function, you can import it in another file and use it without having to rewrite the code. You can export multiple things by repeating the first example for each thing you want to export, or by placing them all in the export statement of the second example, like this: export { add, subtract };

Set Default Parameters for Your Functions

In order to help us create more flexible functions, ES6 introduces default parameters for functions. Check out this code: const greeting = (name = "Anonymous") => "Hello " + name; console.log(greeting("John")); console.log(greeting()); The console will display the strings Hello John and Hello Anonymous. The default parameter kicks in when the argument is not specified (it is undefined). As you can see in the example above, the parameter name will receive its default value Anonymous when you do not provide a value for the parameter. You can add default values for as many parameters as you want.

Rest Parameter with Function Parameters

In order to help us create more flexible functions, ES6 introduces the rest parameter for function parameters. With the rest parameter, you can create functions that take a variable number of arguments. These arguments are stored in an array that can be accessed later from inside the function. Check out this code: function howMany(...args) { return "You have passed " + args.length + " arguments."; } console.log(howMany(0, 1, 2)); console.log(howMany("string", null, [1, 2, 3], { })); The console would display the strings You have passed 3 arguments. and You have passed 4 arguments.. The rest parameter eliminates the need to check the args array and allows us to apply map(), filter() and reduce() on the parameters array.

destructuring object in a function argument

In some cases, you can destructure the object in a function argument itself. Consider the code below: const profileUpdate = (profileData) => { const { name, age, nationality, location } = profileData; } This effectively destructures the object sent into the function. This can also be done in-place: const profileUpdate = ({ name, age, nationality, location }) => { } When profileData is passed to the above function, the values are destructured from the function parameter for use within the function.

Use Destructuring Assignment with the Rest Parameter to Reassign Array Elements

In some situations involving array destructuring, we might want to collect the rest of the elements into a separate array. The result is similar to Array.prototype.slice(), as shown below: const [a, b, ...arr] = [1, 2, 3, 4, 5, 7]; console.log(a, b); console.log(arr); The console would display the values 1, 2 and [3, 4, 5, 7]. Variables a and b take the first and second values from the array. After that, because of the rest parameter's presence, arr gets the rest of the values in the form of an array. The rest element only works correctly as the last variable in the list. As in, you cannot use the rest parameter to catch a subarray that leaves out the last element of the original array.

Create an Export Fallback with export default

In the export lesson, you learned about the syntax referred to as a named export. This allowed you to make multiple functions and variables available for use in other files. There is another export syntax you need to know, known as export default. Usually you will use this syntax if only one value is being exported from a file. It is also used to create a fallback value for a file or module. Below are examples using export default: export default function add(x, y) { return x + y; } export default function(x, y) { return x + y; } The first is a named function, and the second is an anonymous function. Since export default is used to declare a fallback value for a module or file, you can only have one value be a default export in each module or file. Additionally, you cannot use export default with var, let, or const

Import a Default Export

In the last challenge, you learned about export default and its uses. To import a default export, you need to use a different import syntax. In the following example, add is the default export of the math_functions.js file. Here is how to import it: import add from "./math_functions.js"; The syntax differs in one key place. The imported value, add, is not surrounded by curly braces ({}). add here is simply a variable name for whatever the default export of the math_functions.js file is. You can use any name here when importing a default. In the following code, import the default export from the math_functions.js file, found in the same directory as this file. Give the import the name subtract.

Use class Syntax to Define a Constructor Function ES6 provides a new syntax to create objects, using the class keyword.

It should be noted that the class syntax is just syntax, and not a full-fledged class-based implementation of an object-oriented paradigm, unlike in languages such as Java, Python, Ruby, etc. In ES5, we usually define a constructor function and use the new keyword to instantiate an object. var SpaceShuttle = function(targetPlanet){ this.targetPlanet = targetPlanet; } var zeus = new SpaceShuttle('Jupiter'); The class syntax simply replaces the constructor function creation: class SpaceShuttle { constructor(targetPlanet) { this.targetPlanet = targetPlanet; } } const zeus = new SpaceShuttle('Jupiter'); It should be noted that the class keyword declares a new function, to which a constructor is added. This constructor is invoked when new is called to create a new object. Note: UpperCamelCase should be used by convention for ES6 class names, as in SpaceShuttle used above.

