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pioneering advantage
"It's better to be first than it is to be better." Consumer expectations are usually shaped by the first encountered brand.
non-traditional forms of communication
"interactive" TV product placements - program (characters, plot), video games internet advertising mobile/cell phone buzz marketing
the maturity problem
"topple rate" - percentage of top brands falling off of the top list in a certain time span. recently topple rate has increased from 15 to 47% in a given industry. one possibility: limiting growth!
loyalty myths
#1 goal should be customer loyalty, firms emphasize retention over acquisition, companies should strive to make all customers loyal, higher loyalty = higher market shares, costs more to acquire than to retain
price elasticity
% change in quantity demanded / % change in price
hierarchy of effects model
-cognitive: awareness, knowledge -affective: liking, preference, conviction -conative: purchase
2 main things that the online world changes
1. can target people more sharply. aka people you want to see an ad will see it. 2. internet allows more specific positioning maps --> more natural reactions --> cheaper and easier to execute
buzz marketing 8 success factors
1. choose a buzz-worthy product 2. choose a buzz-prone target segment 3. identify trendsetters 4. lure trendsetters with coveted items in short supply 5. allow the buzz to occur (time) 6. control the buzz 7. image matters, more so in "placebo" categories 8. go mainstream without overtly marketing this segment
steps for determine customer lifetime value
1. determine gross margin 1a. determine revenue 2a. determine costs (cost of goods sold, shipping, etc.) 2. determine acquisition costs 3. break-even analysis (optional) - how many years/transactions to break even? 4. probability of cash flow on future years 5. discount cash flows in the future
steps of conjoint analysis
1. figure out attributes and attribute levels 2. create product profiles 3. reduce large designs 4. administer surveys 5. model ratings to yield "utility scores" 6. end result: insights for product design
how to measure EVC
1. identify lifecycle 2. identify cost elements 3. identify total lifestyle costs 4. determine equivalent units of comparison product 5. repeat steps 2&3 for comparison product
Rogers 5 Factors that affect the mainstream market for product diffusion
1. relative advantage - extent to which NP performs better than existing product it is replacing 2. compatibility - extent to which NP is compatible with existing norms 3. complexity - extent to which NP's benefits are easy to get an understand (from the user's perspective) 4. trial-ability - extent to which NP can be tried out in a risk-free manner 5. observability - extent to which observer easily understands benefits (from nonuser perspective)
positioning methods
1. select target segment 2. determine relevant competition offerings 3. determine potential differentiator - dimensions
overview of position methods
1. select target segment 2. determine relevant competitive offerings 3. determine potential differentiator - dimensions 4. select sample of customers in target segment and get ratings on selected dimensions 5. "view" the results (perceptual maps) 6. relate to preference, choice, or market share (preference maps) 7. develop positions statement and associated strategies
2 main consumer insight (pricing) ERRORS
1. signal side-effect neglect (focus too much on one signal so overlook others 2. signal sensitivity neglect - acknowledge both signals, but neglect differential/relative sensitivity of GO vs. STOP signals
behavioral audit
22 specific bullet points known to affect consumer decision making process. "audit" by going through and assessing which ones you are at risk for.
80/20 rule
80% of sales come from 20% of customers
conjoint analysis
A survey based statistical technique used in market research that helps determine how people value different attributes (feature, function, benefits) that make up an individual product or service.
AIDA framework
AWARENESS, INTEREST, DESIRE, ACTION. describes the steps or stages that occur from the time when a consumer first becomes aware of a product or brand through to when the consumer trials a product or makes a purchase decision.
important things for survey design
KISS (keep it short and simple), variety of questions, introductory message with what it's about, split into sections according to themes and most important, include don't know or N/A answers, don't ask Qs that you have the answer to, capture basic demographic info
consumer value maps
Perdue example - multiply across to determine total attitude for each feature. useful for predicting relative market shares.
media strategy 2 main issues
WHERE: selecting the medium. (efficiency, contextual fit) WHEN/HOW OFTEN: scheduling. (duplication vs. wear out, time of day/week/year)
marketing strategy main questions
WHO are you selling to? (target) WHAT are you selling? (absolute utility) WHY should they buy it from you? (relative utility, reason to believe) HOW will you sell it to them profitably? (execution: when, where, other marketing strategies)
ad response functions
a model of how people respond to different doses of advertising. above a certain point, extra doses of advertising produce diminishing returns
components of acquiring a customer
advertising per gross ad, sales commission paid per subscriber, handset subsidy provided to the customer
persuasion (promotion)
advertising, PR, direct marketing, personal selling
what goes in to determine how much we need to spend?
