Gunman Clive 2 - Part 1

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Windows

An operating system by Microsoft that incorporates a user-friendly, graphical interface.

Nintendo

A Japanese video game company famous for series such as Super Mario Bros. and The Legend of Zelda.

Gunman Clive HD Collection

A compilation of two Gunman Clive games.

indie game

A game made by somebody who is not part of a major game company

regional lockout

A regional lockout (or region coding) is a class of digital rights management preventing the use of a certain product or service, such as multimedia or a hardware device, outside a certain region or territory. A regional lockout may be enforced through physical means, through technological means such as detecting the user's IP address or using an identifying code, or through unintentional means introduced by devices only supporting certain regional technologies (such as video formats, i.e., NTSC and PAL). A regional lockout may be enforced for several reasons, such as to stagger the release of a certain product, to avoid losing sales to the product's foreign publisher, to maximize the product's impact in a certain region through localization, to hinder grey market imports by enforcing price discrimination, or to prevent users from accessing certain content in their territory because of legal reasons (either due to censorship laws, or because a distributor does not have the rights to certain intellectual property outside their specified region).

DeviantArt

DeviantArt (historically stylized as deviantART) is an American online art community that features artwork, videography and photography, launched on August 7, 2000 by Angelo Sotira, Scott Jarkoff, and Matthew Stephens among others. DeviantArt, Inc. is headquartered in the Hollywood area of Los Angeles, California. DeviantArt had about 36 million visitors annually by 2008. In 2010, DeviantArt users were submitting about 1.4 million favorites and about 1.5 million comments daily. In 2011, it was the thirteenth largest social network with about 3.8 million weekly visits. Several years later, in 2017, the site had more than 25 million members and more than 250 million submissions. On February 23, 2017, the company announced it was being acquired by Wix.com in a $36 million deal.

Bertil Hörberg

Founder of Hörberg Productions.

Gunman Clive

Gunman Clive, released in Japan as Gunman Story is a platform game developed and published by Swedish development studio Hörberg Productions. It was first released for Android on 2 April 2012. The game follows Clive, a lone gunslinger in a futuristic Wild West, as he tries to save the mayor's daughter from a group of technologically well-armed bandits. In 2015, a sequel, Gunman Clive 2, was released, in which Clive must save the world from the group of bandits from the previous game.

Helium Boy

Helium Boy is an original 3D platform game for iOS, inspired by classic games like Balloon Fight and Balloon Kid.

Hörberg Productions

Indie studio and creator of Gunman Clive.

Steam

Steam is a video game digital distribution service and storefront by Valve. It was launched as a software client in September 2003 as a way for Valve to provide automatic updates for their games, and expanded to distributing and offering third-party game publishers' titles in late 2005. Steam offers various features, like digital rights management (DRM), game server matchmaking, anti-cheat measures, social networking and game streaming services. It provides the user with automatic game updating, saved game cloud synchronization, and community features such as friends messaging, in-game chat and a community market. Valve released a freely available application programming interface (API) called Steamworks in 2008, which developers can use to integrate Steam's functions into their products, including in-game achievements, microtransactions, and user-created content support. Initially developed for Microsoft Windows operating systems, Steam was released for macOS in 2010 and Linux in 2012. Mobile apps to access online Steam features were first released for iOS and Android in 2012. The platform also offers other digital content and Valve gaming hardware, including productivity software, game soundtracks, videos and VR headset Valve Index.

Nintendo 3DS

The Nintendo 3DS is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generation console, its primary competitor was Sony's PlayStation Vita. The handheld's most prominent feature is its ability to display stereoscopic 3D effects without the use of 3D glasses or additional accessories, and it offers new features such as the StreetPass and SpotPass tag modes, powered by Nintendo Network; augmented reality using its 3D cameras; and Virtual Console, which allows owners to download and play games originally released on older video game systems. The Nintendo 3DS was released in Japan on February 26, 2011, and worldwide beginning in March 2011. Less than six months later on July 28, 2011, Nintendo announced a significant price reduction from US$249 to US$169 amid disappointing launch sales. The company offered ten free NES games and ten free Game Boy Advance games from the Nintendo eShop to consumers who bought the system at the original launch price. This strategy was considered a major success, and the console went on to become one of Nintendo's most successful handheld consoles in the first two years of its release. As of March 31, 2021, the Nintendo 3DS family of systems combined have sold 75.94 million units, and games for the systems have sold 388.55 million units as of March 31, 2022.

