motor learning 7-11
Which is NOT an assumption of the specificity hypothesis?
Any ability depends on a specific set of skills.
Which of the following is NOT an essential feature of a transfer design?
Any differences observed in the test are due to a temporary change acquired during practice.
Which of the following statements about augmented feedback is NOT true?
Augmented feedback does not affect performance when the feedback is withdrawn.
__________ is sensory information that comes from producing movements; the information may come from outside of the body (exteroception) or within the body (proprioception).
Inherent (or intrinsic) feedback
Which of the following is NOT true of learning?
Performance changes are sometimes transitory.
Motor learning can be defined as __________.
a set of processes associated with practice
The term __________ refers to stable and enduring traits that are genetically determined and underlie a person's skilled performance.
abilities
The small body size of the coxswain is a(n) __________ that helps him to succeed in his role on the rowing team.
ability
Not only are children born earlier in the year relatively older than their age-group counterparts born later in the same year, but they also tend to receive more ____________ each year because of it.
attention
During Fitts' __________ stage of learning, movements involving open skills become more automatic with practice.
autonomous
__________ is feedback provided after a series of practice attempts that informs learners about their average performance.
average feedback
Fitts' stages of learning were designed to consider __________ components involved in skill acquisition.
both perceptual and motor
Which of the following is NOT a basic need that determines intrinsic motivation?
challenge
Tests for specific transfer are most appropriate for which type of motor skill?
closed skill; bowling
Which of the following is NOT an important distinction of abilities?
developed with practice
"Your time was slower than the previous rider" is an example of providing knowledge of performance.
false
Abilities can be modified with practice.
false
An "all-around" athlete possesses greater general motor ability than a classmate who is less athletic.
false
For discrete tasks, reducing rest time by following a massed practice schedule degrades learning.
false
For most performers, instructing them to pay attention to aspects of the movement itself, rather than the intended result of an action, produces a more skilled performance.
false
Giving feedback instantaneously is beneficial to learning because there is no time for other attention-demanding activities to interfere.
false
If one variant of a class of movements sharing the same general pattern has been practiced, then the learner should be able to transfer learning to another variant using a different pattern.
false
Knowledge of performance lets the learner know about success regarding the movement goal.
false
Learning is another word for improved performance.
false
Mental practice is beneficial for learning only the cognitive aspects of a motor task.
false
One benefit of practice is that increased attention is demanded by tasks that have been well learned.
false
Repetition can be used to create a more durable stamp on the memory for that specific movement.
false
Researchers who study motor learning are interested in the discovery of practice conditions that maximize the development of relatively temporary changes in performance.
false
The effects of random practice and blocked practice, while strong in laboratory tasks, do not transfer well to everyday tasks
false
The longer a feedback delay interval that does not include other attention-demanding activities is, the less effective it becomes for learning.
false
The more the components of a task that interact with each other, the more effective part practice is.
false
The prediction of success in movement skills is very effective.
false
There is no such thing as too much information when it comes to receiving feedback.
false
Transfer concerns how performance on the task is influenced by practice on the same task.
false
Trials during practice in which the learner is not provided feedback are not useful for learning.
false
Using simulators to train motor skills can be cost effective and always requires less time for training.
false
Variable practice limits the performer when applying past learning to actions not specifically experienced before in practice.
false
Victoria has followed her new weight-training program for three months now and has seen a great improvement in her miniature golf games. This is a good example of motor learning.
false
Visual acuity, color vision, height, and build are considered skills rather than abilities.
false
In Fitts' __________ stage of learning, learners begin to monitor their own feedback and detect their errors.
fixation
The __________ hypothesis explains the contextual-interference effect by suggesting that the learner forgets task A to do task B and then has to relearn task A the next time it is needed.
forgetting
Throwing a softball from second base to first base and from left field to first base would require the same __________ but different __________.
general motor program parameters
According to Guadagnoli and Lee (2004), when might random practice be detrimental to learning?
if the task is very difficult
Practicing in a particular environment often leads to better performance __________.
in that specific environment
When two limbs are assigned to reach to __________ targets, the movement time for reaching a low-difficulty target would be slower than predicted by Fitts' Law.
incongruent
Which of the following processes is influenced by practice?
increased automaticity
The study of abilities and the study of prediction are both emphases of __________ research.
individual differences
__________ is augmented information about the movement pattern the learner has just made.
knowledge of performance
__________ is extrinsic information provided after the action is completed that tells the learner about the degree to which the goal was achieved.
knowledge of results
Research results suggest that the motor system can produce only a single __________ at one time.
motor program
Investigators from the self-organization perspective hold that the regularities of movement patterns are not represented in __________ but rather emerge naturally out of __________ interactions.
programs, complex
In what type of practice does the learner perform a number of different skills in no particular order, while avoiding or minimizing consecutive repetition?
random practice
In Bernstein's second stage of learning, the typical learner attempts to improve performance by __________.
releasing degrees of freedom
__________ define the relationship between parameters for a GMP and the movement's outcome.
schema theory
__________ refers to giving learners ownership over some of the components of practice, such as how to organize the practice schedule.
self regulated practice
Which of the following is an example of knowledge of results that is NOT redundant?
telling a figure skater his score after a performance in competition
A __________ can separate the relatively permanent and temporary effects of a variable.
transfer design
Experiments suggest that practicing parts of a discrete task in isolation__________.
transfer very little to whole task
A specific, challenging goal is strongly motivating.
true
A transfer design can analyze whether a change that improves performance in practice also improves learning.
true
According to schema theory, learners can use similar past experiences to estimate the correct movement for a novel task.
true
Any single performance of a task may not reflect the skill level underlying it.
true
Augmented feedback can both motivate and discourage learners.
true
Effective prediction for a desired activity would require a full understanding of the requisite abilities.
true
Experts tend to seek out narrowly focused information in a perceptual display and pick up that information earlier in the action.
true
Fitts' Law accurately predicted the MTs when two limbs were moving to targets with congruent IDs.
true
For continuous tasks, distributed practice is beneficial for both performance and learning.
true
Improvements in the way actions are selected during response selection are thought to be influenced by practice.
true
In general, continuous tasks are retained for longer periods than discrete tasks.
true
Individual differences must be based on stable, enduring differences.
true
Instructing learners to try different styles of movement control during practice can enhance learning.
true
Physical guidance is a type of concurrent feedback.
true
Positive feedback can produce better performance than no feedback, even if it is false.
true
Practice conditions may not reflect accurately the emotional conditions under which some skills are required.
true
Relatively permanent and temporary effects can occur simultaneously in practice.
true
Savings scores are often arbitrarily defined by choices made by experimenters before conducting the experiment.
true
Simply having control over when, how, and what feedback will be provided appears to have a beneficial effect on motor learning.
true
Some motor learning can occur in the absence of movement by producing anticipated sensations during mental practice.
true
Specificity of learning suggests that what you learn depends on what you practice.
true
Switching takes longer to stabilize when going from an in-phase pattern to anti-phase than from an anti-phase pattern to in-phase.
true
The elaboration hypothesis and the forgetting hypothesis are complementary rather than competing explanations for the contextual-interference effect.
true
The inclusion of both practice sessions and test sessions by a coach can help to overcome conflicting practice goals.
true
The most effective schedule for practice is not necessarily the most efficient schedule.
true
The specificity hypothesis suggests that many specific and independent motor abilities are the basis for every type of motor performance.
true
There is no general ability for most of the things drills are designed to train (e.g., quickness or reaction time).
true