MAR3023 Exam 4
Profits
(price x quantity sold) - total costs
Types of Comparative Ads
- Comparative: compares two or more brands on one or more characteristics - Reminder: reminds customers of an established brand's characteristics and benefits - Reinforcement: assures current users they have made the right choice
Scheduling Advertisements
- Continuous = runs steadily throughout the year (good for continuously used products) - Flighting = runs in spurts (heavy or none) (good for seasonal products) - Pulsing = combination of both (runs steadily but with bursts at certain times)
Rewards of Sales Careers
- Income - Independence - Impact - Achievement
Retail Pricing (1861-Present)
- John Wanamaker, who owned a shop in the Quaker district, put up this sign: "If everyone was equal before God, then everyone would be equal before price" (this was the beginning of price tags/fixed pricing) - Before then, shopkeepers haggled with customers and customers who entered stores who were expected to buy something
Types of Influencers
- Nano Influencer: 1k-10k - Micro Influencer: 10k-100k - Macro Influencer: 100k-1mil - Celebrities
First Ads
- Radio -> Hawthorne Court Apts, Queens, NY (1922) - Television -> 1941 - Banner Ad -> Wired.com (1994) - Facebook -> small contracts with companies that sold moving services, t-shirts, and other products to college students
Motivation
- Straight salary: predictable but needs monitoring - Straight commission: incentivizing but service varies - Combination: security and incentive (less predictable and more difficult) - Rewards and recognition
Other Q Scores
- TVQ: rates broadcast television programs - Cable Q: rates cable television programs - Dead Q: rates the current popularity of dead celebrities - Sports Q: rates sports figures - Cartoon Q: rates cartoon characters, video games, toys, and similar products - Brand Attachment Q: rates brand and company name - Kids Products Q: rates children's responses to brand and company name - Performer Q: rates living celebrities
Determinants of Elasticity
- availability of substitutes (electricity vs. Coca-Cola) - percentage of income (gum vs. car) - necessity - time (eventually find a substitute/die/quit smoking) - brand loyalty
Goals of Integrated Marketing Communications (IMC)
- consistent: consistent message to customers - coordinated: manage promotional efforts to be logically connected - complementary: synchronization to create a greater overall campaign - continuity: use more precisely targeted promotional tools over time
Advertising Clutter
- recall of a typical ad = 10% - recall of a "branded entertainment" episode = 24%
Stages of Response Models
1.) Cognitive Stage ("thinking" stage"): where the receiver becomes aware of the message 2.) Affective Stage ("feeling" stage"): where the receiver forms a liking or preference for the ad object 3.) Behavioral Stage ("doing" stage"): where the receiver acts on the preference
Publicity vs. Public Relations
1.) Publicity is more short term whereas PR extends over a period of time 2.) Publicity is largely out of the control of the firm - Control: Ads...PR...Publicity 3.) PR is designed to be positive whereas publicity may not be positive - Tylenol (1982): cleared the shelves after potassium cyanide poisonings - Perrier (1980s): Benzene cover-up 4.) Publicity is considered to be more powerful than PR
Q-Score Factors
1.) consumers' level of familiarity with a name - % of people who have heard of him/her 2.) the number of respondents who indicated that a person, program, or character is a favorite = score calculated by dividing the two numbers e.g., if 50% are familiar + 10% list as a favorite -> than score is 20 (average Q-score = 18)
Krugman (1972)
Exposure #1 is: "What is it?" Exposure #2: "What of it?" Exposure #3: "What is it's purpose?" (Curiosity, Recognition, Decision)
Highest Positive Q-Score
Morgan Freeman (44) Tom Hanks (43)
Print Media Circulation
Primary Circulation: subscribers Pass Along Readership: the number of people who read the magazine after the primary subscriber
Elements of Communication Process
Source (has information) -> Encoding Information (coding process) -> Message Development -> Communications Channel (medium) -> Decoding the Message -> Receiver -> Feedback
Public Relations
a broad set of communication efforts used to create and maintain favorable relationships between an organization and its stakeholders
Viral Marketing
a form of promotion that uses social networks to generate and disseminate the message - uses a non-personal channel, typically social media - the key is organic spread (like a virus) - message is considered "viral" when it reaches the point where it's being shared by the public
Price Elasticity of Demand
a measure of the sensitivity of demand to changes in price
Advertising
a paid, non-personal communication about an organization and its products transmitted to a target audience through mass media - effective advertising can influence customers' purchasing behavior throughout their lifetimes - most organizations (even nonprofits) engage in advertising
Personal Selling
a paid, personal communication that seeks to inform customers and persuade them to purchase products in an exchange situation (satisfying customers, building relationships, being of service)
