Chapter 3 Digital Citizenship
digital footprint
A data record of all of an individual's online activities.
digital literacy
Ability to use technology to create, locate, evaluate, and communicate information.
infringement
Any use of copyrighted material without permission.
proprietary information
Any work created by company employees on the job that is owned by that company.
open source
Applies to software that has source code made available to the public at no charge.
social responsibility
Behaving with sensitivity to social, environmental, and economic issues.
cookies
Bits of data stored on your computer that record information about the websites you have visited.
plagiarism
Claiming another person's material as your own, which is both unethical and illegal.
software virus
Computer program designed to negatively impact a computer system by infecting other files.
netiquette
Etiquette used when communicating electronically; also known as digital etiquette.
digital communication
Exchange of information through electronic means.
identity theft
Illegal act that involves stealing someone's personal information and using that information to commit theft or fraud.
piracy
Illegal copying or downloading of software, files, or other protected material, including images, movies, and music.
hacking
Illegally accessing or altering digital devices, software, or networks.
Internet protocol address
Number used to identify an electronic device connected to the Internet; also known as an IP address.
false advertising
Overstating the features and benefits of products or services, making false claims about them.
firewall
Program that monitors information coming into a computer and helps ensure that only safe information gets through.
libel
Publishing a false statement about someone that causes others to have a bad opinion of him or her.
public domain
Refers to material that is not owned by anybody and can be used without permission.
acceptable use policy
Set of rules that explains what is and is not acceptable use of company-owned and company-operated equipment and networks.
spyware
Software that spies on a computer.
digital citizen
Someone who regularly and skillfully engages in the use of technology such as the Internet, computers, and other digital devices.
intellectual property
Something that comes from a person's mind, such as an idea, invention, or process.
slander
Speaking a false statement about someone that causes others to have a bad opinion of him or her.
digital citizenship
Standard of behavior when using technology to communicate.
malware
Term given to software programs that are intended to damage, destroy, or steal data; short for malicious software.
ethics
The principles of what is right and wrong that help people make decisions.
phishing
Use of fraudulent e-mails and copies of valid websites to trick people into providing private and confidential data.
cyberbullying
Using the Internet to harass or threaten an individual.