Grasshopper Components

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Transform Matrix () Util

A 4x4 transformation matrix.

MD Slider () Input

A multidimensional slider.

Panel () Input

A panel for custom notes and text values.

Control Knob () Input

A radial dial knob for single numbers.

Param Viewer () Util

A viewer for data structures.

Adjust Plane (PAdjust) Vector > Plane

Adjust a plane to match a new normal direction.

Seam () Curve > Util

Adjust the seam of a closed curve.

Align Planes (Align) Vector > Plane

Align planes by minimizing their serial rotation.

Blur Mesh (MBlur) Mesh > Util

Blur the colors on a mesh.

Boolean Toggle () Input

Boolean (true/false) toggle.

Button () Input

Button object with two values.

Osculating Circles (Osc) Surface > Analysis

Calculate the principal osculating circles of a surface at a {uv} coordinate.

Gate Majority (Vote) Maths > Operations

Calculates the majority vote among three booleans.

Plane Origin (PlOrigin) Vector > Plane

Change the origin point of a plane.

Polyline Collapse (PCol) Curve > Util

Collapse short segments in a polyline curve.

Color Swatch () Input

Color (palette) swatch.

Distance (Dist) Vector > Point

Compute Euclidean distance between two point coordinates.

Relative Differences (RelDif) Maths > Operations

Compute relative differences for a list of data.

Surface Inflection (SInf) Surface > Analysis

Compute the inflection curves for a surface.

Mesh Shadow (MShadow) Mesh > Util

Compute the shadow outline for a mesh object.

Connect Curves (Connect) Curve > Spline

Connect a sequence of curves.

Bezier Span (BzSpan) Curve > Spline

Construct a bezier span from endpoints and tangents.

Sub Curve (SubCrv) Curve > Spline

Construct a curve from the sub-domain of a base curve.

Nurbs Curve (NurbCrv) Curve > Spline

Construct a nurbs curve from control points, weights and knots.

Nurbs Curve (Nurbs) Curve > Spline

Construct a nurbs curve from control points.

Knot Vector (Knots) Curve > Spline

Construct a nurbs curve knot vector.

Construct Plane (Pl) Vector > Plane

Construct a plane from an origin point and {x}, {y} axes.

Construct Point (Pt) Vector > Point

Construct a point from {xyz} coordinates.

Geodesic () Curve > Spline

Construct a surface geodesic between two points.

Kinky Curve (KinkCrv) Curve > Spline

Construct an interpolated curve through a set of points with a kink angle threshold.

Iso Curve (Iso) Curve > Spline

Construct {uv} isocurves on a surface.

Gene Pool () Util

Contains a collection of genes (i.e. variables).

Curve to Polyline (ToPoly) Curve > Util

Convert a curve to a polyline.

Number of Points (Pt2Num) Vector > Point

Convert a list of numbers to a list of points.

Simple Mesh (SMesh) Mesh > Util

Crate a mesh that represents a Brep as simply as possible.

BiArc () Curve > Primitive

Create a bi-arc based on endpoints and tangents.

Blend Curve Point (BlendCPt) Curve > Spline

Create a blend curve between two curves that intersect a point.

Blend Curve (BlendC) Curve > Spline

Create a blend curve between two curves.

Catenary (Cat) Curve > Spline

Create a catenary chain between two points.

Circle (Cir) Curve > Primitive

Create a circle defined by base plane and radius.

Circle CNR (Circle) Curve > Primitive

Create a circle defined by center, normal and radius.

Circle 3Pt (Circle) Curve > Primitive

Create a circle defined by three points.

Circle TanTanTan (CircleTTT) Curve > Primitive

Create a circle tangent to three curves.

Circle TanTan (CircleTT) Curve > Primitive

Create a circle tangent to two curves.

Tangent Curve (TanCurve) Curve > Spline

Create a curve though a set of points with tangents.

Fragment Patch (FPatch) Surface > Freeform

Create a fragmented patch from a polyline boundary.

Line 2Plane (Ln2Pl) Curve > Primitive

Create a line between two planes.

Line (Ln) Curve > Primitive

Create a line between two points.

Fit Line (FLine) Curve > Primitive

Create a line from four points.

Line 4Pt (Ln4Pt) Curve > Primitive

Create a line from four points.

