MENG 291 Quiz 2
"Pattern a pattern" is not supported in soliworks.
False
A Rib can only be created with a closed-sketch profile; opened sketch profiles may not be used.
False
A Rib is a special type of extrude feature; no drafts may be added to it.
False
After the Shell feature is created, its wall thickness cannot be changed.
False
Draft Outward is the only option available; the Draft Inward option is not available.
False
Every part document can only have one configuration in it.
False
Holes created using the Hole Wizard cannot be patterned.
False
If an instance of the patterned feature is deleted, the whole pattern will also be deleted.
False
If nothing (no face) is selected, a solid model cannot be shelled.
False
In the Hole Wizard definition, the Counterbore's parameters such as bore diameter, hole depth, etc. cannot be changed.
False
Only one wall thickness can be created with the shell command.
False
Only the spacing and number of copies are required to create a linear pattern.
False
SOLIDWORKS does not require you to specify the 2nd direction when using both directions option.
False
SOLIDWORKS only allows you to pattern one feature at a time. Patterning multiple features is not supported.
False
More than one closed-sketch profile on the same surface can be extruded at the same time to the same depth.
True
The Mid-Plane extrude option extrudes the profile to both directions and with equal thickness on both sides.
True
The Revolve sketch entities should not cross the Revolve centerline.
True
The Rib features can be fully edited, just like any other feature in SOLIDWORKS.
True
The Shell feature hollows out the part starting with the selected face.
True
The Shell feature hollows out the part using a wall thickness specified by the user.
True
The Temporary Axis can be toggled ON/OFF under View/Temporary Axis.
True
The Trim tool is used to trim 2D sketch entities.
True
The center of rotation, spacing, number of copies, and features to copy are required when creating a circular pattern.
True
The center of the circular pattern can be defined by an axis, a linear edge, or an angular dimension.
True
The five basic steps to create an extruded feature are: - Select a sketch Plane or planar surface - Activate Sketch Pencil (Insert/Sketch) - Sketch the profile - Define the profile (Dimensions/Relations) - Extrude the profile
True
The instances in the circular pattern can be skipped during and after the pattern is created.
True
When the extrude type is set to Blind, a depth dimension has to be specified as the End-Condition.
True
When the original feature is changed, all instances in the pattern will also change.
True
A linear edge can also be used as the center of the circular pattern.
True
A sketch can be repositioned after its relations/dimensions to the origins have been removed.
True
If the original patterned feature is deleted, the whole pattern will also be deleted.
True
If you do not select any faces of the model, the part will still be shelled into a closed volume.
True
To mirror a feature, you must use a centerline to mirror about.
False
To mirror the entire part you must use mirror-features and select all features from the tree.
False
When the Equal spacing check box is enabled, the total angle (360) must be used.
False
A Temporary Axis can be used as the center of the pattern.
True
A combination of faces and edges of a model can be selected in the same fillet operation.
True
An Equal relation makes the entities equal in size.
True
Configurations in a part can be toggled ON/OFF by double clicking on their icons.
True
It is easier to create a thin walled part by making it as a solid and then shell it out in the end.
True
The Circular Patterns command can also be selected from Insert/Pattern Mirror/Circular Pattern.
True
The shell command hollows out a solid model and removes the faces that you select.
True
The system creates a symmetric relations to all mirrored sketch entities.
True
The system creates an On-Edge relation to all converted entities.
True
The value of the fillet ca be changed at any time.
True
To mirror one or more features, a planar face or a plane is used as the center of the mirror.
True
To mirror the entire part you must use mirror-body and select the part from the graphics area or from the Solid Bodies folder.
True