Color Theory: Deborah Mosch
Hue
- A pure color - Without tint or shade - An element of the color wheel - Think of "color wheel green" or any color on the color wheel
Colors
- Color wheel color names - What two colors on the color wheel will make such as "Yellow and blue make what? green." as well as "medium hansa yellow and phathlo blue make what? green." - How to make color wheel colors such as "How to make color wheel green: Green is a mixture of medium hansa yellow and phathlo blue."
Additive color
- Created by mixing a number of light colors with shades of red, green, and blue being the most common primary colors in the additive color system - Think of the colored flashlight exercise - Makes white - Colors involved: red, green and blue
Sharp edges
- Indicates visual distance - Shows contrast and is another way of saying contrast - Only clearly apparent when the colors are touching one another
Saturation
- Intensity - Refers to the dominance of hue in the color
Subtractive color
- The mixing of a limited set of dyes, inks and pigments to create a wider range of colors, each the result of primary or completely subtracting some wavelengths of light and not the others - Makes black - Colors involved: magenta, yellow, cyan - Think of printers
How to spell gray *just a fun fact*
A = America "gray" E = England "grey"
Middle mixture
A color that is VISUALLY equal distant between two parent colors. Not made by actually mixing the parent colors.
Color identity change
A color's ability to hold on to its properties regardless of background or changed by its background.
Dynamic balance
A composition that includes many diagonal lines. Theory says that diagonal lines are somewhat unsettling or instill a sense of movement, energy, or excitement
Static balance
A composition with the majority of lines that are horizontal or vertical. Theory says that the horizontal and vertical lines have a soothing, calm or tranquil effect on the observer
Color chording
A fanciful term sometimes used to describe color combinations which are decidedly agreeable, like the russet and green of a forest.
Visual weight
A measure of the force that an element exerts to attract the eye and maintain the viewer's attention
Three-quarter mixture
A middle mixture that is leaned towards one parent
Shades
A mixture of a color with BLACK
Tones
A mixture of a color with GRAY
Tints
A mixture of a color with WHITE
Grid
A way of organizing a picture plane along vertical and horizontal lines.
Symmetrical balance
Achieved by arranging elements on either side of the center of a composition in an equally weighted manner.
Actual lines
Actual lines are lines that are physically present, existing as solid connections between one or more points.
Focal point
An area of strong emphasis or visual weight If you have to ask yourself "does this have a focal point?" the answer is probably no
Accents
An element that is different from its surroundings that holds visual weight. Typically smaller than a focal point and is usually recurring across the piece.
Neutral gray
An intermediate color between black and white. It is a neutral or achromatic color, meaning literally that it is a color "without color." Can look muted when achromatic. Can look brown when chromatic.
Gestalt
An organized whole that is perceived as more than the sum of its parts: "Unified whole" 1. Grouping 2. Similarity 3. Proximity 4. Closure 5. Continuation 6. Alignment (grid) 7. Transition 8. Gradation 9. Figure/Ground 10. Symmetry 11. Repetition
Radial balance
Any type of balance based on a circle with its design extending from center.
Abstract
Art that does not attempt to represent external reality, but seeks to achieve its effect using shape, forms, colors and textures
Atmospheric perspective
Atmospheric perspective creates the illusion of depth by increasingly blurring the lines and details of objects or figures as the image regresses into the distance, as it would in nature.
Principles of design
Balance Gradation Repetition Contrast Harmony Dominance Unity
Color perspective
Closely related to atmospheric perspective, color perspective conjures depth by adjusting the saturation and hue of colors as space regresses. While the foreground of compositions using this perspective technique would reflect typical color saturation, as the image travels back into space the colors would transition first to greens and then to blues by the farthest depths of the composition.
Unity
Created by color unity, symmetry, repetition, etc
Extra credit question: Spell our professor's name
Deborah Mosch
Non-objective
Entirely imaginative shapes with no reference to, or representation of, the natural world
Horizon Line
Eye level line across the picture plane
Other names for positive/negative
Figure/Ground
Depth:
Foreground, middle ground, background
Naturalism
If a subject is drawn or painted completely straight, as faithful to reality as is possible, we call the style naturalistic
Implied lines/edges
Implied line/edges refers to the path that the viewer's eye takes as it follows shapes, colors, and forms along any given path.