Buzz Marketing
a subset of viral marketing wherein companies use unusual content and a sense of scarcity to create contagion - content spreads fast, and at the brand level e.g., Apple has been using the strategy for years via "Launch Events"
Mobile Ads
advertisements sent to mobile phones or other wireless devices - first mobile ad sent out in 2000 - GPS and mobile ads create targeting opportunities and privacy concerns that never existed before
Aim of Marketing
aim of marketing is to know and understand customers so well the product or service fits them and sells itself - 85% of marketing majors will go into sales as their first job out of college - 65% of all College of Business majors will go into sales early on in their business career
Sales Promotion
an activity or material that acts as a direct inducement offering added value or incentive for the product to resellers, salespeople, or customers e.g., free samples, games, rebates, sweepstakes, contests , premiums of coupons
Nielsen Ratings
an audience measurement system designed to assess the size and composition of TV audiences since there are an estimated 120,000,000 television households: - one ratings point represents 1% of that number (1.2 million households) Nielsen traditionally relied on a combination of data from the "audimeter" and consumer diaries (concerns over the accuracy of the diaries Nielsen now uses a "people meter" that has the capability to measure each household member's viewing habits: - each family member has a separate button that is pushed - data is based on a nationwide sample of 10,000 "Nielsen families" - Nielsen uses a sample of families in 55 markets to produce the overnight ratings Nielsen also produces commercial ratings that measure commercial viewership, adjusted for DVR recordings (they measure zipping + zapping)
Push Money (Spiffs)
an extra commission paid to retail employees to push products
Noise
anything that interferes with or distorts the message
Advancing the Sale
ask for a commitment,, watch for clues, summarize key benefits, propose action plan
Presentation/Prescription
attention, understanding, remember, value, influence
Compensation Objectives (Sales Force Management)
attract, motivate, and retain effective salespeople - provide acceptable levels of income and incentives - encourage proper treatment of customers
Preapproach
before contacting prospects... - ID decision makers - Review account/information - Assess credit history - Identify product needs - Social Network - Use the Internet (learn)
Break-Even Point Formula
breakeven point = fixed costs/per-unit contribution to fixed costs fixed cost = price - variable costs
Evaluation and Performance (Sales Force Management)
call reports, customer feedback, sales profit, actual vs. potential, new customers
Approach
cold calling, referrals, repeat contact - first impressions important (be early, nice appearance, introduction and handshake, gain their attention)
Publicity
communication about the organization and/or its products transmitted through mass media at no charge (news release, feature article, captioned photograph, press conference) - worst publicity disaster last year was Peloton -> gave permission to Sex and the City to use the product but was featured in a scene in which a character has heart attack after riding one - result: stock dropped 11%
Public Relations
communication efforts used to create and maintain favorable relations between an organization and its stakeholders - Starbucks, Palm, Botox, and Segway were successfully launched this way
Improving Performance (Sales Force Management)
conversation and observation, strengths and weaknesses, role-plays and practice
Advocacy Advertising
conveys a firm's position on a public issue
Integrated Marketing Communications (IMC)
coordination of promotion and marketing efforts for maximum impact
Newspaper, Direct Mail, Magazines (Advertising Mediums)
coupons, flyers, classified ads
Need Discovery/Diagnosis
current situation vs. ideal situation
Response Models
describe the process that receivers must go through before a desired behavior occurs
Relationship Selling
developing a relationship with customer
Prospecting
developing lists of potential customers (advertising can generate leads) - sources for prospects: sales records, public records, commercial databases, trade association directories, trade shows, social media, referrals - qualifying prospects: need to purchase, ability to purchase, and authority to purchase
Non-Price Competition
emphasizing factors other than price to distinguish a product from competing brands
Price Competition
emphasizing price as an issue and matching/beating competitor's prices
Post Test
evaluation of advertising effectiveness after the campaign (recognition aided/unaided recall)
Pre Test
evaluation performed before a campaign begins (consumer jury test)
Overcoming Objections
expect them, have a plan, anticipate and forestall - CRC Method: clarify, respond, confirm
Newspaper
first ad placement = 1704 - P & G Ivory Soap = 1882 - Coca-Cola = 1886 - Automobile = 1898
Pioneer Advertising
focuses on a product category e.g., "Got Milk?", "Beef?"
