Uninformed Search Strategies

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When To Use Iterative Deepening Search?

"In general, Iterative Deepening is the preferred uninformed search method when there is a large search space and the depth of the solution is not known."

Step 2 of implementing basic search strategy

After initializing open set, step 2. is to Choose/remove a state from Open

DFS vs BFS data structure

DFS: stack LIFO BFS: queue FIFO

True/False: The closed set is the most important part of Depth Limited Search

False: DLS => no closed set without closed set, guaranteed to be complete

True/False: If BFS returns solution, it is optimal.

False: In general, shallowest may not be optimal path cost - Optimal if path cost non-decreasing function of node depth

"In general, ________ __________ is the preferred uninformed search method when there is a large search space and the depth of the solution is not known."

Iterative Deepening

Depth-limited search limits...

Limits how deep a depth-first search can go

Recursive DFS

Possible to implement DFS (and related) as recursive functions; Recursive implementation is typical - Think of child states as "new" initial states • Reduces space cost to O(m) • Loops: Only need to store/check current path (previous recursion levels) - No additional space cost

loop

Returning to a node previously visited on path - don't avoid, costly, instead keep set of visited nodes (closed set)

True/False; Order child nodes "alphabetically" left to right

True

True/False: In BFS, All nodes at level d are expanded before level d+1

True! root node => d=0 BFS: Expand root node, then expand all successors, then their successors, and so on. So, expand shallowest unexpanded node first

True/False: Root node is level d = 0

True: In BFS, All nodes at level d are expanded before level d+1

True/False: Search strategy chooses which open state to expand next

True: This choice/state is then removed from the open set.

True/False: Finding good depth limit is difficult for most problems

True: iterative deepening search sidesteps issue of choosing best depth limit with depth-limited search

True/False: Depth-limited search is guaranteed to find solution, but not guaranteed to find shortest solution

True; given solution exists

Guaranteed to be the cheapest solution

Uniform-Cost search (modified BFS) - Otherwise it would have been expanded later

___________ strategies use only the information available in the problem definition

Uninformed - also called "blind search" - No info on number of steps or path cost from "current state to goal state" - Only distinguish goal state from non-goal state - no preference of which to choose first between the states

type of strategy that can only distinguish goal state from non-goal state

Uninformed/Blind These strategies use only the information available in the problem definition and have no preference or info on number of steps or path cost from "current state to goal state"

Depth-first search expands _______ node first

deepest

BFS space is ____________

exponential -> bad

Uniform-cost search expands __________ (additive) leaf node first

least-cost

Group of states that are children of nodes that have been expanded are in the open/close set?

open

Group of states that haven't been expanded yet

open set

BFS open set is a _______ (FIFO)

queue -> Put new nodes at end, remove from front

collection of objects

set

Breadth-first search expands ____________ node in tree first

shallowest

In BFS, method finds the _________ goal state

shallowest

BFS is complete if .....

the branching factor b is finite

True/False: Uninformed search has no preference of which to choose first between the states

true

Depth-First Search

- Always expand deepest unexpanded node (on the fringe) first - Left-to-right or right-to-left ordering) - Only when hit "dead-end" (leaf) does search go back and expand nodes at next shallower level Open set - Put new nodes at end, remove from end - Stack, last-in first-out (LIFO) Properties: Space -(ok) linear, keep nodes as you go Time- (bad) when max depth > goal depth Optimal - (bad) returns deepest solution Complete- (bad) fails in loops or infinite depth

Iterative deepening search combines....

- Combines benefits of BFS and DFS - Depth-limited search with increasing limits until goal is found

Properties of Uniform Cost Search

- Complete (good) - Optimal (good) - Time and space (can be bad): Additional cost of priority queue Can be much greater than b^d Can explore large subtrees of small steps before exploring large (and perhaps useful) steps

"Depth-Limited" Search

- Depth-first search with depth limit of l - Avoids pitfalls of depth-first search by imposing a cutoff (stop) depth - Finding good depth limit is difficult for most problems Implementation - Depth-first stack with nodes at depth l having no successors - Guaranteed to find solution (if exists), but not guaranteed to find shortest solution Properties: - Complete (if depth limit big enough) - Not optimal - Time and space complexity of depth-first search (Space -(ok) linear; Time- (bad) when max depth > goal depth)