affordability, % of expected sales, competitive parity, objective & task, experimentation, quantity modeling (Regression and other economic approaches)
thin-slicing framework
allows your unconscious to take care of all the minor mental details in your life, while leaving you to concentrate on the main problem at hand. demonstrates that the unconscious is able to recognize patterns even if we don't recognize that pattern.
what goes into distribution decisions?
anticipate the margin economics, anticipate competitors' reactions, anticipate channel members' reactions, anticipate your own capabilities
asset (brand equity)
asset: brand equity is a set of brand assets linked to a brand, it's name and symbol, that add/subtract to the value of the product or service
what determines if a new product will work
attractive generally (concept testing, chain ratio concept), attractive specifically (conjoint analysis), how and when will it get there (trajectory, bass diffusion model, marketing)
how to select a target market
base on a weighted index comprising: market opportunity for profit (size, growth rate) competitive intensity (competitors' strength, underserved needs) company fit (objectives, customer base, resources)
problems with EVC...
based on life cycle cost (difficult to figure), customer differences (prefer short life and low price), convince customers (pay now, gain later!), functional & psychological benefits ignored
creative decision filters
brand filters, communication filters, campaign filters
major objectives of communication
build awareness, create associations, develop motivation to act --> build brand equity (long term), increase purchase intentions (short term)
purchase decision : step 4 of consumer purchase decision process
buying value. which alternative to choose from the consideration set? when? compensatory models are used (e.g. Fishbein's multi-attribute model).
positioning strategies
by attributes, by benefit, by price/quality, by use/occasion, by product user, with respect to product class, with respect to competitor, by emotion, by preemption
two main aspects of the maturity problem
challenges of managing customer satisfaction, challenges of managing brand success
unitary elastic demand
change in price produces = change in demand
internet advertising pros
cheaper: banner ads, digitized video clips, flash techs. tv shows on the internet targeted, measurable, & interactive where consumers socialize: social media
campaign evaluation
communication effects: is ad communicating well? sales effects: is ad increasing sales?
2 main problems with distribution decisions
coordination problems - inventory incentive problems - price vs. volume
acquisition costs
cost associated with convincing a customer to buy your product/service
price fairness
cost-based vs. demand-based (price discrimination), cost of raw materials vs. other costs (R&D, patent), demand a priori vs. demand, demand for nonessentials vs. demand for essentials, demand-based pricing vs. supply-restriction
pricing objectives different approaches
cost-oriented approaches (standard markup) profit-oriented approaches (target profit) competition-oriented approaches (above/at/below) demand-oriented approaches (start with what consumer is willing to pay)
target market selection
create an index - weights for each criterion, rate each segment on each criterion, combine (i.e. weights x ratings)
incentives (promotion)
creating values: discounts, rebates, coupons, price bundling, loyalty programs, placement
bases for segmentation
customer characteristics: geographic, demographic, socioeconomic, psychographic. buying situations: benefits sought, usage, awareness and intentions, behavior (involvement)
3 C's
customer, company, competition
who you can target
customers, influencers, channels partners
targeting
deciding which segment you are gonna tailor your product to
cohorts
defined by shared experiences (i.e. wwII, baby boomers, generation X/Y/Z)
gross margins
difference between revenue and cost of goods sold divided by revenue
bass diffusion model
differential equation that describes the process of how new products get adopted in a population. what is the fraction of individuals who have adopted a certain action over time t.
Young & Rubicam's Brand Asset Valuator (BAV)
differentiation/relevance/esteem/knowledge v brand strength/brand stature
traditional forms of communication
direct mail (especially detail), outdoor advertising, in-store marketing
active loyalty
do not consider other brands
campaign filters
effective EXTENSION of campaign equity?
types of products that are more buzz-prone
exciting, innovative, involve a personal experience, complex, expensive, visible
causal market research
experiments
types of research methods
exploratory, descriptive, causal
characteristics of good pricing plan
fairness, simplicity, affordability, transparency, flexibility, max revenue
exploratory market research
focus groups/depth interviews, projective techniques, observation.
the chasm (adoption process)
from version 2. breaks up the early market and the late market. sales get stuck there, and it is unclear if they will change. derives from people-centered problems (lack of mixing between groups) and Rogers' 5 factors
things to ask about in a survey
general attitudes, trade-directed actives and retailer satisfaction, other marketing activities, does satisfaction lead to goodwill and custom?, demographics
exploratory market research key takeaways
gives you initial insights, but can't base final course of action on qualitative alone (e.g. focus groups.) shield against hypothesis guessing (people question why they're being asked something) - mask your hypothesis with neutral concepts. use "between-subjects" design.
prospect theory value function
graph of gains versus losses on x-axis and +/- value on y-axis. plot reference point and then can determine the value of loss/gain.
chain ratio method
helps you forecast how much money you need to spend to meet your marketing needs. works by multiplying a base number of chain related percentages. only an estimate of your market potential.
