Scratch - Coding terminology

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12. Coordinates

Scratch determines where to display sprites through a coordinate system, or a mathematical grid of infinite values. ... It uses the Cartesian Coordinate System in which on a 2D plane, a point has two values to locate or reference its exact position.

4. Project

a creation made in the Scratch Program. Projects can be games, simulations, animations, pieces of art or music, etc.

3. Scratch

a free programming language and online community where you can create your own interactive stories, games, and animations.

2. Volume

a local value given to all sprites and the Stage that effects the instrument blocks and the audio blocks.

13. Boolean Block

an elongated hexagonal block that reports boolean values. When the block is used, it acts as a reporter block, reporting "true" or "false" string values or the numbers "1" and "0" depending on their usage in a script.

10. Tempo

controls how fast or slow the instrumental blocks in Scratch play notes and drum beats.

8. Cloning

copying a sprite .in a project.

15. Tag

labels to help categorize projects shared on the Scratch Website

14. Motion Block

one of the ten categories of Scratch blocks. They are color-coded medium-blue and are used to control a sprite's movement. They are available only for sprites. There are currently 18 Motion blocks: 15 stack blocks and 3 reporter blocks.

6. Scripts

one or a set of blocks that begins with a Hat Block. Even a single block can qualify. However, scripts are usually referred to as sets of blocks that consist of at least two blocks.

Blocks

puzzle-piece shapes that are used to create code in Scratch. The blocks connect to each other vertically like a jigsaw puzzle, where each data type (hat, stack, reporter, boolean, or cap) has its own shape, and a specially shaped slot for it to be inserted into, which prevents syntax errors.

7. Stage

the background of the project, but can have scripts, backdrops (costumes), and sounds, similar to a sprite. It is 480 pixels wide and 360 pixels tall. All sprites have a particular position on the stage. However, no sprites can move behind the stage — the stage is always at the back layer.

5. Sprite

the images on a Scratch computer program screen. Every Scratch program is made up of sprites and the scripts (instructions) that control them. Scripts are programmed to make the sprites do things. ... A project can have lots of sprites, and each sprite can have lots of scripts.

9. Speech Bubble

you can add code called speech bubbles to make your sprite say something.

11. Drawing

you can use a sprite as a drawing tool and use pen to draw.


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