Create a Module Script Passed

JavaScript started with a small role to play on an otherwise mostly HTML web. Today, it's huge, and some websites are built almost entirely with JavaScript. In order to make JavaScript more modular, clean, and maintainable; ES6 introduced a way to easily share code among JavaScript files. This involves exporting parts of a file for use in one or more other files, and importing the parts you need, where you need them. In order to take advantage of this functionality, you need to create a script in your HTML document with a type of module.

Write Arrow Functions with Parameters

Just like a regular function, you can pass arguments into an arrow function. const doubler = (item) => item * 2; doubler(4); doubler(4) would return the value 8. If an arrow function has a single parameter, the parentheses enclosing the parameter may be omitted. const doubler = item => item * 2; It is possible to pass more than one argument into an arrow function. const multiplier = (item, multi) => item * multi; multiplier(4, 2); multiplier(4, 2) would return the value 8.

Differences Between the var and let Keywords

One of the biggest problems with declaring variables with the var keyword is that you can overwrite variable declarations without an error. var camper = 'James'; var camper = 'David'; console.log(camper); Here the console will display the string David. As you can see in the code above, the camper variable is originally declared as James and then overridden to be David. In a small application, you might not run into this type of problem, but when your code becomes larger, you might accidentally overwrite a variable that you did not intend to overwrite. Because this behavior does not throw an error, searching and fixing bugs becomes more difficult.A new keyword called let was introduced in ES6 to solve this potential issue with the var keyword. If you were to replace var with let in the variable declarations of the code above, the result would be an error. let camper = 'James'; let camper = 'David'; This error can be seen in the console of your browser. So unlike var, when using let, a variable with the same name can only be declared once.

Handle a Fulfilled Promise with then

Promises are most useful when you have a process that takes an unknown amount of time in your code (i.e. something asynchronous), often a server request. When you make a server request it takes some amount of time, and after it completes you usually want to do something with the response from the server. This can be achieved by using the then method. The then method is executed immediately after your promise is fulfilled with resolve. Here's an example: myPromise.then(result => { });

Use * to Import Everything from a File

Suppose you have a file and you wish to import all of its contents into the current file. This can be done with the import * as syntax. Here's an example where the contents of a file named math_functions.js are imported into a file in the same directory: import * as myMathModule from "./math_functions.js"; The above import statement will create an object called myMathModule. This is just a variable name, you can name it anything. The object will contain all of the exports from math_functions.js in it, so you can access the functions like you would any other object property. Here's how you can use the add and subtract functions that were imported: myMathModule.add(2,3); myMathModule.subtract(5,3);

Mutate an Array Declared with const

The const declaration has many use cases in modern JavaScript. Some developers prefer to assign all their variables using const by default, unless they know they will need to reassign the value. Only in that case, they use let. However, it is important to understand that objects (including arrays and functions) assigned to a variable using const are still mutable. Using the const declaration only prevents reassignment of the variable identifier. const s = [5, 6, 7]; s = [1, 2, 3]; s[2] = 45; console.log(s); s = [1, 2, 3] will result in an error. The console.log will display the value [5, 6, 45]. As you can see, you can mutate the object [5, 6, 7] itself and the variable s will still point to the altered array [5, 6, 45]. Like all arrays, the array elements in s are mutable, but because const was used, you cannot use the variable identifier s to point to a different array using the assignment operator.

Declare a Read-Only Variable with the const Keyword

The keyword let is not the only new way to declare variables. In ES6, you can also declare variables using the const keyword. const has all the awesome features that let has, with the added bonus that variables declared using const are read-only. They are a constant value, which means that once a variable is assigned with const, it cannot be reassigned. const FAV_PET = "Cats"; FAV_PET = "Dogs"; The console will display an error due to reassigning the value of FAV_PET. As you can see, trying to reassign a variable declared with const will throw an error. You should always name variables you don't want to reassign using the const keyword. This helps when you accidentally attempt to reassign a variable that is meant to stay constant. A common practice when naming constants is to use all uppercase letters, with words separated by an underscore. Note: It is common for developers to use uppercase variable identifiers for immutable values and lowercase or camelCase for mutable values (objects and arrays). In a later challenge you will see an example of a lowercase variable identifier being used for an array.

Use getters and setters to Control Access to an Object You can obtain values from an object and set the value of a property within an object.