Line SDL (Line) Curve > Primitive

Create a line segment defined by start point, tangent and length.

Loft () Surface > Freeform

Create a lofted surface through a set of section curves.

Mesh Brep (Mesh) Mesh > Util

Create a mesh that approximates Brep geometry.

Surface from Points (SrfGrid) Surface > Freeform

Create a nurbs surface from a grid of points.

Patch () Surface > Freeform

Create a patch surface.

Pipe () Surface > Freeform

Create a pipe surface around a rail curve.

Pipe Variable (VPipe) Surface > Freeform

Create a pipe surface with variable radii around a rail curve.

Line + Pt (LnPt) Vector > Plane

Create a plane from a line and a point.

Line + Line (LnLn) Vector > Plane

Create a plane from two line segments.

Plane Normal (Pl) Vector > Plane

Create a plane perpendicular to a vector.

Plane 3Pt (Pl3Pt) Vector > Plane

Create a plane through three points.

Barycentric (BCentric) Vector > Point

Create a point from barycentric {u,v,w} coordiantes.

PolyArc (PArc) Curve > Spline

Create a polycurve consisting of arc and line segments.

Swing Arc (Swing) Curve > Spline

Create a polycurve consisting of arcs defined by center points.

Polygon () Curve > Primitive

Create a polygon with optional round edges.

Polyline (PLine) Curve > Spline

Create a polyline connecting a number of points.

Rectangle 2Pt (Rec2Pt) Curve > Primitive

Create a rectangle from a base plane and two points.

Rectangle 3Pt (Rec3Pt) Curve > Primitive

Create a rectangle from three points.

Rectangle () Curve > Primitive

Create a rectangle on a plane.

Sum Surface (SumSrf) Surface > Freeform

Create a sum surface from two edge curves.

Ruled Surface (RuleSrf) Surface > Freeform

Create a surface between two curves.

4 Point Surface (Srf4Pt) Surface > Freeform

Create a surface connecting three or four corner points.

Network Surface (NetSurf) Surface > Freeform

Create a surface from curve networks.

Edge Surface (EdgeSrf) Surface > Freeform

Create a surface from two, three or four edge curves.

Rail Revolution (RailRev) Surface > Freeform

Create a surface of revolution using a sweep rail.

Revolution (RevSrf) Surface > Freeform

Create a surface of revolution.

Sweep1 (Swp1) Surface > Freeform

Create a sweep surface with one rail curve.

Sweep2 (Swp2) Surface > Freeform

Create a sweep surface with two rail curves.

Catenary Ex (CatEx) Curve > Spline

Create a variable catenary chain between two points.

Modified Arc (ModArc) Curve > Primitive

Create an arc based on another arc.

Arc () Curve > Primitive

Create an arc defined by base plane, radius and angle domain.

Arc SED (Arc) Curve > Primitive

Create an arc defined by start point, end point and a tangent vector.

Arc 3Pt (Arc) Curve > Primitive

Create an arc through three points.

Ellipse () Curve > Primitive

Create an ellipse defined by base plane and two radii.

Interpolate (t) (IntCrv(t)) Curve > Spline

Create an interpolated curve though a set of points with tangents.

Curve on Surface (CrvSrf) Curve > Spline

Create an interpolated curve through a set of points on a surface.

Interpolate (IntCrv) Curve > Spline

Create an interpolated curve through a set of points.

Tangent Lines (Ex) (TanEx) Curve > Primitive

Create external tangent lines between circles.

Tangent Lines (In) (TanIn) Curve > Primitive

Create internal tangent lines between circles.

Loft Options (LoftOpt) Surface > Freeform

Create loft options from atomic inputs.

Boundary Surfaces (Boundary) Surface > Freeform

Create planar surfaces from a collection of boundary edge curves.

Tangent Arcs (TArcs) Curve > Primitive

Create tangent arcs between circles.

Tangent Lines (Tan) Curve > Primitive

Create tangent lines between a point and a circle.

InCircle () Curve > Primitive

Create the incircle of a triangle.

InEllipse () Curve > Primitive

Create the inscribed ellipse (Steiner ellipse) of a triangle.

Color Wheel () Input

Creates a palette of related colors.

Cull Faces (CullF) Mesh > Util

Cull faces of a mesh.

Cull Duplicates (CullPt) Vector > Point

Cull points that are coincident withing tolerance.

