chap 1 vs.net
33. The __________ is a collection of classes and other code that can be used, along with a programming language such as C#, to create programs for the Windows operating system. .NET framework
.NET framework
36. __________ programs are usually event driven. GUI
GUI
6. __________ is a volatile type of memory that is used only for temporary storage while a program is running. RAM
RAM
32. A __________ is code that describes a particular type of object. class
class
35. Before GUIs became popular, the __________ interface was the most commonly used. command line
command line
25. A(n) __________ is a program that translates a high-level language program into a separate machine language program. compiler
compiler
31. Objects that are visible in a program's graphical user interface are commonly referred to as __________. controls
controls
20. In the __________ part of the fetch-decode-execute cycle, the CPU determines which operation it should perform. decode
decode
26. A __________ is any hypothetical person using a program and providing input for it. designer
designer
17. Real numbers are encoded using the __________ technique. floating point
floating point
30. A __________ is a diagram that graphically depicts the steps that take place in a program. flowchart
flowchart
2. The physical devices that a computer is made of are referred to as __________. hardware
hardware
23. The words that make up a high-level programming language are called __________. keywords
keywords
28. A(n) __________ is a set of well-defined logical steps that must be taken to perform a task. logarithm
logarithm
27. A __________ error does not prevent the program from running but causes it to produce incorrect results. logic
logic
21. Computers can execute only programs that are written in __________. machine language
machine language
5. The computer stores a program while the program is running, as well as the data that the program is working with, in __________. main memory
main memory
Today, CPUs are small chips known as __________. microprocessors
microprocessors
1. A(n) __________ is a set of instructions that a computer follows to perform a task. program
program
29. An informal language that has no syntax rules and is not meant to be compiled or executed is called __________. pseudocode
pseudocode
24. The rules that must be followed when writing a program are called __________. syntax
syntax
The part of a computer that runs programs is called __________. the CPU
the CPU
22. The __________ translates an assembly language program to a machine language program. translator
translator
34. The __________ is the part of a computer with which the user interacts. user interface
user interface