Interbrand's S-Curve Method
higher strength of brand, the lower the risk, the higher the brand discount rate = ability of the brand to generate future demand and reduce financial risk
net promoter scores
how many people promote the company, i.e. are likely to recommend it to someone else
marketing framework three main steps
identify market opportunities (3 C's), set strategy (STP), formulate marketing program (4+ P's)
image (brand equity)
image: customer-based brand equity which is the differential effect of brand knowledge on consumer response to the marketing of the brand
two types of promotions
incentives (creating values), persuasion (communicating value)
industry responses to trends in media
increased coordination, increased spending in some traditional forms of communication, increased spending in non-traditional forms of communication
internal causes of reference price
influenced by decision maker. experience (last price you paid), knowledge (price often charged), price expectations (inflation), price "fairness"
5 parts of the adoption process (version 1)
innovators, early adopters, early majority, late majority, laggards
where seeking value comes from during stage 2 of consumer purchase decision process
internal search. external search - personal: friends, family (most influential source.) commercial: advertising, salespeople (most frequent source). public: mass media consumer-rating groups. experiential: handling, examining, using the product.)
brand filters
is the framing of the BRAND BENEFITS compelling? is expression of BRAND SYMBOLISM apt? will the ad RESONATE with the target culture?
characteristics of good segmentation
large enough (i.e. make business sense), use observable characteristics (something concrete/observable), distinctive, stable
problems in wording questions
leading questions, ambiguous questions, unanswerable questions, two questions in one, non exhaustive questions (lack other options like "where do you live?" without apartment option), non mutually exclusive answers (check your age with 20-40 and 40+ both as options).
consumer purchase decision process: MODEL 2
less structured than other model, includes loyalty loop where trigger can lead straight to moment of purchase.
information search: stage 2 of consumer purchase decision process
long list stage - seeking value. suggests criterion for purchase (e.g. all related attributes). yields possible alternatives (e.g. a long list of brands), develops value perceptions.
prospect theory
losses feel larger than gains - price increase worse than quantity decrease
new media effects
market, mission, message, media, money, measurement
why the stages of the post-purchase decision process matter
marketing actions vary depending on which stage the problem lies - corrective actions.
model of consumer behavior
marketing and other stimuli --> buyer's black box (product choice, brand choice, dealer choice) --> buyer's response (purchase timing, purchase amount)
the influence of marketing
marketing can entirely change the fact of similar products (e.g. toyota vs. chevy, vodka, handwashing)
4 main influences on decision process
marketing mix influence, sociocultural influence, situational influences, psychological influences
Economic Value to the Customer (EVC)
maximum price a customer is willing to pay, based on total life cost, compared to an existing or competitive products
3 basic types of survey questions
multiple choice, numeric open ended, verbatim open ended
psychological influences on decision process
needs and motives. freud: individuals not conscious of their motives, driven by unconscious. Maslow: hierarchy of needs.
net promoter score
net promoter score (NPS) = %promoters = %detractors
consideration set stage vs. final choice stage problem
often pay less attention to specific attribute during final choice stage. tell yourself unconsciously that you already considered that attribute, so you make choice based on another.
positioning
once you have decided on a target segment, how are you going to position your product to make it appealing?
passive loyalty
open to both that brand and trying new other brands
brand cannibalization
opening stores near each other such that one destroys the other. must be wary of this when expanding/increasing foot print
demographic segmentation problem & solution
people from same demographics may exhibit very different preferences, or people from diff ones may exhibit very similar preferences. solution: add psychographic segments like values, personality, lifestyle --> cohorts > age
prospect theory example - rebates vs. discounts
people happier with rebates - seen as "bonus gain" instead of discount being seen as less of a loss
problem recognition: stage 1 of consumer purchase decision process
perceiving a need. the consumer perceives a difference between their ideal and actual situations. the difference is big enough to trigger a decision. self-generated OR prompted by marketing stimuli.
customer lifetime value
prediction of the net profit attributed to the entire future relationship with a customer
EVC is helpful for...