Nintendo Switch

The Nintendo Switch is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a hybrid console. Its wireless Joy-Con controllers, with standard buttons and directional analog sticks for user input, motion sensing, and tactile feedback, can attach to both sides of the console to support handheld-style play. They can also connect to a grip accessory to provide a traditional home console gamepad form, or be used individually in the hand like the Wii Remote and Nunchuk, supporting local multiplayer modes. The Nintendo Switch's software supports online gaming through Internet connectivity, as well as local wireless ad hoc connectivity with other consoles. Nintendo Switch games and software are available on both physical flash-based ROM cartridges and digital distribution via Nintendo eShop; the system has no region lockout. A handheld-focused revision of the system, called the Nintendo Switch Lite, was released on September 20, 2019. A revised higher-end version of the original system, featuring an OLED screen, was released on October 8, 2021.

Wii U

The Wii U is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The Wii U is the first Nintendo console to support HD graphics. The system's primary controller is the Wii U GamePad, which features an embedded touchscreen, directional buttons, analog sticks, and action buttons. The screen can be used either as a supplement to the main display or in supported games to play the game directly on the GamePad. The Wii U Pro Controller can be used in its place as a more traditional alternative. The Wii U is backward compatible with all Wii software and accessories. Games can support any combination of the GamePad, Wii Remote, Nunchuk, Balance Board, or Nintendo's Classic Controller or Wii U Pro Controller. Online functionality centers around the Nintendo Network platform and Miiverse, an integrated social networking service which allowed users to share content in game-specific communities. Response to the Wii U was mixed. It was praised for its innovative GamePad controller, improvements to online functionality over the Wii, backwards compatibility with Wii software and peripherals, and price; however, it was criticized for its user interface and functionality, and the GamePad's short battery life. It had low sales, primarily credited to a weak lineup of launch games, limited third-party support, and poor marketing including the lack of distinguishing the unique functionality of the GamePad from just being a tablet device for the Wii. Wii U production ended in January 2017. On March 3, 2017, Nintendo released its successor, the Nintendo Switch, which retained and refined concepts introduced with the Wii U.

2015 in video games

The year 2015 saw releases of numerous video games as well as a follow-up to Nintendo's portable 3DS console, the New Nintendo 3DS. Top-rated games originally released in 2015 included Metal Gear Solid V: The Phantom Pain, The Witcher 3: Wild Hunt, Bloodborne, Undertale, and Fallout 4. Sales of video games in 2015 reached $61 billion, according to analysis firm SuperData, an 8% increase from 2014. Of this, the largest sector was in computer game sales and subscription services, accounting for $32 billion. Mobile games revenues were at $25.1 billion, a 10% increase from 2014. Digital sales on consoles made up the remaining $4 billion. In the United States, the Entertainment Software Association (ESA) and the NPD Group estimated total video game market revenues at $23.5 billion, a 5% increase from 2014. Of this, the total software market was $16.5 billion, with the NPD Group estimating retail sales subset at $13.1 billion. The ESA reported that there were 2,457 companies in the United States involved in developing or publishing video games that directly supported 65,678 workers (37,122 in developing, 28,556 in publishing) with about another 154,000 indirectly supporting the industry, such as through contracting or video game journalism. The total contribution to the US's gross national product from the industry was $11.7 billion. In the United Kingdom, the total video game market was valued at nearly £4.2 billion, according to figures from Ukie and MCV. The largest segments were in digital software (£1.2 billion) and mobile games (£664 million), while sales of consoles dropped to £689 million.

video games developed in Sweden

Video games that were developed in Sweden.

platform game

a genre of game where players control the movements of a character like jumping between platforms and avoiding objects or obstacles

meme

an idea, behavior, or style that spreads from person to person within a culture

shoot'em up

an informal name for a Western in which usually a lot of bad guys are shot in gun fights

wild west

the western United States during its frontier period


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