Price ->
good control for demand
Strategic Selling
having a plan when selling for best approach
Channel
how the communication travels from the source to the receiver two types: 1.) Personal Channels: involves direct contact (direct selling, salespeople, word of mouth) 2.) Non-personal Channels: no personal contact with consumer (print, broadcast, social media)
Segway
introduced with no advertising, but still generated 758 million impressions through publicity (valued at $70-$80 million)
Influencer Marketing
involves endorsements from "influencers" (people known to affect perceptions and buying habits) - brands hire influencers who have established credibility on social media platforms - similar to celebrity endorsements
Rockport
launched the idea of "fitness walking" as a PR initiative and doubled its sales
Inelastic Goods
life-saving medication, gas, electricity, cigarettes, post-secondary education
Competitive Advertising
points out a brand's advantages relative to competing brands
Recruiting Salespeople (Sales Force Management)
prepare job description, search for particular qualities, evaluate candidates
Movies, TV, and Video Games (Advertising Mediums)
product placement, mentions, interactivity
Following Up
progress of action plan, ask for complaints, referrals and thanks
Overall U.S. Spending on Media Advertising...
projected to be $348 billion in 2023 was less than $40 billion in 1980
Product Advertising
promotes the use, features, and benefits of specific products
Pull Policy (B2C)
promoting a product directly to consumers to develop a strong demand that pulls products through marketing channel (children's toys) e.g., Ford Australia only produces a car when one is ordered by a customer (Dell did something similar)
Push Policy (B2B)
promoting a product to the next institution down the marketing channel - the producer promotes the product to wholesalers, the wholesalers promote it to retailers, the retailers promote it to consumers (trade shows/personal selling)
Rating
rating = (HH tuned to show/total U.S. HH) x 100 ex. rating = 3,000,000 watched show/120,000,000 HH) x 100 = 2.5 program rating
AIDA Model
represents the stages a salesperson must take a customer through to induce purchase (developed for personal selling) -attention - interest - desire - action
Recognition/Recall
respondents shown a portion of an ad (or sometimes a memorable image and asked: 1.) Do you recognize this ad? (recognition) 2.) Please choose the sponsor of this ad from the following list (aided recall) 3.) Please type in the sponsor of this ad (unaided recall)
Size and Territory (Sales Force Management)
sales calls needed/sales calls per rep - add until the cost of adding one more salesperson equals the additional sales that would be generated by that person (by region, product, function, industry, client)
Consultive Selling
salesperson becomes consultant, offering advice, and suggestions (complex)
Average Americans...
see around 3,000 ads a day
Share of Audience
share = (HH tuned to show/U.S. HH using TV) x 100 ex. share = (3,000,000 watched show/15,000,000 used TV) x 100
Customers are avoiding ads...
so companies are going to great lenghts to reach customers: - embedded messages in programs - viral events (Red Bull Skydiver) - games - big data for better direct targeting "the idea is to not look and feel like advertising"
Sports (Advertising Mediums)
soccer, NASCAR, and volleyball
Elastic Goods
soft drinks, cereal, clothing, electronics, ears
Indoor Sales
stay in one location (office setting)
Training (Sales Force Management)
teach company, product, methods - frequency, sequencing, and duration of periodic training
Objectives (Sales Force Management)
tell salespeople what they are to accomplish (volume, share, profit, quotas)
Markup
the difference between the cost of a good and its selling price - grocery store markup average = 12% - gas tends to be 21 cents (5 cents in profit) - pre-cut vegetables = 40% - coffee shop coffee = 2900% - movie popcorn = 900%
Magazines
the number of magazine readers in the U.S. has stabilized around 220 million - AARP: most popular magazine in circulation (23 million in circulation and free to members) - People: 6th at 3.4 million
Frequency
the number of times these targeted consumers are exposed to the advertisement
Reach
the percentage of consumers in the target audience exposed to a particular advertisement in a stated period
Source
the person or organization that has information to share (company/salesperson) - celebrities have Q-scores (measure of familiarity and liking) - also negative Q score that measures who is disliked
Encoding
the process of putting words, thoughts, and messages into symbolic form in such a way that they'll be understood by the receiver/consumer (symbols particularly good for this)
Decoding
the process of transforming the message back into thought - the key is for the decoded message to resemble the encoded message - problems can occur if there is too much
Communication Process
the process that describes the exchange of information between two or more people - messages are sent through channels (letters, email, in-person)
Inflation
the rate of increase in prices over a given period of time caused by lots of factors: consumer demand, supply chain issues, monetary policy, labor shortages, wages, etc. (not just impacting the U.S.)
Feedback
the receiver's response to the message - can be difficult to assess - one way to get feedback from objective sources - Ad age rates the top 100 campaigns (#1 = Volkswagen's "Think Small" 1959 campaign)
Barter
the trading of products
Revenue
the value paid for a product in a marketing exchange
Price
the value paid for a product in a marketing exchange (not always money) - tuition, premium, fine, fee, fare, toll, rent, tips , deposit, dues, interest, taxes
Profit
total revenue - costs
Transactional Selling
transaction just needs assistance (simple)
Outdoor Sales
travel to multiple locations (different regions/countries)
Break-Even Point
where the costs of producing a product equal the revenue made from selling the product