Final Review

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definition

A class _______________ is a set of statements that defines a class's methods and data attributes.

T

A class can be thought of as a blueprint that can be used to create an object.

five

A function is called from the main function and then it calls itself five times. The depth of the recursion is _____________.

accessor

A method that returns a value from a class's attribute but does not change it is known as a(n) __________________.

direct

A recursion in which a function directly calls itself is known as _______________ recursion.

T

A root widget's destroy method can be used as a callback function for a Quit button

loop

A solution using a(n) _____________ is usually more evident than a recursive solution.

derived

A subclass is also called a(n) _____________ class.

F

A subclass may not override any method other than the __init__ method.

base

A superclass is also called a(n) _______________ class.

initialize __init__ (self)

A(n) _____________ method in a class initializes an object's data attributes.

class

A(n) _______________ is code that specifies the data attributes and methods for a particular type of object.

Frame

A(n) ________________ is a container that can hold other widgets and organize the widgets in a window.

callback, event handler

A(n) __________________ function is a function or method that executes when the user clicks a button.

F

All instances of a class share the same values of the data attributes in the class.

recursive

All the cases of a recursive solution other than the base case are called the _____________ case.

F

An "is a" relationship exists between a grasshopper and a bumblebee.

state

An object's ______________ contains the values of the object's attributes at a given moment.

F

Checkbutton widgets are displayed in groups and used to make mutually exclusive selections.

instance

Each object that is created from a class is called a(n) _________________ of the class.

T

Each subclass has a method named __init__ that overrides the superclass's __init__method.

T

Each time a function is called in a recursive solution, the system incurs overhead that is not incurred with a loop.

overhead

Each time a function is called, the system incurs _____________ that is not necessary with a loop.

object-oriented

In _______________________ programming, the programming is centered on objects that are created from abstract data types that encapsulate data and functions together.

inheritance

In a UML diagram, a line with an open arrowhead from a subclass to a superclass indicates ________________.

subclass, derived class

In an inheritance relationship, a minivan can be thought of as a(n) ________________ of the vehicles class.

subclass

In an inheritance relationship, the extended class is called the _____________.

T

Object-oriented programming allows us to hide the object's data attributes from code that is outside the object.

T

Python does not have GUI programming features built into the language itself.

F

Radio buttons can be used to allow the user to make multiple selections at one time.

F

Recursive algorithms are always more concise and efficient than iterative algorithms.

less

Recursive function calls are _________________ efficient than loops.

easily

Some problems are more _________________ solved with recursion than with a loop.

F

The Entry widget's get method retrieves either numeric or string data.

pack

The Label widget's ________________ method determines where a widget should be positioned and makes the widget visible when the main window is displayed.

isinstance

The ____________ function determines whether or not an object is an instance of a specific class or an instance of a subclass of that class.

Canvas

The ________________ widget provides methods that allow the programmer to draw some simple shapes.

recursion

The base case does not require _______________, so it stops the chain of recursive calls.

self

The instance attributes are create by the ______________ parameter and they belong to a specific instance of the class.

loops

The majority of repetitive programming tasks are best done with _________________.

T

The pack method determines where a widget should be positioned.

F

The point (0,0) which represents the same place in a window with the Canvas widget as with turtle graphics.

T

The self parameter is required in every method a class.

T

The self parameter need not be named self but it is strongly recommended to do so, to conform with standard practice.

polymorphism

The term ______________ refers to an object's ability to take different forms.

Coordinates

To create a line with the create_line method of the Canvas widget, you must include four arguments that represent beginning and ending.

F

To use an Entry widget to get data entered by a user, you must use the Entry widget's set method.

T

To use the showinfo function, the tkinter, messagebox module must be imported

smaller

Usually a problem solved by recursion is reduced by making the value of one or more parameters ________________ with each recursive call.

overrides

When a subclass method has the same name as a superclass method, the subclass method _____________ the superclass method.

T

When, in a recursive solution, function A calls function B which, in turn, calls function A, this is known as indirect recursion.

Polymorphism

________________ allows subclasses to have methods with the same names as methods in their superclasses.

Procedural

________________ programming is a method of writing software that centers on the actions that take place in a program.

UML

__________________ provides a set of standard diagrams for graphically depicting object-oriented systems.


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