These are classically called getters and setters. Getter functions are meant to simply return (get) the value of an object's private variable to the user without the user directly accessing the private variable. Setter functions are meant to modify (set) the value of an object's private variable based on the value passed into the setter function. This change could involve calculations, or even overwriting the previous value completely. class Book { constructor(author) { this._author = author; } // getter get writer() { return this._author; } // setter set writer(updatedAuthor) { this._author = updatedAuthor; } } const novel = new Book('anonymous'); console.log(novel.writer); novel.writer = 'newAuthor'; console.log(novel.writer); The console would display the strings anonymous and newAuthor. Notice the syntax used to invoke the getter and setter. They do not even look like functions. Getters and setters are important because they hide internal implementation details. Note: It is convention to precede the name of a private variable with an underscore (_). However, the practice itself does not make a variable private.

Write Concise Declarative Functions with ES6

When defining functions within objects in ES5, we have to use the keyword function as follows: const person = { name: "Taylor", sayHello: function() { return `Hello! My name is ${this.name}.`; } }; With ES6, you can remove the function keyword and colon altogether when defining functions in objects. Here's an example of this syntax: const person = { name: "Taylor", sayHello() { return `Hello! My name is ${this.name}.`; } };

Scopes of the var and let Keywords

When you declare a variable with the var keyword, it is declared globally, or locally if declared inside a function. The let keyword behaves similarly, but with some extra features. When you declare a variable with the let keyword inside a block, statement, or expression, its scope is limited to that block, statement, or expression. For example: var numArray = []; for (var i = 0; i < 3; i++) { numArray.push(i); } console.log(numArray); console.log(i); Here the console will display the values [0, 1, 2] and 3. With the var keyword, i is declared globally. So when i++ is executed, it updates the global variable. This code is similar to the following: var numArray = []; var i; for (i = 0; i < 3; i++) { numArray.push(i); } console.log(numArray); console.log(i); Here the console will display the values [0, 1, 2] and 3. This behavior will cause problems if you were to create a function and store it for later use inside a for loop that uses the i variable. This is because the stored function will always refer to the value of the updated global i variable. var printNumTwo; for (var i = 0; i < 3; i++) { if (i === 2) { printNumTwo = function() { return i; }; } } console.log(printNumTwo()); Here the console will display the value 3. As you can see, printNumTwo() prints 3 and not 2. This is because the value assigned to i was updated and the printNumTwo() returns the global i and not the value i had when the function was created in the for loop. The let keyword does not follow this behavior: let printNumTwo; for (let i = 0; i < 3; i++) { if (i === 2) { printNumTwo = function() { return i; }; } } console.log(printNumTwo()); console.log(i); Here the console will display the value 2, and an error that i is not defined. i is not defined because it was not declared in the global scope. It is only declared within the for loop statement. printNumTwo() returned the correct value because three different i variables with unique values (0, 1, and 2) were created by the let keyword within the loop statement.

Use Destructuring Assignment to Assign Variables from Nested Objects

You can use the same principles from the previous two lessons to destructure values from nested objects. Using an object similar to previous examples: const user = { johnDoe: { age: 34, email: '[email protected]' } }; Here's how to extract the values of object properties and assign them to variables with the same name: const { johnDoe: { age, email }} = user; And here's how you can assign an object properties' values to variables with different names: const { johnDoe: { age: userAge, email: userEmail }} =

Handle a Rejected Promise with catch

catch is the method used when your promise has been rejected. It is executed immediately after a promise's reject method is called. Here's the syntax: myPromise.catch(error => { }); error is the argument passed in to the reject method.

Clarification code example of string literals

const result = { success: ["max-length", "no-amd", "prefer-arrow-functions"], failure: ["no-var", "var-on-top", "linebreak"], skipped: ["no-extra-semi", "no-dup-keys"] }; function makeList(arr) { const failureItems = []; for(let i = 0; i < arr.length; i++){ failureItems.push(`<li class="text-warning">${arr[i]}</li>`) } return failureItems; } const failuresList = makeList(result.failure); console.log(failuresList)

Reuse JavaScript Code Using import

import allows you to choose which parts of a file or module to load. In the previous lesson, the examples exported add from the math_functions.js file. Here's how you can import it to use in another file: import { add } from './math_functions.js'; Here, import will find add in math_functions.js, import just that function for you to use, and ignore the rest. The ./ tells the import to look for the math_functions.js file in the same folder as the current file. The relative file path (./) and file extension (.js) are required when using import in this way. You can import more than one item from the file by adding them in the import statement like this: import { add, subtract } from './math_functions.js';

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