pricing (price expectations), segmentation, new product introduction
consumer purchase decision process 5 main steps
problem recognition, information search, alternative evaluation, purchase decision, post purchase behavior
three methods of product placement
product used by cast, product integrated into plot, product associated with character
4 P's
product, price, promotion, place
3 important factors of experiments
random sampling, random assignment, control all other (potentially causal) factors
behavioral pricing strategies
reducing pain of payment (mode of payment, odd-even prices, round vs. precise payments), highlighting benefits maximization (discounts vs rebates, shifting the "reference point"), the role of "fairness"
advantages of conjoint analysis
reveals what the people want. most widely-used pre-launch product design and forecasting tool. useful for any context where decision makers choose among options by considering values on different attributes.
broad trends in media
rising prices of TV ads, measurement issues, loss of control by network/TV, growing audience cynicism
STP
segmentation, targeting, positioning
segmentation
separating prospective buyers into groups such that, within a group: similarity is high, similarity between groups is low, needs are common, responses to marketing action are similar
evaluation of alternatives: stage 3 of consumer purchase decision process
short list stage - assessing value. the evaluation criterion is formed (i.e. what attributes to use). usually non-compensatory methods are used (good rating on one thing doesn't make up for bad on another.) "quick and dirty" cut-off values.
communication filters
simple, engaging, and original/creative? INTEGRATES the product into story?
inelastic demand
small change in price leads to smaller change in demand
elastic demand
small change in price produces a large change in demand
situational influences on decision process
social surroundings (number of people, kind of people, etc) and physical surroundings (ex: airport layout based off of traffic flow)
reference price
standard of comparison against which an observed price is compared
chain ratio method steps
start with market potential for product. reduce estimate based on assumptions in the market plan. result is a forecast tied to. marketing plan - each step gives a metric to evaluate plan, opportunity for contingency planning.
descriptive market research
surveys
6 parts of adoption process (version 2)
technological enthusiasts, visionaries, CHASM, pragmatists, conservatives, skeptics
marketing definition
the activity, set of institutions, processes for creating, communicating, delivering, and exchanging offerings that have value for customers, clients, partners, and society at large
Fishbein's Multi-Attribute Model
the attitude about your product = the perception that your brand possesses about the attribute multiplied by the importance of each attribute. used for purchase decisions, compensatory.
brand equity definition
the commercial value that derives from consumer perception of the brand name of a particular product or service, rather than from the product or service itself.
break-even rate of cannibalization (BERC)
the percentage of the sales volume of the new offering that could come from the existing offering without incurring a loss
customer lifetime value forumla
the total revenue you can expect to get from each customer is your average order value divided by one minus the repeat purchase rate. also = lifetime value of new customers lifetime value of existing customers - lifetime value of lost customers.
what bass model says
there is a pool of M potential adopters. some of them adopt on their own (innovators) with probability P. others are imitators, and their adoption depends on imitation rate (Q) multiplied by how many people (N) already using the product
GO signal
thought/feeling/subconscious response that creates an approach tendency and energizes the buyers towards the product (i.e. design, packing, brand name)
STOP signal
thought/feeling/subconscious response that creates avoidance tendency that inhibits considerations/purchase (i.e. risk, uncertainty, guilt)
position statement
to customers who are (target summary), our products offer (state what the product does from the consumers' point of view), relative to (competitive alternatives), because (reason to believe)
perceptual maps uses
understanding the market structure - holes in the product space, competition vulnerabilities, do we have desired position? perceptions of a new product concept, direct R&D to satisfy cutlers better.
what can customer lifetime value be used for
understanding value of customers, learning about patterns of customer behaviors, basis for "firing" customers, basis for "rewarding" customers, identify cross-selling opportunities, quantify impact of marketing actions
post-purchase behavior: stage 5 of consumer purchase decision process
value in consumption or use. cognitive dissonance: a function of expectations and experience. post-purchase communications (ads, follow-up surveys, etc.) trying to lock-in customers in terms of loyalty.
buzz marketing
viral marketing technique that is focused on maximizing the word-of-mouth potential of a particular campaign or product, whether that is through conversations among consumers' family and friends or larger scale discussions on social media platforms
open source branding
when a brand is embedded in a cultural conversation such that consumers gain an equal, if not greater, says that marketers in what brand looks like and how it behaves
types of product insights from conjoint analysis
within-attribute comparisons, across-attribute comparisons, utility of a product, stimulate market shares (vs. competitors)