Cull Verticies (CullV) Mesh > Util

Cull vertices from a mesh.

Deconstruct Box (DeBox) Surface > Analysis

Deconstruct a box into its constituent parts.

Deconstruct Brep (DeBrep) Surface > Analysis

Deconstruct a brep into its constituent parts.

Deconstruct Plane (DePlane) Vector > Plane

Deconstruct a plane into its component parts.

Deconstruct (pDecon) Vector > Point

Deconstruct a point into it component parts.

Data Dam () Util

Delay data on its way through a document.

Delete Faces (DeleteF) Mesh > Util

Delete vertices from a mesh.

Delete Vertices (DeleteV) Mesh > Util

Delete vertices from a mesh.

Evaluate Box (Box) Surface > Analysis

Evaluate a box in normalised {UVW} space.

Evaluate (Eval) Curve > Analysis

Evaluate a curve at a center factor along its length. Length factors can be supplied both in curve units and normalized units. Change the [N] parameter to toggle between two modes.

Evaluate Curve (Eval) Curve > Analysis

Evaluate a curve at the specified parameter.

Evaluate Surface (EvalSrf) Surface > Analysis

Evaluate local surface properties at a {uv} coordinate.

Curvature Curve () > Analysis

Evaluate the curvature of a curve at a specified parameter.

Derivatives (CDiv) Curve > Analysis

Evaluate the derivatives of a curve at a specified parameter.

Principle Curvature (Curvature) Surface > Analysis

Evaluate the principle curvature of a surface of a {uv} coordinate.

Surface Curvature (Curvature) Surface > Analysis

Evaluate the surface curvature at a {uv} coordinate.

Torsion () Curve > Analysis

Evaluate the torsion of a curve at a specified parameter.

Explode () Curve > Util

Explode a curve into smaller segments.

Extend Curve (Ext) Curve > Util

Extend a curve by a specified distance.

Box Corners () Surface > Analysis

Extract all 8 corners of a box.

Brep Edges (Edges) Surface > Analysis

Extract the edge curves of a brep.

End Points (End) Curve > Analysis

Extract the end points of a curve.

Control Points (CP) Curve > Analysis

Extract the nurbs control points and knots of a curve.

Control Polygon (CPoly) Curve > Analysis

Extract the nurbs control polygon of a curve.

Brep Wireframe (Wires) Surface > Analysis

Extract the wireframe curves of a brep.

Extrude Linear (Extrude) Surface > Freeform

Extrude curves and surfaces along a straight path.

Extrude (Extr) Surface > Freeform

Extrude curves and surfaces along a vector.

Extrude Along (ExtrCrv) Surface > Freeform

Extrude curves and surfaces along a vector.

Extrude Point (Extr) Surface > Freeform

Extrude curves and surfaces to a point.

Fillet () Curve > Util

Fillet a curve at a parameter.

Fillet Distance (Fillet) Curve > Util

Fillet the sharp corners of a curve by distance.

Discontinuity (Disc) Curve > Analysis

Find all discontinuities along a curve.

Curve Side (Side) Curve > Analysis

Find on which side of a curve a point exists.

Center (Cen) Curve > Analysis

Find the center point and radius of arcs and circles

Polygon Center (PCen) Curve > Analysis

Find the center point for a polyline.

Closest Point (CP) Vector > Point

Find the closest point in a point collection.

Brep Closest Point (BrepCP) Surface > Analysis

Find the closest point on a brep.

Curve Closest Point (Crv CP) Curve > Analysis

Find the closest point on a curve.

Plane Closest Point (CP) Vector > Plane

Find the closest point on a plane.

Surface Closest Point (SrfCP) Surface > Analysis

Find the closest point on a surface.

Closest Points (CPs) Vector > Point

Find the closest points in a point collection.

Extremes (X-tremez) Curve > Analysis

Find the extremes (highest and lowest points) on a curve.

Curve Nearest Object (CrvNear) Curve > Analysis

Find the object nearest to a curve.

Curve Proximity (CrvProx) Curve > Analysis

Find the pair of closest points between two curves.

Segment Lengths (LenSeg) Curve > Analysis

Find the shortest and longest segments of a curve.

Circle Fit (FCircle) Curve > Primitive

Fit a circle to a collection of points.