Iterative Deepening Search

- Finding good depth limit is difficult for most problems => sidesteps issue of choosing best depth limit • Try all possible depth limits- First depth 0, then depth 1, then depth 2, ... - May seem wasteful, but overhead is not very costly - Because most of the nodes are toward bottom of tree - Not costly to generate upper nodes multiple times *Preferred method with large search space and depth of solution not known* Properties: • Complete (good) • Time (not too bad) - O(b^d), where d is depth of shallowest solution - Breadth-first finds shallowest (good for path cost when is non-decreasing function of the depth) • Space (good) - O(bd) - linear as in depth-first • Optimality (good) - Yes (Same as BFS)

Closed set

- Group of states that have been expanded - Often neglected (for space reasons)

Open Set

- Group of states that haven't been expanded yet - Group of states that are children of nodes that have been expanded - Search strategy chooses which open state to expand next - "set" as in collection of objects, not strictly mathematical set - Data structure depends on search strategy

examples of uninformed search methods

- bfs - uniform-cost - dfs - depth limited - iterative deepening Strategies differ by the order in which nodes are expanded (i.e., removed from Open set)

8 basics steps for implementing search strategies

1. Initialize Open to contain initial state 2. Choose/remove one state from Open 3. (Optional) Jump to (8) if already in Closed 4. Check if state is a goal state (done if so) 5. Get child states using successor function 6. Insert children into Open 7. (Optional) Insert original state into Closed 8. Repeat from (2)

Step 1 of implementing basic search strategy

1. Initialize open to contain initial set

Uniform-Cost Search is a modified ______

BFS

Breadth First Search

BFS: Expand root node, then expand all successors, then their successors, and so on - Expand shallowest unexpanded node first - Left to Right or Right to Left ordering - All nodes at level d are expanded before level d+1 - root node at depth d = 0 - Method finds the shallowest goal state - Open set -> Put new nodes at end, remove from front -> Queue, first-in first-out (FIFO) Properties: - complete (good if branching factor is finite) - space (exponential-bad) - time (bad) - optimality (good, but shallowest may not be optimal)

True/False: In the 8 basic steps for implementing search strategies, we should get the child states using the successor function before checking if the state is a goal state

False: This flipped steps 4 and 5. The correct implementation is: 1. Initialize Open to initial state 2. Remove from Open 3. (Optional) Jump to (8) if already in Closed *4. Check if state is a goal state (done if so) 5. Get child states using successor function* 6. Insert children into Open 7. (Optional) Insert original state into Closed 8. Repeat from (2)

____ combines benefits of depth-first and BFS

IDS

The open set for DFS uses a _______

Stack LIFO

___________ strategies have no preference of which to choose first between the states

uninformed

Uniform-Cost Search is guaranteed to be the ___________ solution

cheapest

set

collection of objects

Properties of BFS

• Complete (good) - If branching factor b is finite • Space -nodes generated (exponential-bad) - O(b^(d+1)) = b + b^2 + ... + b^d + (b^(d+1) - b) , d = goal depth - Assume goal is last node (e.g.,rightmost) at depth d - Goal state is not expanded - Big limitation (need lots of space) - Depth=10, branching=10, space=1000bytes/node 101 terabytes! • Time(bad) - Same as space • Optimality (good) - Not in general, shallowest may not be optimal path cost - Optimal if path cost non-decreasing function of node depth

Uniform-Cost Search

• Expand least-cost unexpanded leaf node first (rather than lowest-depth as in BFS) - General additive cost function (i.e. cost from initial state to current state) - *Not* cost from current state to goal! - not "informed" search!! • Guaranteed to be the cheapest solution - Otherwise it would have been expanded later • Open set - Remove nodes in order of increasing path cost - Priority queue • Properties - complete - good - time/space - can be bad - optimal - good

In Uniform-cost search, nodes are removed from the open set in order of _____________ path cost, and are stored in a __________

• Open set - Remove nodes in order of *increasing* path cost - *Priority queue*

Properties of DFS

• Potentially not complete (can be bad) - Fails in infinite-depth spaces or with loops • Time (bad) - O(b^m), m=maximum depth - Bad if m is larger than depth of goal (d) - Good if multiple solutions (hit one) • Space (better) - O(mb), linear space (keep only leaf nodes "as you go") - <= b leaf nodes at each level stored (up to level m) • Optimality (bad) - No, it returns the first deepest solution, so it could miss a shallower solution it has not yet seen (even at low depth)

How to Uninformed search strategies differ?

• Strategies differ by the order in which nodes are expanded (i.e., removed from Open set) examples: bfs, dos, depth limited, iterative deepening, uniform-cost

Uninformed Search Methods

• Types - Breadth-first search - Uniform-cost search - Depth-first search - Depth-limited search - Iterative deepening search • Strategies differ by the order in which nodes are expanded (i.e., removed from Open set)


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