Routing

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BGP

Border Gateway Protocol (BGP) is a standardized exterior gateway protocol designed to exchange routing and reachability information among autonomous systems (AS) on the Internet.[1] The protocol is classified as a path vector protocol.[2] The Border Gateway Protocol makes routing decisions based on paths, network policies, or rule-sets configured by a network administrator and is involved in making core routing decisions. BGP may be used for routing within an autonomous system. In this application it is referred to as Interior Border Gateway Protocol, Internal BGP, or iBGP. In contrast, the Internet application of the protocol may be referred to as Exterior Border Gateway Protocol, External BGP, or eBGP.

Hybrid

Hybrid Routing Protocol (HRP) is a network routing protocol that combines Distance Vector Routing Protocol (DVRP) and Link State Routing Protocol (LSRP) features. HRP is used to determine optimal network destination routes and report network topology data modifications.

RIP

Routing Information Protocol (RIP) is a dynamic routing protocol which uses hop count as a routing metric to find the best path between the source and the destination network. It is a distance vector routing protocol which has AD value 120 and works on the application layer of OSI model. RIP uses port number 520.

Routing Types

Routing Information Protocols(RIP) Interior Gateway Protocol (IGRP) Open Shortest Path First (OSPF) Exterior Gateway Protocol (EGP) Enhanced interior gateway routing protocol (EIGRP) Border Gateway Protocol (BGP) Intermediate System-to-Intermediate System (IS-IS)

Routing Protocols

A routing protocol specifies how routers communicate with each other, distributing information that enables them to select routes between any two nodes on a computer network. Routers perform the "traffic directing" functions on the Internet; data packets are forwarded through the networks of the internet from router to router until they reach their destination computer. Routing algorithms determine the specific choice of route. Each router has a prior knowledge only of networks attached to it directly. A routing protocol shares this information first among immediate neighbors, and then throughout the network. This way, routers gain knowledge of the topology of the network. The ability of routing protocols to dynamically adjust to changing conditions such as disabled data lines and computers and route data around obstructions is what gives the Internet its survivability and reliability.

Distance-vector Routing Protocols

A distance-vector routing protocol in data networks determines the best route for data packets based on distance. Distance-vector routing protocols measure the distance by the number of routers a packet has to pass, one router counts as one hop. Some distance-vector protocols also take into account network latency and other factors that influence traffic on a given route. To determine the best route across a network, routers, on which a distance-vector protocol is implemented, exchange information with one another, usually routing tables plus hop counts for destination networks and possibly other traffic information. Distance-vector routing protocols also require that a router informs its neighbours of network topology changes periodically. Distance-vector routing protocols use the Bellman-Ford algorithm and Ford-Fulkerson algorithm to calculate the best route. Another way of calculating the best route across a network is based on link cost, and is implemented through link-state routing protocols. The term distance vector refers to the fact that the protocol manipulates vectors (arrays) of distances to other nodes in the network. The distance vector algorithm was the original ARPANET routing algorithm and was implemented more widely in local area networks with the Routing Information Protocol (RIP).

EIGRP

Enhanced Interior Gateway Routing Protocol (EIGRP) is an advanced distance-vector routing protocol that is used on a computer network for automating routing decisions and configuration. The protocol was designed by Cisco Systems as a proprietary protocol, available only on Cisco routers.

Default

In computer networking, the default route is a setting on a computer that defines the packet forwarding rule to use when no specific route can be determined for a given Internet Protocol destination address. All packets for destinations not established in the routing table are sent via the default route.

Static

Static routing is not a routing protocol; instead, it is the manual configuration and selection of a network route, usually managed by the network administrator. It is employed in scenarios where the network parameters and environment are expected to remain constant. Static routing is only optimal in a few situations.

Dynamic

also called adaptive routing,[1][2] is a process where a router can forward data via a different route or given destination based on the current conditions of the communication circuits within a system.[3] The term is most commonly associated with data networking to describe the capability of a network to 'route around' damage, such as loss of a node or a connection between nodes, so long as other path choices are available.[4] Dynamic routing allows as many routes as possible to remain valid in response to the change.

Link-State Routing Protocols

one of the two main classes of routing protocols used in packet switching networks for computer communications, the other being distance-vector routing protocols. Examples of link-state routing protocols include Open Shortest Path First (OSPF) and Intermediate System to Intermediate System (IS-IS).

OSPF

routing protocol for Internet Protocol (IP) networks. It uses a link state routing (LSR) algorithm and falls into the group of interior gateway protocols (IGPs), operating within a single autonomous system (AS). It is defined as OSPF Version 2 in RFC 2328 (1998) for IPv4.[1] The updates for IPv6 are specified as OSPF Version 3 in RFC 5340 (2008).[2] OSPF supports the Classless Inter-Domain Routing (CIDR) addressing model.


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