Fit Curve (Fit) Curve > Util

Fit a curve along another curve.

Plane Fit (PlFit) Vector > Plane

Fit a plane though a set of points.

Flip Curve (Flip) Curve > Util

Flip a curve using an optional guide curve.

Horizontal Frame (HFrame) Curve > Analysis

Get a horizontally aligned frame along a curve at a specified parameter.

Brep Topology (Topology) Surface > Analysis

Get and display the topology of a brep.

Box Properties (BoxProp) Surface > Analysis

Get some properties of a box.

Dimensions (Dim) Surface > Analysis

Get the approximate dimensions of a surface.

Surface Points (SrfPt) Surface > Analysis

Get the control points of a nurbs surface.

Plane Coordinates (PlCoord) Vector > Plane

Get the coordinates of a point in a plane axis system.

Curve Frame (Frame) Curve > Analysis

Get the curvature frame of a curve at a specified parameter.

Mesh Join (MJoin) Mesh > Util

Join a set of meshes into a single mesh.

Join Curves (Join) Curve > Util

Join as many curves as possible.

False Start Toggle () Input

Just like normal Boolean Toggle, except it always reverts to "False" on file open.

Larger Than (Larger) Maths > Operations

Larger than (or equal to).

Match Curve (MatchCrv) Curve > Spline

Match two curves.

Integer Division (A/B) Maths > Operations

Mathematical integer division.

Length Domain (LenD) Curve > Analysis

Measure the length of a curve subdomain.

Length Parameter (LenP) Curve > Analysis

Measure the length of a curve to and from a parameter.

Length (Len) Curve > Analysis

Measure the length of a curve.

Merge Group () Util

Merge two groups.

Octopus () Util

Multi-objective search and optimzation.

Digit Scroller () Input

Numeric scroller for single numbers.

Number Slider () Input

Numeric slider for single values.

Offset Polyline (OP) Curve > Util

Offset a 2D polyline.

Offset on Srf (OffsetS) Curve > Util

Offset a curve on a surface with a specified distance.

Offset () Curve > Util

Offset a curve with a specified distance.

Plane Offset (PlOffset) Vector > Plane

Offset a plane.

Offset Loose (Offset(L)) Curve > Util

Offset the control points of a a curve with a specified distance.

Offset Loose 3D (Offset(3D)) Curve > Util

Offset the control points of a curve with a specified distance in 3D.

Gate Nand (Nand) Math > Operations

Perform boolean alternative denial (NAnd gate).

Gate Xnor (Xnor) Maths > Operations

Perform boolean biconditional (Xnor gate).

Gate And (And) Maths > Operations

Perform boolean conjunction (AND gate).

Gate Or (Or) Maths > Operations

Perform boolean disjunction (Or gate).

Gate Xor (Xor) Maths > Operations

Perform boolean exclusive disjunction (Xor gate).

Gate Nor (Nor) Maths > Operations

Perform boolean joint denial (Nor gate).

Gate Not (Not) Maths > Operations

Perform boolean negation (Not gate).

Carve () Util

Perform boolean operations on two meshes using the Carve library.

Mass Addition (MA) Maths > Operations

Perform mass addition of a list of items.

Mass Multiplication (MM) Maths > Operations

Perform mass multiplication of a list of numbers.

Align Plane (Align) Vector > Plane

Perform minimal rotation to align a plane with guide vector.

Rotate Plane (PRot) Vector > Plane

Perform plane rotation around plane z-axis.

Series Addition (SA) Maths > Operations

Perform serial addition until a goal has been reached.

Cherry Picker () Util

Pick a single item from a data tree.

Project () Curve > Util

Project a curve onto a Brep.

Project Point (Project) Vector > Point

Project a point onto a collection of shapes.

Color Picker () Input

Provides a color picker object.

Value List () Input

Provides a list of present values to choose from.

Image Sampler () Input

Provides image (bitmap) sampling routines.

Pull Curve (Pull) Curve > Util

Pull a curve onto a surface.

Quadrangulate (Quad) Mesh > Util

Quadrangulate as many triangles as possible in a mesh.

Read File () Input

Read the contents of a file.

Rebuild Curve (ReB) Curve > Util

Rebuild a curve with a specific number of control points.

Data Recorder () Util

Records data over time.

