How to Prototype
Prototypes
Create prototypes to make decisions about a product. Don't create a prototype in expectation it will be your final product.
Sketch
Low-Fidelity prototype created by hand. Sketch so you can see them, communicate them, and evaluate them. Useful at the beginning of a design process
Video Prototype
Show interactions a user might have by recording a video of paper prototyping
Paper Prototype
Something you can actually test. Precise wireframe for each screen a person might encounter. Including the feedback. Pretends to be a real interface on paper.
Bodystorming
Use our whole bodies to simulate the behavior and interactions we want to explore. Incredibly fast and low-fidelity
Wizard of Oz Prototyping
Useful when trying to create a complex functionality that does not yet exist. Using your brain as that function instead of creating something to do that function. Ex. For a driverless car, a useful prototype is to hide a designer in the back that is driving the car while a passenger experiences what it feels like to be in a "driverless" car.