English 12A Lesson 3

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What pieces of textual evidence from "Video Games in the Age of Cell Phones" best support the idea that freemium games could be damaging the quality of games in the gaming industry? Select all that apply.

"A lot of the games that make the most money are quite literally scientifically engineered with the help of actual psychologists to design things down to the color of a button, which is then A/B tested based on what makes the most money. It's not gaming; it's factory farming." As players work their way through the [freemium] game, they're continually rewarded with new content the same way a lab rat might get a pellet for pressing a lever, with the promise of more always dangling in front of them.

Read the statement from "Video Games in the Age of Cell Phones." [Mobile games] are increasingly, for better or worse, what we do with our free time. ... What textual evidence best supports this statement? Select all that apply.

... Americans who play mobile games do so for more than two hours a day, up from an hour and 20 minutes in 2012, according to a survey by the NPD Group, a market-research company. This year ... mobile games are expected to outearn traditional console games (Xbox, PlayStation, etc.) for the first time. More than 100,000 new iPhone and iPad games were uploaded to Apple's App Store last year—upwards of 500 a day, by some estimates.

Assume you are writing a summary of the article "Video Games in the Age of Cell Phones." Which excerpt from the text includes key details about Playdots and Dots that you would want to include?

Among the things Playdots learned from Dots are that a mobile game can be wildly popular without actually being wildly profitable, and that the business side of the mobile-games game is a lot more complicated than it looks.

Which options provide the best description of types of evidence found in informational texts? Select all that apply.

Evidence in informational texts can include anecdotes and statistics. Evidence in informational texts can include personal experience and personal observation. Evidence in informational texts can include facts and expert opinions.

What key ideas about the freemium model would be best to use in a summary of the article "Video Games in the Age of Cell Phones"? Select all that apply.

The freemium business model in mobile gaming is pushing all other models to the wayside. The freemium business model in mobile gaming is considered an aggressive one.

Read the excerpt from the article "Going Dark." Cyber adversaries will exploit any vulnerability they find. But it makes more sense to address any security risks by developing intercept solutions during the design phase, rather than resorting to a patchwork solution when law enforcement comes knocking after the fact. And with sophisticated encryption, there might be no solution, leaving the government at a dead end—all in the name of privacy and network security. Which words in the excerpt provide a context clue that helps you find the meaning of the word vulnerability?

address any security risks

Read the four sentences from "Video Games in the Age of Cell Phones." [1] This equation is getting harder to balance because as more and more developers get into the market, drawn by those fat revenue numbers, they compete for a finite pool of advertising, driving up prices, with the result that user-acquisition costs are going up faster than revenues are. [2] According to one estimate by the mobile-marketing-technology firm Fiksu, the cost to acquire a loyal user was $2.74 in April, up 80% from the previous year. [3] To jack up revenue numbers, publishers have to resort to more and more aggressive business models. [4] In other words: freemium. Which statement best describes the type of evidence and its purpose as presented in Sentence 2?

data, to support the claim that user-acquisition costs are rising quickly

Read the statement about mobile games from "Video Games in the Age of Cell Phones." These little games have become very big business, and they're only getting bigger. Which piece of evidence represents the best choice to use in support of this statement?

dollar amounts of game earnings

Which type of evidence is not directly stated in a text?

implicit evidence

Which type of evidence includes information that is not connected to an idea or point?

irrelevant evidence

Which options describe data and statistics that can be used as evidence in informational text? Select all that apply.

numbers or facts that accurately represent proof of concepts or ideas the results of a credible research study presented to support a claim


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