Reduce (RedPLine) Curve > Util

Reduce a polyline by removing least significant verticies.

Settings (Speed) (Jagged) Mesh > Util

Represents 'Jagged & faster' mesh settings.

Settings (Quality) (Smooth) Mesh > Util

Represents 'Smooth & slower' mesh settings.

Clock () Input

Represents a 24 hour clock.

Calendar () Input

Represents a calendar.

Cluster Input () Util

Represents a cluster input parameter.

Cluster Output () Util

Represents a cluster output parameter.

Gradient () Input

Represents a multiple color gradient

Graph Mapper () Input

Represents a numeric mapping function.

Settings (Custom) (CustomMeshSettings) Mesh > Util

Represents custom mesh settings.

Deconstruct Rectangle (DRec) Curve > Analysis

Retrieve the base plane and side intervals of a rectangle.

Deconstruct Arc (DArc) Curve > Analysis

Retrieve the base plane, radius and angle domain of an arc.

Maximum () Util

Return the greater of two items.

Minimum () Util

Return the lesser of two items.

Pi () Util

Returns a factor of Pi.

Epsilon () Util

Returns a factor of double precision floating point epsilon.

Golden Ratio () Util

Returns a factor of the golden ratio (Phi).

Natural Logarithm () Util

Returns a factor of the natural number (e).

Factorial (Fac) Maths > Operations

Returns the factorial of an integer.

Simplify Curve (Simplify) Curve > Util

Simplify a curve.

Smaller Than (Smaller) Maths > Operations

Smaller than (or equal to).

Smooth Numbers () Util

Smooth out changing numbers over time.

Smooth Mesh (MSmooth) Mesh > Util

Smooth the vertices of a mesh.

Smooth Polyline (SmoothPLine) Curve > Util

Smooth the verticies of a polyline curve.

Area Moments (AMoments) Surface > Analysis

Solve area moments for breps, meshes and planar closed curves.

Area () Surface > Analysis

Solve area properties of breps, meshes and planar closed curves.

Exposure () Mesh > Util

Solve mesh exposure for a collection of energy rays and obstructions.

Occlusion (Occ) Mesh > Util

Solve occlusion for a collection of view rays and obstructions.

Perp Frame (PFrame) Curve > Analysis

Solve the perpendicular (zero-twisting) frame at a specified curve parameter.

Volume () Surface > Analysis

Solve volume properties for closed breps and meshes.

Volume Moments (VMoments) Surface > Analysis

Solve volume properties for closed breps and meshes.

Split Group () Util

Split a group.

Disjoint Mesh (Disjoint) Mesh > Util

Split a mesh into disjointed pieces.

Mesh Split Plane (MSplit) Mesh > Util

Split a mesh with an infinite plane.

Planar () Curve > Analysis

Test a curve for planarity.

Point in Curve (InCurve) Curve > Analysis

Test a point for a closed curve containment.

Point in Curves (InCurves) Curve > Analysis

Test a point for multiple closed curve containment.

Equality (Equals) Maths > Operations

Test for (in)equality of two numbers.

Similarity (Similar) Maths > Operations

Test for similarity of two numbers

Closed (Cls) Curve > Analysis

Test if a curve is closed or periodic.

Point in Breps (BrepsInc) Surface > Analysis

Test whether a point is inside a collection of closed breps.

Shape In Brep (ShapeIn) Surface > Analysis

Test whether a shape is inside a brep.

Is Planar (Planar) Surface > Analysis

Test whether a surface is planar.

Point in Trim (TrimInc) Surface > Analysis

Test whether a {uv} coordinate is inside the trimmed portion of a surface.

Triangulate (Tri) Mesh > Util

Triangulate all quads in a mesh.

Tween Curve (TweenCrv) Curve > Spline

Tween between two curves.

Ungroup () Util

Ungroup a set of objects.

Unweld Mesh (Unweld) Mesh > Util

Unweld (split) creases in a mesh.

Weld Mesh (Weld) Mesh > Util

Weld (merge) creases in a mesh.

XY Plane (XY) Vector > Plane

World XY Plane.

XZ Plane (XZ) Vector > Plane

World XZ plane.

YZ Plane (YZ) Vector > Plane

World YZ plane.

Point in Brep (BrepInc) Surface > Analysis

test whether a point is inside a closed brep.


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