Cool tones: how are they created?
Leaning a color towards a cool hue such as green, blue and violet
Warm tones: how are they created?
Leaning the color towards a warm hue such as red, orange and yellow
Elements of design
Line Shape Direction Size Texture Color Value
Achromatic gray
Made with black and white
Chromatic gray
Made with color (typically the color on the opposite side of the color wheel)
Color unity
Made with: 1. Color scheme 2. Common / Dominant color 3. DDNA trick 4. Limited Palette
Optical mixing (color deconstruction)
Optical color mixing is a phenomenon that happens when a viewer perceives color in an image as a result of two or more colors that are positioned next to, or near each other. The perceived color is not actually on the surface. Instead, the color that the viewer perceives is what color(s) would result from the mixing of the colors that are actually on the surface. In other words, if yellow and blue are placed on a surface in close enough proximity to one another, the viewer may perceive that the color green is present - even though it is not on the surface at all. think of the project
Idealism
Polished up and idealized
Types of rhythm
Repetition, Alternating rhythm, Progressive rhythm
Simultaneous contrast
Such that one color will look like two when on different colored backgrounds.
Types of balance
Symmetrical, Asymmetrical, Radial (circular), Crystallographic (all over pattern), dynamic, static
Successive contrast
The colors are seen in succession, not at the same time. Also called an afterimage, the effect creates an illusion of seeing a ghost image after gazing at a color, making you see the color's compliment after a few moments.
Parent colors
The colors from which the middle mixture is based or from which a color is compared
Value
The lightness or darkness High value examples: white, yellow Low value examples: black, violet
Subject
The main idea or object (particularly a noun) represented in an artwork
Realism
The quality or fact of representing a person, thing or situation accurately or in a way that is true to life
Color relativity
The relationship of values, saturations and the warmth or coolness of respective hues can cause noticeable differences in our perception of color.
Temperature
The relative warmth or coolness of a color Typically warm colors: red, orange, yellow* Typically cool colors: green, blue, purple* *Any color can have any temperature
Asymmetrical balance
The two sides are not identical. However, the elements are arranged so that there is a sense of balance.
Movement
The way the eye moves across the piece. The visual appearance of the way the piece "flows" this is a shitty definition i apologize
Content
The work's essence of basis of what is being depicted
Psychic lines
This type of line is another "imaginary" line that differs slightly from implied line in that psychic lines are generally used to create eye direction form one element to the next. A great example of this in web is a photo of a person looking in a particular direction, or a series of arrows.
Gradation
Transition from one thing to another Examples: from high to low value, from one color to another, from saturated to dull, etc
There can be a cool red and a warm blue.
True
Translucency illusion
Using a three-quarter mixture to create the effect that one element is on top of another but that they are translucent and visible through the top element think of the project
Contrast
Visual edges created by the differing of values, hues, etc
Texture(s)
Visual texture, actual texture
Bezold effect
When a colors hue is affected by those around it. Particularly when a light hue and a dark hue are made into a design with the background alternating between dark and light hues which dramatically changes the appearance of the design. think of the project
Local Value
When working in black and white, an artist has to consider the lightness or darkness of the color tone of the object they are drawing
One way to create a tone:
achromatic gray + color
Mixing color by way of light is called
additive
Color schemes (4)
an arrangement or combination of colors, especially as used in interior decoration.
Several hues right night to each other on the color wheel create the color scheme called
analogous
The result of mixing all the subtractive colors theoretically is
black
The primary hues in the subtractive system are
blue, red, yellow
One other way to create a tone:
chromatic gray + color
The color scheme which employs two hues directly opposite on the color wheel, and their tints, tones and shades:
complementary
A middle mixture is a color which is visually _______ or between two parent colors
equi or equal distant
The secondary hues in a traditional 12-hue color wheel are:
green, orange and violet
The name or "base root" of the color is the property called
hue
The color scheme which employs one hue and its tints, tones, shades
monochromatic
The complement of blue is
orange
The primary hues in the additive system are
red, green, blue
The purity of the color is the property called
saturation
A hue plus black makes a
shade
Mixing color by way of pigments is called
subtractive
A hue plus white makes a
tint
Relative light and dark of color is a property called
value
The result of mixing all the additive colors is
white